#region Copyright notice and license // Copyright 2019 The gRPC Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #endregion using System; using System.Collections.Generic; using System.Net.Sockets; using System.Linq; using System.Threading; using System.Threading.Tasks; using Grpc.Core; using Grpc.Core.Logging; using Grpc.Core.Utils; using Grpc.Core.Internal; using Grpc.Testing; using NUnit.Framework; namespace Grpc.IntegrationTesting { /// /// See https://github.com/grpc/grpc/issues/18074, this test is meant to /// try to trigger the described bug. /// Runs interop tests in-process, with that client using a target /// name that using a target name that triggers interaction with /// external DNS servers (even though it resolves to the in-proc server). /// public class ExternalDnsWithTracingClientServerTest { Server server; Channel channel; TestService.TestServiceClient client; [OneTimeSetUp] public void Init() { // We only care about running this test on Windows (see #18074) // TODO(jtattermusch): We could run it on Linux and Mac as well, // but there are two issues. // 1. Due to https://github.com/grpc/grpc/issues/14963, setting the // enviroment variables actually has no effect on CoreCLR. // 2. On mono the test with enabled tracing sometimes times out // due to suspected mono-related issue on shutdown // See https://github.com/grpc/grpc/issues/18126 if (PlatformApis.IsWindows) { Environment.SetEnvironmentVariable("GRPC_TRACE", "all"); Environment.SetEnvironmentVariable("GRPC_VERBOSITY", "DEBUG"); var newLogger = new SocketUsingLogger(GrpcEnvironment.Logger); GrpcEnvironment.SetLogger(newLogger); } // Disable SO_REUSEPORT to prevent https://github.com/grpc/grpc/issues/10755 server = new Server(new[] { new ChannelOption(ChannelOptions.SoReuseport, 0) }) { Services = { TestService.BindService(new TestServiceImpl()) }, Ports = { { "[::1]", ServerPort.PickUnused, ServerCredentials.Insecure } }, // reduce the number of request call tokens to // avoid flooding the logs with token-related messages RequestCallTokensPerCompletionQueue = 3, }; server.Start(); int port = server.Ports.Single().BoundPort; channel = new Channel("loopback6.unittest.grpc.io", port, ChannelCredentials.Insecure); client = new TestService.TestServiceClient(channel); } [OneTimeTearDown] public void Cleanup() { channel.ShutdownAsync().Wait(); server.ShutdownAsync().Wait(); } [Test] public void EmptyUnary() { InteropClient.RunEmptyUnary(client); } } /// /// Logger which does some socket operation after delegating /// actual logging to its delegate logger. The main goal is to /// reset the current thread's WSA error status. /// The only reason for the delegateLogger is to continue /// to have this test display debug logs. /// internal sealed class SocketUsingLogger : ILogger { private ILogger delegateLogger; public SocketUsingLogger(ILogger delegateLogger) { this.delegateLogger = delegateLogger; } public void Debug(string message) { MyLog(() => delegateLogger.Debug(message)); } public void Debug(string format, params object[] formatArgs) { MyLog(() => delegateLogger.Debug(format, formatArgs)); } public void Error(string message) { MyLog(() => delegateLogger.Error(message)); } public void Error(Exception exception, string message) { MyLog(() => delegateLogger.Error(exception, message)); } public void Error(string format, params object[] formatArgs) { MyLog(() => delegateLogger.Error(format, formatArgs)); } public ILogger ForType() { return this; } public void Info(string message) { MyLog(() => delegateLogger.Info(message)); } public void Info(string format, params object[] formatArgs) { MyLog(() => delegateLogger.Info(format, formatArgs)); } public void Warning(string message) { MyLog(() => delegateLogger.Warning(message)); } public void Warning(Exception exception, string message) { MyLog(() => delegateLogger.Warning(exception, message)); } public void Warning(string format, params object[] formatArgs) { MyLog(() => delegateLogger.Warning(format, formatArgs)); } private void MyLog(Action delegateLog) { delegateLog(); // Create and close a socket, just in order to affect // the WSA (on Windows) error status of the current thread. Socket s = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); s.Dispose(); } } }