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1// Copyright Joyent, Inc. and other Node contributors.
2//
3// Permission is hereby granted, free of charge, to any person obtaining a
4// copy of this software and associated documentation files (the
5// "Software"), to deal in the Software without restriction, including
6// without limitation the rights to use, copy, modify, merge, publish,
7// distribute, sublicense, and/or sell copies of the Software, and to permit
8// persons to whom the Software is furnished to do so, subject to the
9// following conditions:
10//
11// The above copyright notice and this permission notice shall be included
12// in all copies or substantial portions of the Software.
13//
14// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
17// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
18// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
19// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20// USE OR OTHER DEALINGS IN THE SOFTWARE.
21'use strict';
22
23module.exports = Readable;
24/*<replacement>*/
25
26var Duplex;
27/*</replacement>*/
28
29Readable.ReadableState = ReadableState;
30/*<replacement>*/
31
32var EE = require('events').EventEmitter;
33
34var EElistenerCount = function EElistenerCount(emitter, type) {
35  return emitter.listeners(type).length;
36};
37/*</replacement>*/
38
39/*<replacement>*/
40
41
42var Stream = require('./internal/streams/stream');
43/*</replacement>*/
44
45
46var Buffer = require('buffer').Buffer;
47
48var OurUint8Array = global.Uint8Array || function () {};
49
50function _uint8ArrayToBuffer(chunk) {
51  return Buffer.from(chunk);
52}
53
54function _isUint8Array(obj) {
55  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
56}
57/*<replacement>*/
58
59
60var debugUtil = require('util');
61
62var debug;
63
64if (debugUtil && debugUtil.debuglog) {
65  debug = debugUtil.debuglog('stream');
66} else {
67  debug = function debug() {};
68}
69/*</replacement>*/
70
71
72var BufferList = require('./internal/streams/buffer_list');
73
74var destroyImpl = require('./internal/streams/destroy');
75
76var _require = require('./internal/streams/state'),
77    getHighWaterMark = _require.getHighWaterMark;
78
79var _require$codes = require('../errors').codes,
80    ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,
81    ERR_STREAM_PUSH_AFTER_EOF = _require$codes.ERR_STREAM_PUSH_AFTER_EOF,
82    ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
83    ERR_STREAM_UNSHIFT_AFTER_END_EVENT = _require$codes.ERR_STREAM_UNSHIFT_AFTER_END_EVENT; // Lazy loaded to improve the startup performance.
84
85
86var StringDecoder;
87var createReadableStreamAsyncIterator;
88var from;
89
90require('inherits')(Readable, Stream);
91
92var errorOrDestroy = destroyImpl.errorOrDestroy;
93var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];
94
95function prependListener(emitter, event, fn) {
96  // Sadly this is not cacheable as some libraries bundle their own
97  // event emitter implementation with them.
98  if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn); // This is a hack to make sure that our error handler is attached before any
99  // userland ones.  NEVER DO THIS. This is here only because this code needs
100  // to continue to work with older versions of Node.js that do not include
101  // the prependListener() method. The goal is to eventually remove this hack.
102
103  if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (Array.isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
104}
105
106function ReadableState(options, stream, isDuplex) {
107  Duplex = Duplex || require('./_stream_duplex');
108  options = options || {}; // Duplex streams are both readable and writable, but share
109  // the same options object.
110  // However, some cases require setting options to different
111  // values for the readable and the writable sides of the duplex stream.
112  // These options can be provided separately as readableXXX and writableXXX.
113
114  if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag. Used to make read(n) ignore n and to
115  // make all the buffer merging and length checks go away
116
117  this.objectMode = !!options.objectMode;
118  if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode; // the point at which it stops calling _read() to fill the buffer
119  // Note: 0 is a valid value, means "don't call _read preemptively ever"
120
121  this.highWaterMark = getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex); // A linked list is used to store data chunks instead of an array because the
122  // linked list can remove elements from the beginning faster than
123  // array.shift()
124
125  this.buffer = new BufferList();
126  this.length = 0;
127  this.pipes = null;
128  this.pipesCount = 0;
129  this.flowing = null;
130  this.ended = false;
131  this.endEmitted = false;
132  this.reading = false; // a flag to be able to tell if the event 'readable'/'data' is emitted
133  // immediately, or on a later tick.  We set this to true at first, because
134  // any actions that shouldn't happen until "later" should generally also
135  // not happen before the first read call.
136
137  this.sync = true; // whenever we return null, then we set a flag to say
138  // that we're awaiting a 'readable' event emission.
139
140  this.needReadable = false;
141  this.emittedReadable = false;
142  this.readableListening = false;
143  this.resumeScheduled = false;
144  this.paused = true; // Should close be emitted on destroy. Defaults to true.
145
146  this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'end' (and potentially 'finish')
147
148  this.autoDestroy = !!options.autoDestroy; // has it been destroyed
149
150  this.destroyed = false; // Crypto is kind of old and crusty.  Historically, its default string
151  // encoding is 'binary' so we have to make this configurable.
152  // Everything else in the universe uses 'utf8', though.
153
154  this.defaultEncoding = options.defaultEncoding || 'utf8'; // the number of writers that are awaiting a drain event in .pipe()s
155
156  this.awaitDrain = 0; // if true, a maybeReadMore has been scheduled
157
158  this.readingMore = false;
159  this.decoder = null;
160  this.encoding = null;
161
162  if (options.encoding) {
163    if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
164    this.decoder = new StringDecoder(options.encoding);
165    this.encoding = options.encoding;
166  }
167}
168
169function Readable(options) {
170  Duplex = Duplex || require('./_stream_duplex');
171  if (!(this instanceof Readable)) return new Readable(options); // Checking for a Stream.Duplex instance is faster here instead of inside
172  // the ReadableState constructor, at least with V8 6.5
173
174  var isDuplex = this instanceof Duplex;
175  this._readableState = new ReadableState(options, this, isDuplex); // legacy
176
177  this.readable = true;
178
179  if (options) {
180    if (typeof options.read === 'function') this._read = options.read;
181    if (typeof options.destroy === 'function') this._destroy = options.destroy;
182  }
183
184  Stream.call(this);
185}
186
187Object.defineProperty(Readable.prototype, 'destroyed', {
188  // making it explicit this property is not enumerable
189  // because otherwise some prototype manipulation in
190  // userland will fail
191  enumerable: false,
192  get: function get() {
193    if (this._readableState === undefined) {
194      return false;
195    }
196
197    return this._readableState.destroyed;
198  },
199  set: function set(value) {
200    // we ignore the value if the stream
201    // has not been initialized yet
202    if (!this._readableState) {
203      return;
204    } // backward compatibility, the user is explicitly
205    // managing destroyed
206
207
208    this._readableState.destroyed = value;
209  }
210});
211Readable.prototype.destroy = destroyImpl.destroy;
212Readable.prototype._undestroy = destroyImpl.undestroy;
213
214Readable.prototype._destroy = function (err, cb) {
215  cb(err);
216}; // Manually shove something into the read() buffer.
217// This returns true if the highWaterMark has not been hit yet,
218// similar to how Writable.write() returns true if you should
219// write() some more.
220
221
222Readable.prototype.push = function (chunk, encoding) {
223  var state = this._readableState;
224  var skipChunkCheck;
225
226  if (!state.objectMode) {
227    if (typeof chunk === 'string') {
228      encoding = encoding || state.defaultEncoding;
229
230      if (encoding !== state.encoding) {
231        chunk = Buffer.from(chunk, encoding);
232        encoding = '';
233      }
234
235      skipChunkCheck = true;
236    }
237  } else {
238    skipChunkCheck = true;
239  }
240
241  return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
242}; // Unshift should *always* be something directly out of read()
243
244
245Readable.prototype.unshift = function (chunk) {
246  return readableAddChunk(this, chunk, null, true, false);
247};
248
249function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
250  debug('readableAddChunk', chunk);
251  var state = stream._readableState;
252
253  if (chunk === null) {
254    state.reading = false;
255    onEofChunk(stream, state);
256  } else {
257    var er;
258    if (!skipChunkCheck) er = chunkInvalid(state, chunk);
259
260    if (er) {
261      errorOrDestroy(stream, er);
262    } else if (state.objectMode || chunk && chunk.length > 0) {
263      if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
264        chunk = _uint8ArrayToBuffer(chunk);
265      }
266
267      if (addToFront) {
268        if (state.endEmitted) errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT());else addChunk(stream, state, chunk, true);
269      } else if (state.ended) {
270        errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF());
271      } else if (state.destroyed) {
272        return false;
273      } else {
274        state.reading = false;
275
276        if (state.decoder && !encoding) {
277          chunk = state.decoder.write(chunk);
278          if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
279        } else {
280          addChunk(stream, state, chunk, false);
281        }
282      }
283    } else if (!addToFront) {
284      state.reading = false;
285      maybeReadMore(stream, state);
286    }
287  } // We can push more data if we are below the highWaterMark.
288  // Also, if we have no data yet, we can stand some more bytes.
289  // This is to work around cases where hwm=0, such as the repl.
290
291
292  return !state.ended && (state.length < state.highWaterMark || state.length === 0);
293}
294
295function addChunk(stream, state, chunk, addToFront) {
296  if (state.flowing && state.length === 0 && !state.sync) {
297    state.awaitDrain = 0;
298    stream.emit('data', chunk);
299  } else {
300    // update the buffer info.
301    state.length += state.objectMode ? 1 : chunk.length;
302    if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
303    if (state.needReadable) emitReadable(stream);
304  }
305
306  maybeReadMore(stream, state);
307}
308
309function chunkInvalid(state, chunk) {
310  var er;
311
312  if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
313    er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk);
314  }
315
316  return er;
317}
318
319Readable.prototype.isPaused = function () {
320  return this._readableState.flowing === false;
321}; // backwards compatibility.
322
323
324Readable.prototype.setEncoding = function (enc) {
325  if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
326  var decoder = new StringDecoder(enc);
327  this._readableState.decoder = decoder; // If setEncoding(null), decoder.encoding equals utf8
328
329  this._readableState.encoding = this._readableState.decoder.encoding; // Iterate over current buffer to convert already stored Buffers:
330
331  var p = this._readableState.buffer.head;
332  var content = '';
333
334  while (p !== null) {
335    content += decoder.write(p.data);
336    p = p.next;
337  }
338
339  this._readableState.buffer.clear();
340
341  if (content !== '') this._readableState.buffer.push(content);
342  this._readableState.length = content.length;
343  return this;
344}; // Don't raise the hwm > 1GB
345
346
347var MAX_HWM = 0x40000000;
348
349function computeNewHighWaterMark(n) {
350  if (n >= MAX_HWM) {
351    // TODO(ronag): Throw ERR_VALUE_OUT_OF_RANGE.
352    n = MAX_HWM;
353  } else {
354    // Get the next highest power of 2 to prevent increasing hwm excessively in
355    // tiny amounts
356    n--;
357    n |= n >>> 1;
358    n |= n >>> 2;
359    n |= n >>> 4;
360    n |= n >>> 8;
361    n |= n >>> 16;
362    n++;
363  }
364
365  return n;
366} // This function is designed to be inlinable, so please take care when making
367// changes to the function body.
368
369
370function howMuchToRead(n, state) {
371  if (n <= 0 || state.length === 0 && state.ended) return 0;
372  if (state.objectMode) return 1;
373
374  if (n !== n) {
375    // Only flow one buffer at a time
376    if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
377  } // If we're asking for more than the current hwm, then raise the hwm.
378
379
380  if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
381  if (n <= state.length) return n; // Don't have enough
382
383  if (!state.ended) {
384    state.needReadable = true;
385    return 0;
386  }
387
388  return state.length;
389} // you can override either this method, or the async _read(n) below.
390
391
392Readable.prototype.read = function (n) {
393  debug('read', n);
394  n = parseInt(n, 10);
395  var state = this._readableState;
396  var nOrig = n;
397  if (n !== 0) state.emittedReadable = false; // if we're doing read(0) to trigger a readable event, but we
398  // already have a bunch of data in the buffer, then just trigger
399  // the 'readable' event and move on.
400
401  if (n === 0 && state.needReadable && ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)) {
402    debug('read: emitReadable', state.length, state.ended);
403    if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
404    return null;
405  }
406
407  n = howMuchToRead(n, state); // if we've ended, and we're now clear, then finish it up.
408
409  if (n === 0 && state.ended) {
410    if (state.length === 0) endReadable(this);
411    return null;
412  } // All the actual chunk generation logic needs to be
413  // *below* the call to _read.  The reason is that in certain
414  // synthetic stream cases, such as passthrough streams, _read
415  // may be a completely synchronous operation which may change
416  // the state of the read buffer, providing enough data when
417  // before there was *not* enough.
418  //
419  // So, the steps are:
420  // 1. Figure out what the state of things will be after we do
421  // a read from the buffer.
422  //
423  // 2. If that resulting state will trigger a _read, then call _read.
424  // Note that this may be asynchronous, or synchronous.  Yes, it is
425  // deeply ugly to write APIs this way, but that still doesn't mean
426  // that the Readable class should behave improperly, as streams are
427  // designed to be sync/async agnostic.
428  // Take note if the _read call is sync or async (ie, if the read call
429  // has returned yet), so that we know whether or not it's safe to emit
430  // 'readable' etc.
431  //
432  // 3. Actually pull the requested chunks out of the buffer and return.
433  // if we need a readable event, then we need to do some reading.
434
435
436  var doRead = state.needReadable;
437  debug('need readable', doRead); // if we currently have less than the highWaterMark, then also read some
438
439  if (state.length === 0 || state.length - n < state.highWaterMark) {
440    doRead = true;
441    debug('length less than watermark', doRead);
442  } // however, if we've ended, then there's no point, and if we're already
443  // reading, then it's unnecessary.
444
445
446  if (state.ended || state.reading) {
447    doRead = false;
448    debug('reading or ended', doRead);
449  } else if (doRead) {
450    debug('do read');
451    state.reading = true;
452    state.sync = true; // if the length is currently zero, then we *need* a readable event.
453
454    if (state.length === 0) state.needReadable = true; // call internal read method
455
456    this._read(state.highWaterMark);
457
458    state.sync = false; // If _read pushed data synchronously, then `reading` will be false,
459    // and we need to re-evaluate how much data we can return to the user.
460
461    if (!state.reading) n = howMuchToRead(nOrig, state);
462  }
463
464  var ret;
465  if (n > 0) ret = fromList(n, state);else ret = null;
466
467  if (ret === null) {
468    state.needReadable = state.length <= state.highWaterMark;
469    n = 0;
470  } else {
471    state.length -= n;
472    state.awaitDrain = 0;
473  }
474
475  if (state.length === 0) {
476    // If we have nothing in the buffer, then we want to know
477    // as soon as we *do* get something into the buffer.
478    if (!state.ended) state.needReadable = true; // If we tried to read() past the EOF, then emit end on the next tick.
479
480    if (nOrig !== n && state.ended) endReadable(this);
481  }
482
483  if (ret !== null) this.emit('data', ret);
484  return ret;
485};
486
487function onEofChunk(stream, state) {
488  debug('onEofChunk');
489  if (state.ended) return;
490
491  if (state.decoder) {
492    var chunk = state.decoder.end();
493
494    if (chunk && chunk.length) {
495      state.buffer.push(chunk);
496      state.length += state.objectMode ? 1 : chunk.length;
497    }
498  }
499
500  state.ended = true;
501
502  if (state.sync) {
503    // if we are sync, wait until next tick to emit the data.
504    // Otherwise we risk emitting data in the flow()
505    // the readable code triggers during a read() call
506    emitReadable(stream);
507  } else {
508    // emit 'readable' now to make sure it gets picked up.
509    state.needReadable = false;
510
511    if (!state.emittedReadable) {
512      state.emittedReadable = true;
513      emitReadable_(stream);
514    }
515  }
516} // Don't emit readable right away in sync mode, because this can trigger
517// another read() call => stack overflow.  This way, it might trigger
518// a nextTick recursion warning, but that's not so bad.
519
520
521function emitReadable(stream) {
522  var state = stream._readableState;
523  debug('emitReadable', state.needReadable, state.emittedReadable);
524  state.needReadable = false;
525
526  if (!state.emittedReadable) {
527    debug('emitReadable', state.flowing);
528    state.emittedReadable = true;
529    process.nextTick(emitReadable_, stream);
530  }
531}
532
533function emitReadable_(stream) {
534  var state = stream._readableState;
535  debug('emitReadable_', state.destroyed, state.length, state.ended);
536
537  if (!state.destroyed && (state.length || state.ended)) {
538    stream.emit('readable');
539    state.emittedReadable = false;
540  } // The stream needs another readable event if
541  // 1. It is not flowing, as the flow mechanism will take
542  //    care of it.
543  // 2. It is not ended.
544  // 3. It is below the highWaterMark, so we can schedule
545  //    another readable later.
546
547
548  state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark;
549  flow(stream);
550} // at this point, the user has presumably seen the 'readable' event,
551// and called read() to consume some data.  that may have triggered
552// in turn another _read(n) call, in which case reading = true if
553// it's in progress.
554// However, if we're not ended, or reading, and the length < hwm,
555// then go ahead and try to read some more preemptively.
556
557
558function maybeReadMore(stream, state) {
559  if (!state.readingMore) {
560    state.readingMore = true;
561    process.nextTick(maybeReadMore_, stream, state);
562  }
563}
564
565function maybeReadMore_(stream, state) {
566  // Attempt to read more data if we should.
567  //
568  // The conditions for reading more data are (one of):
569  // - Not enough data buffered (state.length < state.highWaterMark). The loop
570  //   is responsible for filling the buffer with enough data if such data
571  //   is available. If highWaterMark is 0 and we are not in the flowing mode
572  //   we should _not_ attempt to buffer any extra data. We'll get more data
573  //   when the stream consumer calls read() instead.
574  // - No data in the buffer, and the stream is in flowing mode. In this mode
575  //   the loop below is responsible for ensuring read() is called. Failing to
576  //   call read here would abort the flow and there's no other mechanism for
577  //   continuing the flow if the stream consumer has just subscribed to the
578  //   'data' event.
579  //
580  // In addition to the above conditions to keep reading data, the following
581  // conditions prevent the data from being read:
582  // - The stream has ended (state.ended).
583  // - There is already a pending 'read' operation (state.reading). This is a
584  //   case where the the stream has called the implementation defined _read()
585  //   method, but they are processing the call asynchronously and have _not_
586  //   called push() with new data. In this case we skip performing more
587  //   read()s. The execution ends in this method again after the _read() ends
588  //   up calling push() with more data.
589  while (!state.reading && !state.ended && (state.length < state.highWaterMark || state.flowing && state.length === 0)) {
590    var len = state.length;
591    debug('maybeReadMore read 0');
592    stream.read(0);
593    if (len === state.length) // didn't get any data, stop spinning.
594      break;
595  }
596
597  state.readingMore = false;
598} // abstract method.  to be overridden in specific implementation classes.
599// call cb(er, data) where data is <= n in length.
600// for virtual (non-string, non-buffer) streams, "length" is somewhat
601// arbitrary, and perhaps not very meaningful.
602
603
604Readable.prototype._read = function (n) {
605  errorOrDestroy(this, new ERR_METHOD_NOT_IMPLEMENTED('_read()'));
606};
607
608Readable.prototype.pipe = function (dest, pipeOpts) {
609  var src = this;
610  var state = this._readableState;
611
612  switch (state.pipesCount) {
613    case 0:
614      state.pipes = dest;
615      break;
616
617    case 1:
618      state.pipes = [state.pipes, dest];
619      break;
620
621    default:
622      state.pipes.push(dest);
623      break;
624  }
625
626  state.pipesCount += 1;
627  debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
628  var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
629  var endFn = doEnd ? onend : unpipe;
630  if (state.endEmitted) process.nextTick(endFn);else src.once('end', endFn);
631  dest.on('unpipe', onunpipe);
632
633  function onunpipe(readable, unpipeInfo) {
634    debug('onunpipe');
635
636    if (readable === src) {
637      if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
638        unpipeInfo.hasUnpiped = true;
639        cleanup();
640      }
641    }
642  }
643
644  function onend() {
645    debug('onend');
646    dest.end();
647  } // when the dest drains, it reduces the awaitDrain counter
648  // on the source.  This would be more elegant with a .once()
649  // handler in flow(), but adding and removing repeatedly is
650  // too slow.
651
652
653  var ondrain = pipeOnDrain(src);
654  dest.on('drain', ondrain);
655  var cleanedUp = false;
656
657  function cleanup() {
658    debug('cleanup'); // cleanup event handlers once the pipe is broken
659
660    dest.removeListener('close', onclose);
661    dest.removeListener('finish', onfinish);
662    dest.removeListener('drain', ondrain);
663    dest.removeListener('error', onerror);
664    dest.removeListener('unpipe', onunpipe);
665    src.removeListener('end', onend);
666    src.removeListener('end', unpipe);
667    src.removeListener('data', ondata);
668    cleanedUp = true; // if the reader is waiting for a drain event from this
669    // specific writer, then it would cause it to never start
670    // flowing again.
671    // So, if this is awaiting a drain, then we just call it now.
672    // If we don't know, then assume that we are waiting for one.
673
674    if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
675  }
676
677  src.on('data', ondata);
678
679  function ondata(chunk) {
680    debug('ondata');
681    var ret = dest.write(chunk);
682    debug('dest.write', ret);
683
684    if (ret === false) {
685      // If the user unpiped during `dest.write()`, it is possible
686      // to get stuck in a permanently paused state if that write
687      // also returned false.
688      // => Check whether `dest` is still a piping destination.
689      if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
690        debug('false write response, pause', state.awaitDrain);
691        state.awaitDrain++;
692      }
693
694      src.pause();
695    }
696  } // if the dest has an error, then stop piping into it.
697  // however, don't suppress the throwing behavior for this.
698
699
700  function onerror(er) {
701    debug('onerror', er);
702    unpipe();
703    dest.removeListener('error', onerror);
704    if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);
705  } // Make sure our error handler is attached before userland ones.
706
707
708  prependListener(dest, 'error', onerror); // Both close and finish should trigger unpipe, but only once.
709
710  function onclose() {
711    dest.removeListener('finish', onfinish);
712    unpipe();
713  }
714
715  dest.once('close', onclose);
716
717  function onfinish() {
718    debug('onfinish');
719    dest.removeListener('close', onclose);
720    unpipe();
721  }
722
723  dest.once('finish', onfinish);
724
725  function unpipe() {
726    debug('unpipe');
727    src.unpipe(dest);
728  } // tell the dest that it's being piped to
729
730
731  dest.emit('pipe', src); // start the flow if it hasn't been started already.
732
733  if (!state.flowing) {
734    debug('pipe resume');
735    src.resume();
736  }
737
738  return dest;
739};
740
741function pipeOnDrain(src) {
742  return function pipeOnDrainFunctionResult() {
743    var state = src._readableState;
744    debug('pipeOnDrain', state.awaitDrain);
745    if (state.awaitDrain) state.awaitDrain--;
746
747    if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
748      state.flowing = true;
749      flow(src);
750    }
751  };
752}
753
754Readable.prototype.unpipe = function (dest) {
755  var state = this._readableState;
756  var unpipeInfo = {
757    hasUnpiped: false
758  }; // if we're not piping anywhere, then do nothing.
759
760  if (state.pipesCount === 0) return this; // just one destination.  most common case.
761
762  if (state.pipesCount === 1) {
763    // passed in one, but it's not the right one.
764    if (dest && dest !== state.pipes) return this;
765    if (!dest) dest = state.pipes; // got a match.
766
767    state.pipes = null;
768    state.pipesCount = 0;
769    state.flowing = false;
770    if (dest) dest.emit('unpipe', this, unpipeInfo);
771    return this;
772  } // slow case. multiple pipe destinations.
773
774
775  if (!dest) {
776    // remove all.
777    var dests = state.pipes;
778    var len = state.pipesCount;
779    state.pipes = null;
780    state.pipesCount = 0;
781    state.flowing = false;
782
783    for (var i = 0; i < len; i++) {
784      dests[i].emit('unpipe', this, {
785        hasUnpiped: false
786      });
787    }
788
789    return this;
790  } // try to find the right one.
791
792
793  var index = indexOf(state.pipes, dest);
794  if (index === -1) return this;
795  state.pipes.splice(index, 1);
796  state.pipesCount -= 1;
797  if (state.pipesCount === 1) state.pipes = state.pipes[0];
798  dest.emit('unpipe', this, unpipeInfo);
799  return this;
800}; // set up data events if they are asked for
801// Ensure readable listeners eventually get something
802
803
804Readable.prototype.on = function (ev, fn) {
805  var res = Stream.prototype.on.call(this, ev, fn);
806  var state = this._readableState;
807
808  if (ev === 'data') {
809    // update readableListening so that resume() may be a no-op
810    // a few lines down. This is needed to support once('readable').
811    state.readableListening = this.listenerCount('readable') > 0; // Try start flowing on next tick if stream isn't explicitly paused
812
813    if (state.flowing !== false) this.resume();
814  } else if (ev === 'readable') {
815    if (!state.endEmitted && !state.readableListening) {
816      state.readableListening = state.needReadable = true;
817      state.flowing = false;
818      state.emittedReadable = false;
819      debug('on readable', state.length, state.reading);
820
821      if (state.length) {
822        emitReadable(this);
823      } else if (!state.reading) {
824        process.nextTick(nReadingNextTick, this);
825      }
826    }
827  }
828
829  return res;
830};
831
832Readable.prototype.addListener = Readable.prototype.on;
833
834Readable.prototype.removeListener = function (ev, fn) {
835  var res = Stream.prototype.removeListener.call(this, ev, fn);
836
837  if (ev === 'readable') {
838    // We need to check if there is someone still listening to
839    // readable and reset the state. However this needs to happen
840    // after readable has been emitted but before I/O (nextTick) to
841    // support once('readable', fn) cycles. This means that calling
842    // resume within the same tick will have no
843    // effect.
844    process.nextTick(updateReadableListening, this);
845  }
846
847  return res;
848};
849
850Readable.prototype.removeAllListeners = function (ev) {
851  var res = Stream.prototype.removeAllListeners.apply(this, arguments);
852
853  if (ev === 'readable' || ev === undefined) {
854    // We need to check if there is someone still listening to
855    // readable and reset the state. However this needs to happen
856    // after readable has been emitted but before I/O (nextTick) to
857    // support once('readable', fn) cycles. This means that calling
858    // resume within the same tick will have no
859    // effect.
860    process.nextTick(updateReadableListening, this);
861  }
862
863  return res;
864};
865
866function updateReadableListening(self) {
867  var state = self._readableState;
868  state.readableListening = self.listenerCount('readable') > 0;
869
870  if (state.resumeScheduled && !state.paused) {
871    // flowing needs to be set to true now, otherwise
872    // the upcoming resume will not flow.
873    state.flowing = true; // crude way to check if we should resume
874  } else if (self.listenerCount('data') > 0) {
875    self.resume();
876  }
877}
878
879function nReadingNextTick(self) {
880  debug('readable nexttick read 0');
881  self.read(0);
882} // pause() and resume() are remnants of the legacy readable stream API
883// If the user uses them, then switch into old mode.
884
885
886Readable.prototype.resume = function () {
887  var state = this._readableState;
888
889  if (!state.flowing) {
890    debug('resume'); // we flow only if there is no one listening
891    // for readable, but we still have to call
892    // resume()
893
894    state.flowing = !state.readableListening;
895    resume(this, state);
896  }
897
898  state.paused = false;
899  return this;
900};
901
902function resume(stream, state) {
903  if (!state.resumeScheduled) {
904    state.resumeScheduled = true;
905    process.nextTick(resume_, stream, state);
906  }
907}
908
909function resume_(stream, state) {
910  debug('resume', state.reading);
911
912  if (!state.reading) {
913    stream.read(0);
914  }
915
916  state.resumeScheduled = false;
917  stream.emit('resume');
918  flow(stream);
919  if (state.flowing && !state.reading) stream.read(0);
920}
921
922Readable.prototype.pause = function () {
923  debug('call pause flowing=%j', this._readableState.flowing);
924
925  if (this._readableState.flowing !== false) {
926    debug('pause');
927    this._readableState.flowing = false;
928    this.emit('pause');
929  }
930
931  this._readableState.paused = true;
932  return this;
933};
934
935function flow(stream) {
936  var state = stream._readableState;
937  debug('flow', state.flowing);
938
939  while (state.flowing && stream.read() !== null) {
940    ;
941  }
942} // wrap an old-style stream as the async data source.
943// This is *not* part of the readable stream interface.
944// It is an ugly unfortunate mess of history.
945
946
947Readable.prototype.wrap = function (stream) {
948  var _this = this;
949
950  var state = this._readableState;
951  var paused = false;
952  stream.on('end', function () {
953    debug('wrapped end');
954
955    if (state.decoder && !state.ended) {
956      var chunk = state.decoder.end();
957      if (chunk && chunk.length) _this.push(chunk);
958    }
959
960    _this.push(null);
961  });
962  stream.on('data', function (chunk) {
963    debug('wrapped data');
964    if (state.decoder) chunk = state.decoder.write(chunk); // don't skip over falsy values in objectMode
965
966    if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
967
968    var ret = _this.push(chunk);
969
970    if (!ret) {
971      paused = true;
972      stream.pause();
973    }
974  }); // proxy all the other methods.
975  // important when wrapping filters and duplexes.
976
977  for (var i in stream) {
978    if (this[i] === undefined && typeof stream[i] === 'function') {
979      this[i] = function methodWrap(method) {
980        return function methodWrapReturnFunction() {
981          return stream[method].apply(stream, arguments);
982        };
983      }(i);
984    }
985  } // proxy certain important events.
986
987
988  for (var n = 0; n < kProxyEvents.length; n++) {
989    stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));
990  } // when we try to consume some more bytes, simply unpause the
991  // underlying stream.
992
993
994  this._read = function (n) {
995    debug('wrapped _read', n);
996
997    if (paused) {
998      paused = false;
999      stream.resume();
1000    }
1001  };
1002
1003  return this;
1004};
1005
1006if (typeof Symbol === 'function') {
1007  Readable.prototype[Symbol.asyncIterator] = function () {
1008    if (createReadableStreamAsyncIterator === undefined) {
1009      createReadableStreamAsyncIterator = require('./internal/streams/async_iterator');
1010    }
1011
1012    return createReadableStreamAsyncIterator(this);
1013  };
1014}
1015
1016Object.defineProperty(Readable.prototype, 'readableHighWaterMark', {
1017  // making it explicit this property is not enumerable
1018  // because otherwise some prototype manipulation in
1019  // userland will fail
1020  enumerable: false,
1021  get: function get() {
1022    return this._readableState.highWaterMark;
1023  }
1024});
1025Object.defineProperty(Readable.prototype, 'readableBuffer', {
1026  // making it explicit this property is not enumerable
1027  // because otherwise some prototype manipulation in
1028  // userland will fail
1029  enumerable: false,
1030  get: function get() {
1031    return this._readableState && this._readableState.buffer;
1032  }
1033});
1034Object.defineProperty(Readable.prototype, 'readableFlowing', {
1035  // making it explicit this property is not enumerable
1036  // because otherwise some prototype manipulation in
1037  // userland will fail
1038  enumerable: false,
1039  get: function get() {
1040    return this._readableState.flowing;
1041  },
1042  set: function set(state) {
1043    if (this._readableState) {
1044      this._readableState.flowing = state;
1045    }
1046  }
1047}); // exposed for testing purposes only.
1048
1049Readable._fromList = fromList;
1050Object.defineProperty(Readable.prototype, 'readableLength', {
1051  // making it explicit this property is not enumerable
1052  // because otherwise some prototype manipulation in
1053  // userland will fail
1054  enumerable: false,
1055  get: function get() {
1056    return this._readableState.length;
1057  }
1058}); // Pluck off n bytes from an array of buffers.
1059// Length is the combined lengths of all the buffers in the list.
1060// This function is designed to be inlinable, so please take care when making
1061// changes to the function body.
1062
1063function fromList(n, state) {
1064  // nothing buffered
1065  if (state.length === 0) return null;
1066  var ret;
1067  if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
1068    // read it all, truncate the list
1069    if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.first();else ret = state.buffer.concat(state.length);
1070    state.buffer.clear();
1071  } else {
1072    // read part of list
1073    ret = state.buffer.consume(n, state.decoder);
1074  }
1075  return ret;
1076}
1077
1078function endReadable(stream) {
1079  var state = stream._readableState;
1080  debug('endReadable', state.endEmitted);
1081
1082  if (!state.endEmitted) {
1083    state.ended = true;
1084    process.nextTick(endReadableNT, state, stream);
1085  }
1086}
1087
1088function endReadableNT(state, stream) {
1089  debug('endReadableNT', state.endEmitted, state.length); // Check that we didn't get one last unshift.
1090
1091  if (!state.endEmitted && state.length === 0) {
1092    state.endEmitted = true;
1093    stream.readable = false;
1094    stream.emit('end');
1095
1096    if (state.autoDestroy) {
1097      // In case of duplex streams we need a way to detect
1098      // if the writable side is ready for autoDestroy as well
1099      var wState = stream._writableState;
1100
1101      if (!wState || wState.autoDestroy && wState.finished) {
1102        stream.destroy();
1103      }
1104    }
1105  }
1106}
1107
1108if (typeof Symbol === 'function') {
1109  Readable.from = function (iterable, opts) {
1110    if (from === undefined) {
1111      from = require('./internal/streams/from');
1112    }
1113
1114    return from(Readable, iterable, opts);
1115  };
1116}
1117
1118function indexOf(xs, x) {
1119  for (var i = 0, l = xs.length; i < l; i++) {
1120    if (xs[i] === x) return i;
1121  }
1122
1123  return -1;
1124}