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Lines Matching refs:device_handle

257     ID3D11Device *device_handle;  in Init()  local
270 device_handle = gst_d3d11_device_get_device_handle (device); in Init()
286 hr = device_handle->CreateTexture2D (&texture_desc, in Init()
365 ID3D11Device *device_handle = gst_d3d11_device_get_device_handle (device); in DrawMouse() local
467 HRESULT hr = device_handle->CreateTexture2D(&Desc, &InitData, &MouseTex); in DrawMouse()
474 hr = device_handle->CreateShaderResourceView(MouseTex.Get(), &SDesc, in DrawMouse()
492 hr = device_handle->CreateBuffer(&BDesc, &InitData, &VertexBufferMouse); in DrawMouse()
549 ID3D11Device *device_handle = nullptr; in CopyToTexture() local
554 device_handle = gst_d3d11_device_get_device_handle (device); in CopyToTexture()
564 hr = device_handle->OpenSharedResource (shared_handle, in CopyToTexture()
572 hr = device_handle->CreateQuery (&query_desc, &query); in CopyToTexture()
671 ID3D11Device *device_handle = gst_d3d11_device_get_device_handle (device); in InitShader() local
673 HRESULT hr = device_handle->CreateSamplerState (&sampler_desc, &sampler); in InitShader()
779 ID3D11Device *device_handle = in GetMouse() local
782 return gst_d3d11_screen_capture_return_from_hr(device_handle, hr, in GetMouse()
808 ID3D11Device *device_handle = gst_d3d11_device_get_device_handle (device_); in GetFrame() local
824 return gst_d3d11_screen_capture_return_from_hr(device_handle, hr, in GetFrame()
988 ID3D11Device *device_handle = gst_d3d11_device_get_device_handle (device_); in CopyMove() local
1002 HRESULT hr = device_handle->CreateTexture2D(&MoveDesc, in CopyMove()
1178 ID3D11Device *device_handle = gst_d3d11_device_get_device_handle (device_); in CopyDirty() local
1188 hr = device_handle->CreateRenderTargetView(SharedSurf, nullptr, &rtv_); in CopyDirty()
1202 hr = device_handle->CreateShaderResourceView(SrcSurface, in CopyDirty()
1205 return gst_d3d11_screen_capture_return_from_hr(device_handle, hr, in CopyDirty()
1244 hr = device_handle->CreateBuffer(&BufferDesc, &InitData, &VertBuf); in CopyDirty()
1312 ID3D11Device *device_handle = gst_d3d11_device_get_device_handle (device_); in ProcessMonoMask() local
1365 HRESULT hr = device_handle->CreateTexture2D(&CopyBufferDesc, in ProcessMonoMask()