1 /*
2 * Copyright © 2018 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "pipe/p_screen.h"
25 #include "util/u_screen.h"
26
27 /**
28 * Helper to use from a pipe_screen->get_param() implementation to return
29 * default values for unsupported PIPE_CAPs.
30 *
31 * Call this function from your pipe_screen->get_param() implementation's
32 * default case, so that implementors of new pipe caps don't need to
33 */
34 int
u_pipe_screen_get_param_defaults(struct pipe_screen * pscreen,enum pipe_cap param)35 u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
36 enum pipe_cap param)
37 {
38 assert(param < PIPE_CAP_LAST);
39
40 /* Let's keep these sorted by position in p_defines.h. */
41 switch (param) {
42 case PIPE_CAP_NPOT_TEXTURES:
43 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
44 case PIPE_CAP_ANISOTROPIC_FILTER:
45 case PIPE_CAP_POINT_SPRITE:
46 return 0;
47
48 case PIPE_CAP_GRAPHICS:
49 case PIPE_CAP_GL_CLAMP:
50 case PIPE_CAP_MAX_RENDER_TARGETS:
51 return 1;
52
53 case PIPE_CAP_OCCLUSION_QUERY:
54 case PIPE_CAP_QUERY_TIME_ELAPSED:
55 case PIPE_CAP_TEXTURE_SWIZZLE:
56 return 0;
57
58 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
59 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
60 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
61 unreachable("driver must implement these.");
62
63 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
64 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
65 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
66 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
67 case PIPE_CAP_VERTEX_SHADER_SATURATE:
68 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: /* enables EXT_transform_feedback */
69 case PIPE_CAP_PRIMITIVE_RESTART:
70 case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
71 case PIPE_CAP_INDEP_BLEND_ENABLE:
72 case PIPE_CAP_INDEP_BLEND_FUNC:
73 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: /* Enables GL_EXT_texture_array */
74 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
75 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
76 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
77 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
78 case PIPE_CAP_DEPTH_CLIP_DISABLE:
79 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
80 case PIPE_CAP_DEPTH_CLAMP_ENABLE:
81 case PIPE_CAP_SHADER_STENCIL_EXPORT:
82 case PIPE_CAP_TGSI_INSTANCEID:
83 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
84 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
85 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
86 case PIPE_CAP_SEAMLESS_CUBE_MAP:
87 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
88 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
89 return 0;
90
91 case PIPE_CAP_SUPPORTED_PRIM_MODES_WITH_RESTART:
92 case PIPE_CAP_SUPPORTED_PRIM_MODES:
93 return BITFIELD_MASK(PIPE_PRIM_MAX);
94
95 case PIPE_CAP_MIN_TEXEL_OFFSET:
96 /* GL 3.x minimum value. */
97 return -8;
98 case PIPE_CAP_MAX_TEXEL_OFFSET:
99 return 7;
100
101 case PIPE_CAP_CONDITIONAL_RENDER:
102 case PIPE_CAP_TEXTURE_BARRIER:
103 return 0;
104
105 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
106 /* GL_EXT_transform_feedback minimum value. */
107 return 4;
108 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
109 return 64;
110
111 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
112 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
113 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
114 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
115 return 0;
116
117 case PIPE_CAP_GLSL_FEATURE_LEVEL:
118 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
119 /* Minimum GLSL level implemented by gallium drivers. */
120 return 120;
121
122 case PIPE_CAP_ESSL_FEATURE_LEVEL:
123 /* Tell gallium frontend to fallback to PIPE_CAP_GLSL_FEATURE_LEVEL */
124 return 0;
125
126 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
127 case PIPE_CAP_USER_VERTEX_BUFFERS:
128 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
129 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
130 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
131 case PIPE_CAP_COMPUTE:
132 return 0;
133
134 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
135 /* GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT default value. */
136 return 1;
137
138 case PIPE_CAP_START_INSTANCE:
139 case PIPE_CAP_QUERY_TIMESTAMP:
140 case PIPE_CAP_TEXTURE_MULTISAMPLE:
141 return 0;
142
143 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
144 /* GL_ARB_map_buffer_alignment minimum value. All drivers expose the
145 * extension.
146 */
147 return 64;
148
149 case PIPE_CAP_CUBE_MAP_ARRAY:
150 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
151 return 0;
152
153 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
154 /* GL_EXT_texture_buffer minimum value. */
155 return 256;
156
157 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
158 case PIPE_CAP_TGSI_TEXCOORD:
159 case PIPE_CAP_TEXTURE_BUFFER_SAMPLER:
160 return 0;
161
162 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
163 return 1;
164
165 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
166 case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE:
167 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
168 return 0;
169
170 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
171 /* GL_EXT_texture_buffer minimum value. */
172 return 65536;
173
174 case PIPE_CAP_MAX_VIEWPORTS:
175 return 1;
176
177 case PIPE_CAP_ENDIANNESS:
178 return PIPE_ENDIAN_LITTLE;
179
180 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
181 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
182 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
183 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
184 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: /* Enables ARB_texture_gather */
185 case PIPE_CAP_TEXTURE_GATHER_SM5:
186 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
187 case PIPE_CAP_FAKE_SW_MSAA:
188 case PIPE_CAP_TEXTURE_QUERY_LOD:
189 return 0;
190
191 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
192 return -8;
193 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
194 return 7;
195
196 case PIPE_CAP_SAMPLE_SHADING:
197 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
198 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
199 case PIPE_CAP_MAX_VERTEX_STREAMS:
200 case PIPE_CAP_DRAW_INDIRECT:
201 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
202 return 0;
203
204 case PIPE_CAP_VENDOR_ID:
205 case PIPE_CAP_DEVICE_ID:
206 return 0xffffffff;
207
208 case PIPE_CAP_ACCELERATED:
209 case PIPE_CAP_VIDEO_MEMORY:
210 case PIPE_CAP_UMA:
211 unreachable("driver must implement these.");
212
213 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
214 return 0;
215
216 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
217 /* GL minimum value */
218 return 2048;
219
220 case PIPE_CAP_SAMPLER_VIEW_TARGET:
221 case PIPE_CAP_CLIP_HALFZ:
222 case PIPE_CAP_VERTEXID_NOBASE:
223 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
224 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
225 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
226 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY_COMPUTE_ONLY:
227 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
228 case PIPE_CAP_DEVICE_PROTECTED_CONTENT:
229 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
230 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
231 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
232 case PIPE_CAP_DEPTH_BOUNDS_TEST:
233 case PIPE_CAP_TGSI_TXQS:
234 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
235 return 0;
236
237 /* All drivers should expose this cap, as it is required for applications to
238 * be able to efficiently compile GL shaders from multiple threads during
239 * load.
240 */
241 case PIPE_CAP_SHAREABLE_SHADERS:
242 return 1;
243
244 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
245 case PIPE_CAP_CLEAR_TEXTURE:
246 case PIPE_CAP_CLEAR_SCISSORED:
247 case PIPE_CAP_DRAW_PARAMETERS:
248 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
249 case PIPE_CAP_MULTI_DRAW_INDIRECT:
250 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
251 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
252 case PIPE_CAP_TGSI_FS_POINT_IS_SYSVAL:
253 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
254 return 0;
255
256 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
257 /* Enables GL_ARB_shader_storage_buffer_object */
258 return 0;
259
260 case PIPE_CAP_INVALIDATE_BUFFER:
261 case PIPE_CAP_GENERATE_MIPMAP:
262 case PIPE_CAP_STRING_MARKER:
263 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
264 case PIPE_CAP_QUERY_BUFFER_OBJECT:
265 case PIPE_CAP_QUERY_MEMORY_INFO: /* Enables GL_ATI_meminfo */
266 return 0;
267
268 case PIPE_CAP_PCI_GROUP:
269 case PIPE_CAP_PCI_BUS:
270 case PIPE_CAP_PCI_DEVICE:
271 case PIPE_CAP_PCI_FUNCTION:
272 unreachable("driver must implement these.");
273
274 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
275 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
276 case PIPE_CAP_CULL_DISTANCE:
277 case PIPE_CAP_TGSI_VOTE:
278 case PIPE_CAP_MAX_WINDOW_RECTANGLES: /* Enables EXT_window_rectangles */
279 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
280 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
281 case PIPE_CAP_VIEWPORT_SWIZZLE:
282 case PIPE_CAP_VIEWPORT_MASK:
283 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
284 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
285 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
286 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
287 case PIPE_CAP_NATIVE_FENCE_FD:
288 return 0;
289
290 case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
291 return 4; /* GLES 2.0 minimum value */
292
293 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
294 case PIPE_CAP_PREFER_BACK_BUFFER_REUSE:
295 return 1;
296
297 case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
298 return 0;
299
300 case PIPE_CAP_FBFETCH:
301 case PIPE_CAP_FBFETCH_COHERENT:
302 case PIPE_CAP_BLEND_EQUATION_ADVANCED:
303 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
304 case PIPE_CAP_DOUBLES:
305 case PIPE_CAP_INT64:
306 case PIPE_CAP_INT64_DIVMOD:
307 case PIPE_CAP_TGSI_TEX_TXF_LZ:
308 case PIPE_CAP_TGSI_CLOCK:
309 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
310 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
311 case PIPE_CAP_TGSI_BALLOT:
312 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
313 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
314 case PIPE_CAP_TGSI_DIV:
315 case PIPE_CAP_NIR_ATOMICS_AS_DEREF:
316 return 0;
317
318 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
319 /* Drivers generally support this, and it reduces GL overhead just to
320 * throw an error when buffers are mapped.
321 */
322 return 1;
323
324 case PIPE_CAP_PREFER_IMM_ARRAYS_AS_CONSTBUF:
325 /* Don't unset this unless your driver can do better */
326 return 1;
327
328 case PIPE_CAP_POST_DEPTH_COVERAGE:
329 case PIPE_CAP_BINDLESS_TEXTURE:
330 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
331 case PIPE_CAP_NIR_COMPACT_ARRAYS:
332 case PIPE_CAP_QUERY_SO_OVERFLOW:
333 case PIPE_CAP_MEMOBJ:
334 case PIPE_CAP_LOAD_CONSTBUF:
335 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
336 case PIPE_CAP_TILE_RASTER_ORDER:
337 return 0;
338
339 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
340 /* nonzero overrides defaults */
341 return 0;
342
343 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
344 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
345 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
346 case PIPE_CAP_FENCE_SIGNAL:
347 case PIPE_CAP_CONSTBUF0_FLAGS:
348 case PIPE_CAP_PACKED_UNIFORMS:
349 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
350 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
351 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
352 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
353 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
354 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
355 case PIPE_CAP_CONSERVATIVE_RASTER_INNER_COVERAGE:
356 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
357 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
358 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
359 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
360 case PIPE_CAP_TGSI_ATOMFADD:
361 case PIPE_CAP_TGSI_SKIP_SHRINK_IO_ARRAYS:
362 case PIPE_CAP_IMAGE_LOAD_FORMATTED:
363 case PIPE_CAP_PREFER_COMPUTE_FOR_MULTIMEDIA:
364 case PIPE_CAP_FRAGMENT_SHADER_INTERLOCK:
365 case PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED:
366 case PIPE_CAP_ATOMIC_FLOAT_MINMAX:
367 case PIPE_CAP_SHADER_SAMPLES_IDENTICAL:
368 case PIPE_CAP_TGSI_ATOMINC_WRAP:
369 case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE:
370 case PIPE_CAP_GLSL_ZERO_INIT:
371 return 0;
372
373 case PIPE_CAP_MAX_GS_INVOCATIONS:
374 return 32;
375
376 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
377 return 1 << 27;
378
379 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
380 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
381 return 0;
382
383 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
384 return 2047;
385
386 case PIPE_CAP_SURFACE_SAMPLE_COUNT:
387 return 0;
388 case PIPE_CAP_DEST_SURFACE_SRGB_CONTROL:
389 return 1;
390
391 case PIPE_CAP_MAX_VARYINGS:
392 return 8;
393
394 case PIPE_CAP_COMPUTE_GRID_INFO_LAST_BLOCK:
395 return 0;
396
397 case PIPE_CAP_COMPUTE_SHADER_DERIVATIVES:
398 return 0;
399
400 case PIPE_CAP_THROTTLE:
401 return 1;
402
403 case PIPE_CAP_TEXTURE_SHADOW_LOD:
404 return 0;
405
406 case PIPE_CAP_GL_SPIRV:
407 case PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS:
408 return 0;
409
410 case PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION:
411 return 0;
412
413 case PIPE_CAP_DMABUF:
414 #if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
415 return 1;
416 #else
417 return 0;
418 #endif
419
420 case PIPE_CAP_TEXTURE_SHADOW_MAP: /* Enables ARB_shadow */
421 return 1;
422
423 case PIPE_CAP_FLATSHADE:
424 case PIPE_CAP_ALPHA_TEST:
425 case PIPE_CAP_POINT_SIZE_FIXED:
426 case PIPE_CAP_TWO_SIDED_COLOR:
427 case PIPE_CAP_CLIP_PLANES:
428 return 1;
429
430 case PIPE_CAP_MAX_VERTEX_BUFFERS:
431 return 16;
432
433 case PIPE_CAP_OPENCL_INTEGER_FUNCTIONS:
434 case PIPE_CAP_INTEGER_MULTIPLY_32X16:
435 return 0;
436 case PIPE_CAP_NIR_IMAGES_AS_DEREF:
437 return 1;
438
439 case PIPE_CAP_FRONTEND_NOOP:
440 /* Enables INTEL_blackhole_render */
441 return 0;
442
443 case PIPE_CAP_PACKED_STREAM_OUTPUT:
444 return 1;
445
446 case PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED:
447 case PIPE_CAP_PSIZ_CLAMPED:
448 case PIPE_CAP_MAP_UNSYNCHRONIZED_THREAD_SAFE:
449 return 0;
450
451 case PIPE_CAP_GL_BEGIN_END_BUFFER_SIZE:
452 return 512 * 1024;
453
454 case PIPE_CAP_SYSTEM_SVM:
455 case PIPE_CAP_ALPHA_TO_COVERAGE_DITHER_CONTROL:
456 case PIPE_CAP_NO_CLIP_ON_COPY_TEX:
457 case PIPE_CAP_MAX_TEXTURE_MB:
458 case PIPE_CAP_PREFER_REAL_BUFFER_IN_CONSTBUF0:
459 return 0;
460
461 case PIPE_CAP_TEXRECT:
462 return 1;
463
464 case PIPE_CAP_SHADER_ATOMIC_INT64:
465 return 0;
466
467 case PIPE_CAP_SAMPLER_REDUCTION_MINMAX:
468 case PIPE_CAP_SAMPLER_REDUCTION_MINMAX_ARB:
469 return 0;
470
471 case PIPE_CAP_ALLOW_DYNAMIC_VAO_FASTPATH:
472 return 1;
473
474 case PIPE_CAP_EMULATE_NONFIXED_PRIMITIVE_RESTART:
475 case PIPE_CAP_DRAW_VERTEX_STATE:
476 return 0;
477
478 default:
479 unreachable("bad PIPE_CAP_*");
480 }
481 }
482