Lines Matching refs:to_string
330 ret = serverSocket.InitUnixWebSocket(UNIX_DOMAIN_PATH + std::to_string(appPid), 5);
343 … retClient = clientSocket.ClientConnectUnixWebSocket(UNIX_DOMAIN_PATH + std::to_string(appPid), 5);
420 ret = serverSocket.InitUnixWebSocket(UNIX_DOMAIN_PATH + std::to_string(appPid), 5);
434 … retClient = clientSocket.ClientConnectUnixWebSocket(UNIX_DOMAIN_PATH + std::to_string(appPid), 5);
443 retClient = clientSocket.ClientSendReq(HELLO_SERVER + std::to_string(i));
446 EXPECT_EQ(strcmp(recv.c_str(), (HELLO_CLIENT + std::to_string(i)).c_str()), 0);
447 if (strcmp(recv.c_str(), (HELLO_CLIENT + std::to_string(i)).c_str()) == 0) {
448 retClient = clientSocket.ClientSendReq(CLIENT_OK + std::to_string(i));
462 EXPECT_EQ(strcmp(recv.c_str(), (HELLO_SERVER + std::to_string(i)).c_str()), 0);
463 serverSocket.SendReply(HELLO_CLIENT + std::to_string(i));
465 EXPECT_EQ(strcmp(recv.c_str(), (CLIENT_OK + std::to_string(i)).c_str()), 0);