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Searched refs:WebGLProgram (Results 1 – 2 of 2) sorted by relevance

/interface/sdk-js/api/webgl/
Dwebgl.d.ts181 interface WebGLProgram { interface
549 attachShader(program: WebGLProgram, shader: WebGLShader): void;
550 bindAttribLocation(program: WebGLProgram, index: GLuint, name: string): void;
571 createProgram(): WebGLProgram | null;
578 deleteProgram(program: WebGLProgram | null): void;
585 detachShader(program: WebGLProgram, shader: WebGLShader): void;
598 getActiveAttrib(program: WebGLProgram, index: GLuint): WebGLActiveInfo | null;
599 getActiveUniform(program: WebGLProgram, index: GLuint): WebGLActiveInfo | null;
600 getAttachedShaders(program: WebGLProgram): WebGLShader[] | null;
601 getAttribLocation(program: WebGLProgram, name: string): GLint;
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Dwebgl2.d.ts373 getFragDataLocation(program: webgl.WebGLProgram, name: string): webgl.GLint;
428 …transformFeedbackVaryings(program: webgl.WebGLProgram, varyings: string[], bufferMode: webgl.GLenu…
429 …getTransformFeedbackVarying(program: webgl.WebGLProgram, index: webgl.GLuint): webgl.WebGLActiveIn…
435 getUniformIndices(program: webgl.WebGLProgram, uniformNames: string[]): webgl.GLuint[] | null;
436 …getActiveUniforms(program: webgl.WebGLProgram, uniformIndices: webgl.GLuint[], pname: webgl.GLenum…
437 getUniformBlockIndex(program: webgl.WebGLProgram, uniformBlockName: string): webgl.GLuint;
438 …getActiveUniformBlockParameter(program: webgl.WebGLProgram, uniformBlockIndex: webgl.GLuint, pname…
439 …getActiveUniformBlockName(program: webgl.WebGLProgram, uniformBlockIndex: webgl.GLuint): string | …
440 …uniformBlockBinding(program: webgl.WebGLProgram, uniformBlockIndex: webgl.GLuint, uniformBlockBind…