#ifndef _TCUTEXCOMPAREVERIFIER_HPP #define _TCUTEXCOMPAREVERIFIER_HPP /*------------------------------------------------------------------------- * drawElements Quality Program Tester Core * ---------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Texture compare (shadow) result verifier. *//*--------------------------------------------------------------------*/ #include "tcuDefs.hpp" #include "tcuTexture.hpp" #include "tcuTexLookupVerifier.hpp" namespace tcu { /*--------------------------------------------------------------------*//*! * \brief Texture compare (shadow) lookup precision parameters. * \see LookupPrecision *//*--------------------------------------------------------------------*/ struct TexComparePrecision { IVec3 coordBits; //!< Bits per coordinate component before any transformations. Assumed to be floating-point. IVec3 uvwBits; //!< Bits per component in final per-level UV(W) coordinates. Assumed to be fixed-point. int pcfBits; //!< Number of accurate bits in PCF. This is additional error taken into account when doing filtering. Assumed to be fixed-point. int referenceBits; //!< Number of accurate bits in compare reference value. Assumed to be fixed-point. int resultBits; //!< Number of accurate bits in result value. Assumed to be fixed-point. TexComparePrecision (void) : coordBits (22) , uvwBits (16) , pcfBits (16) , referenceBits (16) , resultBits (16) { } } DE_WARN_UNUSED_TYPE; bool isTexCompareResultValid (const Texture2DView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec2& coord, const Vec2& lodBounds, const float cmpReference, const float result); bool isTexCompareResultValid (const TextureCubeView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec3& coord, const Vec2& lodBounds, const float cmpReference, const float result); bool isTexCompareResultValid (const Texture2DArrayView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec3& coord, const Vec2& lodBounds, const float cmpReference, const float result); bool isTexCompareResultValid (const Texture1DView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec1& coord, const Vec2& lodBounds, const float cmpReference, const float result); bool isTexCompareResultValid (const Texture1DArrayView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec2& coord, const Vec2& lodBounds, const float cmpReference, const float result); bool isTexCompareResultValid (const TextureCubeArrayView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec4& coord, const Vec2& lodBounds, const float cmpReference, const float result); bool isGatherOffsetsCompareResultValid (const Texture2DView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec2& coord, const IVec2 (&offsets)[4], float cmpReference, const Vec4& result); bool isGatherOffsetsCompareResultValid (const Texture2DArrayView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec3& coord, const IVec2 (&offsets)[4], float cmpReference, const Vec4& result); // \note For cube textures, gather is only defined without offset. bool isGatherCompareResultValid (const TextureCubeView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec3& coord, float cmpReference, const Vec4& result); } // tcu #endif // _TCUTEXCOMPAREVERIFIER_HPP