# PinchGesture
**PinchGesture** is used to trigger a pinch gesture, which requires two to five fingers with a minimum 3 vp distance between the fingers.
> **NOTE**
>
> This gesture is supported since API version 7. Updates will be marked with a superscript to indicate their earliest API version.
## APIs
PinchGesture(value?: { fingers?: number, distance?: number })
**Parameters**
| Name| Type| Mandatory| Description|
| -------- | -------- | -------- | -------- |
| fingers | number | No| Minimum number of fingers to trigger a pinch. The value ranges from 2 to 5.
Default value: **2**|
| distance | number | No| Minimum recognition distance, in vp.
Default value: **3**|
## Events
| Name| Description|
| -------- | -------- |
| onActionStart(event:(event?: [GestureEvent](ts-gesture-settings.md#gestureevent)) => void) | Triggered when a pinch gesture is recognized.|
| onActionUpdate(event:(event?: [GestureEvent](ts-gesture-settings.md#gestureevent)) => void) | Triggered when the user moves the finger in a pinch gesture on the screen.|
| onActionEnd(event:(event?: [GestureEvent](ts-gesture-settings.md#gestureevent)) => void) | Triggered when the finger used for a pinch gesture is lift.|
| onActionCancel(event: () => void) | Triggered when a tap cancellation event is received after a pinch gesture is recognized.|
## Example
```ts
// xxx.ets
@Entry
@Component
struct PinchGestureExample {
@State scaleValue: number = 1
@State pinchValue: number = 1
@State pinchX: number = 0
@State pinchY: number = 0
build() {
Column() {
Column() {
Text('PinchGesture scale:\n' + this.scaleValue)
Text('PinchGesture center:\n(' + this.pinchX + ',' + this.pinchY + ')')
}
.height(200)
.width(300)
.padding(20)
.border({ width: 3 })
.margin({ top: 100 })
.scale({ x: this.scaleValue, y: this.scaleValue, z: 1 })
// The gesture event is triggered by pinching three fingers together.
.gesture(
PinchGesture({ fingers: 3 })
.onActionStart((event: GestureEvent) => {
console.info('Pinch start')
})
.onActionUpdate((event: GestureEvent) => {
this.scaleValue = this.pinchValue * event.scale
this.pinchX = event.pinchCenterX
this.pinchY = event.pinchCenterY
})
.onActionEnd(() => {
this.pinchValue = this.scaleValue
console.info('Pinch end')
})
)
}.width('100%')
}
}
```
