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Lines Matching refs:sprite_delta

190     int64_t sprite_delta[2][2];  in mpeg4_decode_sprite_trajectory()  local
274 sprite_delta[0][0] = a; in mpeg4_decode_sprite_trajectory()
275 sprite_delta[0][1] = in mpeg4_decode_sprite_trajectory()
276 sprite_delta[1][0] = 0; in mpeg4_decode_sprite_trajectory()
277 sprite_delta[1][1] = a; in mpeg4_decode_sprite_trajectory()
288 sprite_delta[0][0] = a; in mpeg4_decode_sprite_trajectory()
289 sprite_delta[0][1] = in mpeg4_decode_sprite_trajectory()
290 sprite_delta[1][0] = 0; in mpeg4_decode_sprite_trajectory()
291 sprite_delta[1][1] = a; in mpeg4_decode_sprite_trajectory()
316 sprite_delta[0][0] = (-r * sprite_ref[0][0] + virtual_ref[0][0]); in mpeg4_decode_sprite_trajectory()
317 sprite_delta[0][1] = (+r * sprite_ref[0][1] - virtual_ref[0][1]); in mpeg4_decode_sprite_trajectory()
318 sprite_delta[1][0] = (-r * sprite_ref[0][1] + virtual_ref[0][1]); in mpeg4_decode_sprite_trajectory()
319 sprite_delta[1][1] = (-r * sprite_ref[0][0] + virtual_ref[0][0]); in mpeg4_decode_sprite_trajectory()
344 sprite_delta[0][0] = (-r * (int64_t)sprite_ref[0][0] + virtual_ref[0][0]) * h3; in mpeg4_decode_sprite_trajectory()
345 sprite_delta[0][1] = (-r * (int64_t)sprite_ref[0][0] + virtual_ref[1][0]) * w3; in mpeg4_decode_sprite_trajectory()
346 sprite_delta[1][0] = (-r * (int64_t)sprite_ref[0][1] + virtual_ref[0][1]) * h3; in mpeg4_decode_sprite_trajectory()
347 sprite_delta[1][1] = (-r * (int64_t)sprite_ref[0][1] + virtual_ref[1][1]) * w3; in mpeg4_decode_sprite_trajectory()
354 if (sprite_delta[0][0] == a << ctx->sprite_shift[0] && in mpeg4_decode_sprite_trajectory()
355 sprite_delta[0][1] == 0 && in mpeg4_decode_sprite_trajectory()
356 sprite_delta[1][0] == 0 && in mpeg4_decode_sprite_trajectory()
357 sprite_delta[1][1] == a << ctx->sprite_shift[0]) { in mpeg4_decode_sprite_trajectory()
362 sprite_delta[0][0] = a; in mpeg4_decode_sprite_trajectory()
363 sprite_delta[0][1] = 0; in mpeg4_decode_sprite_trajectory()
364 sprite_delta[1][0] = 0; in mpeg4_decode_sprite_trajectory()
365 sprite_delta[1][1] = a; in mpeg4_decode_sprite_trajectory()
377 FFABS( sprite_delta[0][i]) >= INT_MAX >> shift_y || in mpeg4_decode_sprite_trajectory()
378 FFABS( sprite_delta[1][i]) >= INT_MAX >> shift_y in mpeg4_decode_sprite_trajectory()
388 sprite_delta[0][i] *= 1 << shift_y; in mpeg4_decode_sprite_trajectory()
389 sprite_delta[1][i] *= 1 << shift_y; in mpeg4_decode_sprite_trajectory()
395 sprite_delta[i][0] - a * (1LL<<16), in mpeg4_decode_sprite_trajectory()
396 sprite_delta[i][1] - a * (1LL<<16) in mpeg4_decode_sprite_trajectory()
399 if (llabs(sprite_offset[0][i] + sprite_delta[i][0] * (w+16LL)) >= INT_MAX || in mpeg4_decode_sprite_trajectory()
400 llabs(sprite_offset[0][i] + sprite_delta[i][1] * (h+16LL)) >= INT_MAX || in mpeg4_decode_sprite_trajectory()
401 …llabs(sprite_offset[0][i] + sprite_delta[i][0] * (w+16LL) + sprite_delta[i][1] * (h+16LL)) >= INT_… in mpeg4_decode_sprite_trajectory()
402 llabs(sprite_delta[i][0] * (w+16LL)) >= INT_MAX || in mpeg4_decode_sprite_trajectory()
403 llabs(sprite_delta[i][1] * (h+16LL)) >= INT_MAX || in mpeg4_decode_sprite_trajectory()
419 s->sprite_delta [i&1][i>>1] = sprite_delta [i&1][i>>1]; in mpeg4_decode_sprite_trajectory()
425 memset(s->sprite_delta, 0, sizeof(s->sprite_delta)); in mpeg4_decode_sprite_trajectory()
604 dx = s->sprite_delta[n][0]; in get_amv()
605 dy = s->sprite_delta[n][1]; in get_amv()
3033 memset(s->sprite_delta, 0, sizeof(s->sprite_delta)); in decode_vop_header()