1// Copyright Joyent, Inc. and other Node contributors. 2// 3// Permission is hereby granted, free of charge, to any person obtaining a 4// copy of this software and associated documentation files (the 5// "Software"), to deal in the Software without restriction, including 6// without limitation the rights to use, copy, modify, merge, publish, 7// distribute, sublicense, and/or sell copies of the Software, and to permit 8// persons to whom the Software is furnished to do so, subject to the 9// following conditions: 10// 11// The above copyright notice and this permission notice shall be included 12// in all copies or substantial portions of the Software. 13// 14// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 15// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 16// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN 17// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, 18// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 19// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 20// USE OR OTHER DEALINGS IN THE SOFTWARE. 21'use strict'; 22 23module.exports = Readable; 24/*<replacement>*/ 25 26var Duplex; 27/*</replacement>*/ 28 29Readable.ReadableState = ReadableState; 30/*<replacement>*/ 31 32var EE = require('events').EventEmitter; 33 34var EElistenerCount = function EElistenerCount(emitter, type) { 35 return emitter.listeners(type).length; 36}; 37/*</replacement>*/ 38 39/*<replacement>*/ 40 41 42var Stream = require('./internal/streams/stream'); 43/*</replacement>*/ 44 45 46var Buffer = require('buffer').Buffer; 47 48var OurUint8Array = global.Uint8Array || function () {}; 49 50function _uint8ArrayToBuffer(chunk) { 51 return Buffer.from(chunk); 52} 53 54function _isUint8Array(obj) { 55 return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; 56} 57/*<replacement>*/ 58 59 60var debugUtil = require('util'); 61 62var debug; 63 64if (debugUtil && debugUtil.debuglog) { 65 debug = debugUtil.debuglog('stream'); 66} else { 67 debug = function debug() {}; 68} 69/*</replacement>*/ 70 71 72var BufferList = require('./internal/streams/buffer_list'); 73 74var destroyImpl = require('./internal/streams/destroy'); 75 76var _require = require('./internal/streams/state'), 77 getHighWaterMark = _require.getHighWaterMark; 78 79var _require$codes = require('../errors').codes, 80 ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE, 81 ERR_STREAM_PUSH_AFTER_EOF = _require$codes.ERR_STREAM_PUSH_AFTER_EOF, 82 ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED, 83 ERR_STREAM_UNSHIFT_AFTER_END_EVENT = _require$codes.ERR_STREAM_UNSHIFT_AFTER_END_EVENT; // Lazy loaded to improve the startup performance. 84 85 86var StringDecoder; 87var createReadableStreamAsyncIterator; 88var from; 89 90require('inherits')(Readable, Stream); 91 92var errorOrDestroy = destroyImpl.errorOrDestroy; 93var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume']; 94 95function prependListener(emitter, event, fn) { 96 // Sadly this is not cacheable as some libraries bundle their own 97 // event emitter implementation with them. 98 if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn); // This is a hack to make sure that our error handler is attached before any 99 // userland ones. NEVER DO THIS. This is here only because this code needs 100 // to continue to work with older versions of Node.js that do not include 101 // the prependListener() method. The goal is to eventually remove this hack. 102 103 if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (Array.isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]]; 104} 105 106function ReadableState(options, stream, isDuplex) { 107 Duplex = Duplex || require('./_stream_duplex'); 108 options = options || {}; // Duplex streams are both readable and writable, but share 109 // the same options object. 110 // However, some cases require setting options to different 111 // values for the readable and the writable sides of the duplex stream. 112 // These options can be provided separately as readableXXX and writableXXX. 113 114 if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag. Used to make read(n) ignore n and to 115 // make all the buffer merging and length checks go away 116 117 this.objectMode = !!options.objectMode; 118 if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode; // the point at which it stops calling _read() to fill the buffer 119 // Note: 0 is a valid value, means "don't call _read preemptively ever" 120 121 this.highWaterMark = getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex); // A linked list is used to store data chunks instead of an array because the 122 // linked list can remove elements from the beginning faster than 123 // array.shift() 124 125 this.buffer = new BufferList(); 126 this.length = 0; 127 this.pipes = null; 128 this.pipesCount = 0; 129 this.flowing = null; 130 this.ended = false; 131 this.endEmitted = false; 132 this.reading = false; // a flag to be able to tell if the event 'readable'/'data' is emitted 133 // immediately, or on a later tick. We set this to true at first, because 134 // any actions that shouldn't happen until "later" should generally also 135 // not happen before the first read call. 136 137 this.sync = true; // whenever we return null, then we set a flag to say 138 // that we're awaiting a 'readable' event emission. 139 140 this.needReadable = false; 141 this.emittedReadable = false; 142 this.readableListening = false; 143 this.resumeScheduled = false; 144 this.paused = true; // Should close be emitted on destroy. Defaults to true. 145 146 this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'end' (and potentially 'finish') 147 148 this.autoDestroy = !!options.autoDestroy; // has it been destroyed 149 150 this.destroyed = false; // Crypto is kind of old and crusty. Historically, its default string 151 // encoding is 'binary' so we have to make this configurable. 152 // Everything else in the universe uses 'utf8', though. 153 154 this.defaultEncoding = options.defaultEncoding || 'utf8'; // the number of writers that are awaiting a drain event in .pipe()s 155 156 this.awaitDrain = 0; // if true, a maybeReadMore has been scheduled 157 158 this.readingMore = false; 159 this.decoder = null; 160 this.encoding = null; 161 162 if (options.encoding) { 163 if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder; 164 this.decoder = new StringDecoder(options.encoding); 165 this.encoding = options.encoding; 166 } 167} 168 169function Readable(options) { 170 Duplex = Duplex || require('./_stream_duplex'); 171 if (!(this instanceof Readable)) return new Readable(options); // Checking for a Stream.Duplex instance is faster here instead of inside 172 // the ReadableState constructor, at least with V8 6.5 173 174 var isDuplex = this instanceof Duplex; 175 this._readableState = new ReadableState(options, this, isDuplex); // legacy 176 177 this.readable = true; 178 179 if (options) { 180 if (typeof options.read === 'function') this._read = options.read; 181 if (typeof options.destroy === 'function') this._destroy = options.destroy; 182 } 183 184 Stream.call(this); 185} 186 187Object.defineProperty(Readable.prototype, 'destroyed', { 188 // making it explicit this property is not enumerable 189 // because otherwise some prototype manipulation in 190 // userland will fail 191 enumerable: false, 192 get: function get() { 193 if (this._readableState === undefined) { 194 return false; 195 } 196 197 return this._readableState.destroyed; 198 }, 199 set: function set(value) { 200 // we ignore the value if the stream 201 // has not been initialized yet 202 if (!this._readableState) { 203 return; 204 } // backward compatibility, the user is explicitly 205 // managing destroyed 206 207 208 this._readableState.destroyed = value; 209 } 210}); 211Readable.prototype.destroy = destroyImpl.destroy; 212Readable.prototype._undestroy = destroyImpl.undestroy; 213 214Readable.prototype._destroy = function (err, cb) { 215 cb(err); 216}; // Manually shove something into the read() buffer. 217// This returns true if the highWaterMark has not been hit yet, 218// similar to how Writable.write() returns true if you should 219// write() some more. 220 221 222Readable.prototype.push = function (chunk, encoding) { 223 var state = this._readableState; 224 var skipChunkCheck; 225 226 if (!state.objectMode) { 227 if (typeof chunk === 'string') { 228 encoding = encoding || state.defaultEncoding; 229 230 if (encoding !== state.encoding) { 231 chunk = Buffer.from(chunk, encoding); 232 encoding = ''; 233 } 234 235 skipChunkCheck = true; 236 } 237 } else { 238 skipChunkCheck = true; 239 } 240 241 return readableAddChunk(this, chunk, encoding, false, skipChunkCheck); 242}; // Unshift should *always* be something directly out of read() 243 244 245Readable.prototype.unshift = function (chunk) { 246 return readableAddChunk(this, chunk, null, true, false); 247}; 248 249function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) { 250 debug('readableAddChunk', chunk); 251 var state = stream._readableState; 252 253 if (chunk === null) { 254 state.reading = false; 255 onEofChunk(stream, state); 256 } else { 257 var er; 258 if (!skipChunkCheck) er = chunkInvalid(state, chunk); 259 260 if (er) { 261 errorOrDestroy(stream, er); 262 } else if (state.objectMode || chunk && chunk.length > 0) { 263 if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) { 264 chunk = _uint8ArrayToBuffer(chunk); 265 } 266 267 if (addToFront) { 268 if (state.endEmitted) errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT());else addChunk(stream, state, chunk, true); 269 } else if (state.ended) { 270 errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF()); 271 } else if (state.destroyed) { 272 return false; 273 } else { 274 state.reading = false; 275 276 if (state.decoder && !encoding) { 277 chunk = state.decoder.write(chunk); 278 if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state); 279 } else { 280 addChunk(stream, state, chunk, false); 281 } 282 } 283 } else if (!addToFront) { 284 state.reading = false; 285 maybeReadMore(stream, state); 286 } 287 } // We can push more data if we are below the highWaterMark. 288 // Also, if we have no data yet, we can stand some more bytes. 289 // This is to work around cases where hwm=0, such as the repl. 290 291 292 return !state.ended && (state.length < state.highWaterMark || state.length === 0); 293} 294 295function addChunk(stream, state, chunk, addToFront) { 296 if (state.flowing && state.length === 0 && !state.sync) { 297 state.awaitDrain = 0; 298 stream.emit('data', chunk); 299 } else { 300 // update the buffer info. 301 state.length += state.objectMode ? 1 : chunk.length; 302 if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk); 303 if (state.needReadable) emitReadable(stream); 304 } 305 306 maybeReadMore(stream, state); 307} 308 309function chunkInvalid(state, chunk) { 310 var er; 311 312 if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { 313 er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk); 314 } 315 316 return er; 317} 318 319Readable.prototype.isPaused = function () { 320 return this._readableState.flowing === false; 321}; // backwards compatibility. 322 323 324Readable.prototype.setEncoding = function (enc) { 325 if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder; 326 var decoder = new StringDecoder(enc); 327 this._readableState.decoder = decoder; // If setEncoding(null), decoder.encoding equals utf8 328 329 this._readableState.encoding = this._readableState.decoder.encoding; // Iterate over current buffer to convert already stored Buffers: 330 331 var p = this._readableState.buffer.head; 332 var content = ''; 333 334 while (p !== null) { 335 content += decoder.write(p.data); 336 p = p.next; 337 } 338 339 this._readableState.buffer.clear(); 340 341 if (content !== '') this._readableState.buffer.push(content); 342 this._readableState.length = content.length; 343 return this; 344}; // Don't raise the hwm > 1GB 345 346 347var MAX_HWM = 0x40000000; 348 349function computeNewHighWaterMark(n) { 350 if (n >= MAX_HWM) { 351 // TODO(ronag): Throw ERR_VALUE_OUT_OF_RANGE. 352 n = MAX_HWM; 353 } else { 354 // Get the next highest power of 2 to prevent increasing hwm excessively in 355 // tiny amounts 356 n--; 357 n |= n >>> 1; 358 n |= n >>> 2; 359 n |= n >>> 4; 360 n |= n >>> 8; 361 n |= n >>> 16; 362 n++; 363 } 364 365 return n; 366} // This function is designed to be inlinable, so please take care when making 367// changes to the function body. 368 369 370function howMuchToRead(n, state) { 371 if (n <= 0 || state.length === 0 && state.ended) return 0; 372 if (state.objectMode) return 1; 373 374 if (n !== n) { 375 // Only flow one buffer at a time 376 if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length; 377 } // If we're asking for more than the current hwm, then raise the hwm. 378 379 380 if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n); 381 if (n <= state.length) return n; // Don't have enough 382 383 if (!state.ended) { 384 state.needReadable = true; 385 return 0; 386 } 387 388 return state.length; 389} // you can override either this method, or the async _read(n) below. 390 391 392Readable.prototype.read = function (n) { 393 debug('read', n); 394 n = parseInt(n, 10); 395 var state = this._readableState; 396 var nOrig = n; 397 if (n !== 0) state.emittedReadable = false; // if we're doing read(0) to trigger a readable event, but we 398 // already have a bunch of data in the buffer, then just trigger 399 // the 'readable' event and move on. 400 401 if (n === 0 && state.needReadable && ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)) { 402 debug('read: emitReadable', state.length, state.ended); 403 if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this); 404 return null; 405 } 406 407 n = howMuchToRead(n, state); // if we've ended, and we're now clear, then finish it up. 408 409 if (n === 0 && state.ended) { 410 if (state.length === 0) endReadable(this); 411 return null; 412 } // All the actual chunk generation logic needs to be 413 // *below* the call to _read. The reason is that in certain 414 // synthetic stream cases, such as passthrough streams, _read 415 // may be a completely synchronous operation which may change 416 // the state of the read buffer, providing enough data when 417 // before there was *not* enough. 418 // 419 // So, the steps are: 420 // 1. Figure out what the state of things will be after we do 421 // a read from the buffer. 422 // 423 // 2. If that resulting state will trigger a _read, then call _read. 424 // Note that this may be asynchronous, or synchronous. Yes, it is 425 // deeply ugly to write APIs this way, but that still doesn't mean 426 // that the Readable class should behave improperly, as streams are 427 // designed to be sync/async agnostic. 428 // Take note if the _read call is sync or async (ie, if the read call 429 // has returned yet), so that we know whether or not it's safe to emit 430 // 'readable' etc. 431 // 432 // 3. Actually pull the requested chunks out of the buffer and return. 433 // if we need a readable event, then we need to do some reading. 434 435 436 var doRead = state.needReadable; 437 debug('need readable', doRead); // if we currently have less than the highWaterMark, then also read some 438 439 if (state.length === 0 || state.length - n < state.highWaterMark) { 440 doRead = true; 441 debug('length less than watermark', doRead); 442 } // however, if we've ended, then there's no point, and if we're already 443 // reading, then it's unnecessary. 444 445 446 if (state.ended || state.reading) { 447 doRead = false; 448 debug('reading or ended', doRead); 449 } else if (doRead) { 450 debug('do read'); 451 state.reading = true; 452 state.sync = true; // if the length is currently zero, then we *need* a readable event. 453 454 if (state.length === 0) state.needReadable = true; // call internal read method 455 456 this._read(state.highWaterMark); 457 458 state.sync = false; // If _read pushed data synchronously, then `reading` will be false, 459 // and we need to re-evaluate how much data we can return to the user. 460 461 if (!state.reading) n = howMuchToRead(nOrig, state); 462 } 463 464 var ret; 465 if (n > 0) ret = fromList(n, state);else ret = null; 466 467 if (ret === null) { 468 state.needReadable = state.length <= state.highWaterMark; 469 n = 0; 470 } else { 471 state.length -= n; 472 state.awaitDrain = 0; 473 } 474 475 if (state.length === 0) { 476 // If we have nothing in the buffer, then we want to know 477 // as soon as we *do* get something into the buffer. 478 if (!state.ended) state.needReadable = true; // If we tried to read() past the EOF, then emit end on the next tick. 479 480 if (nOrig !== n && state.ended) endReadable(this); 481 } 482 483 if (ret !== null) this.emit('data', ret); 484 return ret; 485}; 486 487function onEofChunk(stream, state) { 488 debug('onEofChunk'); 489 if (state.ended) return; 490 491 if (state.decoder) { 492 var chunk = state.decoder.end(); 493 494 if (chunk && chunk.length) { 495 state.buffer.push(chunk); 496 state.length += state.objectMode ? 1 : chunk.length; 497 } 498 } 499 500 state.ended = true; 501 502 if (state.sync) { 503 // if we are sync, wait until next tick to emit the data. 504 // Otherwise we risk emitting data in the flow() 505 // the readable code triggers during a read() call 506 emitReadable(stream); 507 } else { 508 // emit 'readable' now to make sure it gets picked up. 509 state.needReadable = false; 510 511 if (!state.emittedReadable) { 512 state.emittedReadable = true; 513 emitReadable_(stream); 514 } 515 } 516} // Don't emit readable right away in sync mode, because this can trigger 517// another read() call => stack overflow. This way, it might trigger 518// a nextTick recursion warning, but that's not so bad. 519 520 521function emitReadable(stream) { 522 var state = stream._readableState; 523 debug('emitReadable', state.needReadable, state.emittedReadable); 524 state.needReadable = false; 525 526 if (!state.emittedReadable) { 527 debug('emitReadable', state.flowing); 528 state.emittedReadable = true; 529 process.nextTick(emitReadable_, stream); 530 } 531} 532 533function emitReadable_(stream) { 534 var state = stream._readableState; 535 debug('emitReadable_', state.destroyed, state.length, state.ended); 536 537 if (!state.destroyed && (state.length || state.ended)) { 538 stream.emit('readable'); 539 state.emittedReadable = false; 540 } // The stream needs another readable event if 541 // 1. It is not flowing, as the flow mechanism will take 542 // care of it. 543 // 2. It is not ended. 544 // 3. It is below the highWaterMark, so we can schedule 545 // another readable later. 546 547 548 state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark; 549 flow(stream); 550} // at this point, the user has presumably seen the 'readable' event, 551// and called read() to consume some data. that may have triggered 552// in turn another _read(n) call, in which case reading = true if 553// it's in progress. 554// However, if we're not ended, or reading, and the length < hwm, 555// then go ahead and try to read some more preemptively. 556 557 558function maybeReadMore(stream, state) { 559 if (!state.readingMore) { 560 state.readingMore = true; 561 process.nextTick(maybeReadMore_, stream, state); 562 } 563} 564 565function maybeReadMore_(stream, state) { 566 // Attempt to read more data if we should. 567 // 568 // The conditions for reading more data are (one of): 569 // - Not enough data buffered (state.length < state.highWaterMark). The loop 570 // is responsible for filling the buffer with enough data if such data 571 // is available. If highWaterMark is 0 and we are not in the flowing mode 572 // we should _not_ attempt to buffer any extra data. We'll get more data 573 // when the stream consumer calls read() instead. 574 // - No data in the buffer, and the stream is in flowing mode. In this mode 575 // the loop below is responsible for ensuring read() is called. Failing to 576 // call read here would abort the flow and there's no other mechanism for 577 // continuing the flow if the stream consumer has just subscribed to the 578 // 'data' event. 579 // 580 // In addition to the above conditions to keep reading data, the following 581 // conditions prevent the data from being read: 582 // - The stream has ended (state.ended). 583 // - There is already a pending 'read' operation (state.reading). This is a 584 // case where the the stream has called the implementation defined _read() 585 // method, but they are processing the call asynchronously and have _not_ 586 // called push() with new data. In this case we skip performing more 587 // read()s. The execution ends in this method again after the _read() ends 588 // up calling push() with more data. 589 while (!state.reading && !state.ended && (state.length < state.highWaterMark || state.flowing && state.length === 0)) { 590 var len = state.length; 591 debug('maybeReadMore read 0'); 592 stream.read(0); 593 if (len === state.length) // didn't get any data, stop spinning. 594 break; 595 } 596 597 state.readingMore = false; 598} // abstract method. to be overridden in specific implementation classes. 599// call cb(er, data) where data is <= n in length. 600// for virtual (non-string, non-buffer) streams, "length" is somewhat 601// arbitrary, and perhaps not very meaningful. 602 603 604Readable.prototype._read = function (n) { 605 errorOrDestroy(this, new ERR_METHOD_NOT_IMPLEMENTED('_read()')); 606}; 607 608Readable.prototype.pipe = function (dest, pipeOpts) { 609 var src = this; 610 var state = this._readableState; 611 612 switch (state.pipesCount) { 613 case 0: 614 state.pipes = dest; 615 break; 616 617 case 1: 618 state.pipes = [state.pipes, dest]; 619 break; 620 621 default: 622 state.pipes.push(dest); 623 break; 624 } 625 626 state.pipesCount += 1; 627 debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); 628 var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr; 629 var endFn = doEnd ? onend : unpipe; 630 if (state.endEmitted) process.nextTick(endFn);else src.once('end', endFn); 631 dest.on('unpipe', onunpipe); 632 633 function onunpipe(readable, unpipeInfo) { 634 debug('onunpipe'); 635 636 if (readable === src) { 637 if (unpipeInfo && unpipeInfo.hasUnpiped === false) { 638 unpipeInfo.hasUnpiped = true; 639 cleanup(); 640 } 641 } 642 } 643 644 function onend() { 645 debug('onend'); 646 dest.end(); 647 } // when the dest drains, it reduces the awaitDrain counter 648 // on the source. This would be more elegant with a .once() 649 // handler in flow(), but adding and removing repeatedly is 650 // too slow. 651 652 653 var ondrain = pipeOnDrain(src); 654 dest.on('drain', ondrain); 655 var cleanedUp = false; 656 657 function cleanup() { 658 debug('cleanup'); // cleanup event handlers once the pipe is broken 659 660 dest.removeListener('close', onclose); 661 dest.removeListener('finish', onfinish); 662 dest.removeListener('drain', ondrain); 663 dest.removeListener('error', onerror); 664 dest.removeListener('unpipe', onunpipe); 665 src.removeListener('end', onend); 666 src.removeListener('end', unpipe); 667 src.removeListener('data', ondata); 668 cleanedUp = true; // if the reader is waiting for a drain event from this 669 // specific writer, then it would cause it to never start 670 // flowing again. 671 // So, if this is awaiting a drain, then we just call it now. 672 // If we don't know, then assume that we are waiting for one. 673 674 if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain(); 675 } 676 677 src.on('data', ondata); 678 679 function ondata(chunk) { 680 debug('ondata'); 681 var ret = dest.write(chunk); 682 debug('dest.write', ret); 683 684 if (ret === false) { 685 // If the user unpiped during `dest.write()`, it is possible 686 // to get stuck in a permanently paused state if that write 687 // also returned false. 688 // => Check whether `dest` is still a piping destination. 689 if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) { 690 debug('false write response, pause', state.awaitDrain); 691 state.awaitDrain++; 692 } 693 694 src.pause(); 695 } 696 } // if the dest has an error, then stop piping into it. 697 // however, don't suppress the throwing behavior for this. 698 699 700 function onerror(er) { 701 debug('onerror', er); 702 unpipe(); 703 dest.removeListener('error', onerror); 704 if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er); 705 } // Make sure our error handler is attached before userland ones. 706 707 708 prependListener(dest, 'error', onerror); // Both close and finish should trigger unpipe, but only once. 709 710 function onclose() { 711 dest.removeListener('finish', onfinish); 712 unpipe(); 713 } 714 715 dest.once('close', onclose); 716 717 function onfinish() { 718 debug('onfinish'); 719 dest.removeListener('close', onclose); 720 unpipe(); 721 } 722 723 dest.once('finish', onfinish); 724 725 function unpipe() { 726 debug('unpipe'); 727 src.unpipe(dest); 728 } // tell the dest that it's being piped to 729 730 731 dest.emit('pipe', src); // start the flow if it hasn't been started already. 732 733 if (!state.flowing) { 734 debug('pipe resume'); 735 src.resume(); 736 } 737 738 return dest; 739}; 740 741function pipeOnDrain(src) { 742 return function pipeOnDrainFunctionResult() { 743 var state = src._readableState; 744 debug('pipeOnDrain', state.awaitDrain); 745 if (state.awaitDrain) state.awaitDrain--; 746 747 if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) { 748 state.flowing = true; 749 flow(src); 750 } 751 }; 752} 753 754Readable.prototype.unpipe = function (dest) { 755 var state = this._readableState; 756 var unpipeInfo = { 757 hasUnpiped: false 758 }; // if we're not piping anywhere, then do nothing. 759 760 if (state.pipesCount === 0) return this; // just one destination. most common case. 761 762 if (state.pipesCount === 1) { 763 // passed in one, but it's not the right one. 764 if (dest && dest !== state.pipes) return this; 765 if (!dest) dest = state.pipes; // got a match. 766 767 state.pipes = null; 768 state.pipesCount = 0; 769 state.flowing = false; 770 if (dest) dest.emit('unpipe', this, unpipeInfo); 771 return this; 772 } // slow case. multiple pipe destinations. 773 774 775 if (!dest) { 776 // remove all. 777 var dests = state.pipes; 778 var len = state.pipesCount; 779 state.pipes = null; 780 state.pipesCount = 0; 781 state.flowing = false; 782 783 for (var i = 0; i < len; i++) { 784 dests[i].emit('unpipe', this, { 785 hasUnpiped: false 786 }); 787 } 788 789 return this; 790 } // try to find the right one. 791 792 793 var index = indexOf(state.pipes, dest); 794 if (index === -1) return this; 795 state.pipes.splice(index, 1); 796 state.pipesCount -= 1; 797 if (state.pipesCount === 1) state.pipes = state.pipes[0]; 798 dest.emit('unpipe', this, unpipeInfo); 799 return this; 800}; // set up data events if they are asked for 801// Ensure readable listeners eventually get something 802 803 804Readable.prototype.on = function (ev, fn) { 805 var res = Stream.prototype.on.call(this, ev, fn); 806 var state = this._readableState; 807 808 if (ev === 'data') { 809 // update readableListening so that resume() may be a no-op 810 // a few lines down. This is needed to support once('readable'). 811 state.readableListening = this.listenerCount('readable') > 0; // Try start flowing on next tick if stream isn't explicitly paused 812 813 if (state.flowing !== false) this.resume(); 814 } else if (ev === 'readable') { 815 if (!state.endEmitted && !state.readableListening) { 816 state.readableListening = state.needReadable = true; 817 state.flowing = false; 818 state.emittedReadable = false; 819 debug('on readable', state.length, state.reading); 820 821 if (state.length) { 822 emitReadable(this); 823 } else if (!state.reading) { 824 process.nextTick(nReadingNextTick, this); 825 } 826 } 827 } 828 829 return res; 830}; 831 832Readable.prototype.addListener = Readable.prototype.on; 833 834Readable.prototype.removeListener = function (ev, fn) { 835 var res = Stream.prototype.removeListener.call(this, ev, fn); 836 837 if (ev === 'readable') { 838 // We need to check if there is someone still listening to 839 // readable and reset the state. However this needs to happen 840 // after readable has been emitted but before I/O (nextTick) to 841 // support once('readable', fn) cycles. This means that calling 842 // resume within the same tick will have no 843 // effect. 844 process.nextTick(updateReadableListening, this); 845 } 846 847 return res; 848}; 849 850Readable.prototype.removeAllListeners = function (ev) { 851 var res = Stream.prototype.removeAllListeners.apply(this, arguments); 852 853 if (ev === 'readable' || ev === undefined) { 854 // We need to check if there is someone still listening to 855 // readable and reset the state. However this needs to happen 856 // after readable has been emitted but before I/O (nextTick) to 857 // support once('readable', fn) cycles. This means that calling 858 // resume within the same tick will have no 859 // effect. 860 process.nextTick(updateReadableListening, this); 861 } 862 863 return res; 864}; 865 866function updateReadableListening(self) { 867 var state = self._readableState; 868 state.readableListening = self.listenerCount('readable') > 0; 869 870 if (state.resumeScheduled && !state.paused) { 871 // flowing needs to be set to true now, otherwise 872 // the upcoming resume will not flow. 873 state.flowing = true; // crude way to check if we should resume 874 } else if (self.listenerCount('data') > 0) { 875 self.resume(); 876 } 877} 878 879function nReadingNextTick(self) { 880 debug('readable nexttick read 0'); 881 self.read(0); 882} // pause() and resume() are remnants of the legacy readable stream API 883// If the user uses them, then switch into old mode. 884 885 886Readable.prototype.resume = function () { 887 var state = this._readableState; 888 889 if (!state.flowing) { 890 debug('resume'); // we flow only if there is no one listening 891 // for readable, but we still have to call 892 // resume() 893 894 state.flowing = !state.readableListening; 895 resume(this, state); 896 } 897 898 state.paused = false; 899 return this; 900}; 901 902function resume(stream, state) { 903 if (!state.resumeScheduled) { 904 state.resumeScheduled = true; 905 process.nextTick(resume_, stream, state); 906 } 907} 908 909function resume_(stream, state) { 910 debug('resume', state.reading); 911 912 if (!state.reading) { 913 stream.read(0); 914 } 915 916 state.resumeScheduled = false; 917 stream.emit('resume'); 918 flow(stream); 919 if (state.flowing && !state.reading) stream.read(0); 920} 921 922Readable.prototype.pause = function () { 923 debug('call pause flowing=%j', this._readableState.flowing); 924 925 if (this._readableState.flowing !== false) { 926 debug('pause'); 927 this._readableState.flowing = false; 928 this.emit('pause'); 929 } 930 931 this._readableState.paused = true; 932 return this; 933}; 934 935function flow(stream) { 936 var state = stream._readableState; 937 debug('flow', state.flowing); 938 939 while (state.flowing && stream.read() !== null) { 940 ; 941 } 942} // wrap an old-style stream as the async data source. 943// This is *not* part of the readable stream interface. 944// It is an ugly unfortunate mess of history. 945 946 947Readable.prototype.wrap = function (stream) { 948 var _this = this; 949 950 var state = this._readableState; 951 var paused = false; 952 stream.on('end', function () { 953 debug('wrapped end'); 954 955 if (state.decoder && !state.ended) { 956 var chunk = state.decoder.end(); 957 if (chunk && chunk.length) _this.push(chunk); 958 } 959 960 _this.push(null); 961 }); 962 stream.on('data', function (chunk) { 963 debug('wrapped data'); 964 if (state.decoder) chunk = state.decoder.write(chunk); // don't skip over falsy values in objectMode 965 966 if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return; 967 968 var ret = _this.push(chunk); 969 970 if (!ret) { 971 paused = true; 972 stream.pause(); 973 } 974 }); // proxy all the other methods. 975 // important when wrapping filters and duplexes. 976 977 for (var i in stream) { 978 if (this[i] === undefined && typeof stream[i] === 'function') { 979 this[i] = function methodWrap(method) { 980 return function methodWrapReturnFunction() { 981 return stream[method].apply(stream, arguments); 982 }; 983 }(i); 984 } 985 } // proxy certain important events. 986 987 988 for (var n = 0; n < kProxyEvents.length; n++) { 989 stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n])); 990 } // when we try to consume some more bytes, simply unpause the 991 // underlying stream. 992 993 994 this._read = function (n) { 995 debug('wrapped _read', n); 996 997 if (paused) { 998 paused = false; 999 stream.resume(); 1000 } 1001 }; 1002 1003 return this; 1004}; 1005 1006if (typeof Symbol === 'function') { 1007 Readable.prototype[Symbol.asyncIterator] = function () { 1008 if (createReadableStreamAsyncIterator === undefined) { 1009 createReadableStreamAsyncIterator = require('./internal/streams/async_iterator'); 1010 } 1011 1012 return createReadableStreamAsyncIterator(this); 1013 }; 1014} 1015 1016Object.defineProperty(Readable.prototype, 'readableHighWaterMark', { 1017 // making it explicit this property is not enumerable 1018 // because otherwise some prototype manipulation in 1019 // userland will fail 1020 enumerable: false, 1021 get: function get() { 1022 return this._readableState.highWaterMark; 1023 } 1024}); 1025Object.defineProperty(Readable.prototype, 'readableBuffer', { 1026 // making it explicit this property is not enumerable 1027 // because otherwise some prototype manipulation in 1028 // userland will fail 1029 enumerable: false, 1030 get: function get() { 1031 return this._readableState && this._readableState.buffer; 1032 } 1033}); 1034Object.defineProperty(Readable.prototype, 'readableFlowing', { 1035 // making it explicit this property is not enumerable 1036 // because otherwise some prototype manipulation in 1037 // userland will fail 1038 enumerable: false, 1039 get: function get() { 1040 return this._readableState.flowing; 1041 }, 1042 set: function set(state) { 1043 if (this._readableState) { 1044 this._readableState.flowing = state; 1045 } 1046 } 1047}); // exposed for testing purposes only. 1048 1049Readable._fromList = fromList; 1050Object.defineProperty(Readable.prototype, 'readableLength', { 1051 // making it explicit this property is not enumerable 1052 // because otherwise some prototype manipulation in 1053 // userland will fail 1054 enumerable: false, 1055 get: function get() { 1056 return this._readableState.length; 1057 } 1058}); // Pluck off n bytes from an array of buffers. 1059// Length is the combined lengths of all the buffers in the list. 1060// This function is designed to be inlinable, so please take care when making 1061// changes to the function body. 1062 1063function fromList(n, state) { 1064 // nothing buffered 1065 if (state.length === 0) return null; 1066 var ret; 1067 if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) { 1068 // read it all, truncate the list 1069 if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.first();else ret = state.buffer.concat(state.length); 1070 state.buffer.clear(); 1071 } else { 1072 // read part of list 1073 ret = state.buffer.consume(n, state.decoder); 1074 } 1075 return ret; 1076} 1077 1078function endReadable(stream) { 1079 var state = stream._readableState; 1080 debug('endReadable', state.endEmitted); 1081 1082 if (!state.endEmitted) { 1083 state.ended = true; 1084 process.nextTick(endReadableNT, state, stream); 1085 } 1086} 1087 1088function endReadableNT(state, stream) { 1089 debug('endReadableNT', state.endEmitted, state.length); // Check that we didn't get one last unshift. 1090 1091 if (!state.endEmitted && state.length === 0) { 1092 state.endEmitted = true; 1093 stream.readable = false; 1094 stream.emit('end'); 1095 1096 if (state.autoDestroy) { 1097 // In case of duplex streams we need a way to detect 1098 // if the writable side is ready for autoDestroy as well 1099 var wState = stream._writableState; 1100 1101 if (!wState || wState.autoDestroy && wState.finished) { 1102 stream.destroy(); 1103 } 1104 } 1105 } 1106} 1107 1108if (typeof Symbol === 'function') { 1109 Readable.from = function (iterable, opts) { 1110 if (from === undefined) { 1111 from = require('./internal/streams/from'); 1112 } 1113 1114 return from(Readable, iterable, opts); 1115 }; 1116} 1117 1118function indexOf(xs, x) { 1119 for (var i = 0, l = xs.length; i < l; i++) { 1120 if (xs[i] === x) return i; 1121 } 1122 1123 return -1; 1124}