Searched refs:stepIndex (Results 1 – 4 of 4) sorted by relevance
276 for (uint32_t stepIndex = 0; stepIndex < step; stepIndex++) { in TEST_F() local277 pointer.At(0, stepIndex).point_.px_ = 245 + 20 * stepIndex; in TEST_F()278 pointer.At(0, stepIndex).point_.py_ = 480; in TEST_F()280 for (uint32_t stepIndex = 0; stepIndex < step; stepIndex++) { in TEST_F() local281 pointer.At(1, stepIndex).point_.px_ = 505 - 20 * stepIndex; in TEST_F()282 pointer.At(1, stepIndex).point_.py_ = 480; in TEST_F()313 for (uint32_t stepIndex = 0; stepIndex < step; stepIndex++) { in TEST_F() local314 pointer.At(0, stepIndex).point_.px_ = 245 + 20 * stepIndex; in TEST_F()315 pointer.At(0, stepIndex).point_.py_ = 480; in TEST_F()317 for (uint32_t stepIndex = 0; stepIndex < step; stepIndex++) { in TEST_F() local[all …]
231 TouchEvent& PointerMatrix::At(uint32_t fingerIndex, uint32_t stepIndex) const in At()233 return *(this->data_.get() + (fingerIndex * this->stepNum_ + stepIndex)); in At()
75 TouchEvent& At(uint32_t fingerIndex, uint32_t stepIndex) const;
710 for (uint32_t stepIndex = 0; stepIndex < pointer.GetSteps(); stepIndex++) { in CheckMultiPointerOperatorsPoint() local711 if (pointer.At(fingerIndex, stepIndex).flags_ != 1) { in CheckMultiPointerOperatorsPoint()