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Lines Matching refs:is_version

131    return state->compat_shader || !state->is_version(420, 0);  in deprecated_texture()
162 return state->is_version(120, 300); in v120()
168 return state->is_version(130, 300); in v130()
174 return state->is_version(130, 0); in v130_desktop()
180 return state->is_version(460, 0); in v460_desktop()
186 return state->is_version(130, 300) && in v130_derivatives_only()
193 return state->is_version(140, 300); in v140_or_es3()
199 return state->is_version(400, 0) && in v400_derivatives_only()
220 state->is_version(0, 300); in texture_external_es3()
236 state->is_version(130, 300) || in lod_exists_in_stage()
256 return state->is_version(140, 320) || in texture_buffer()
277 return state->is_version(330, 300) || in shader_bit_encoding()
285 return state->is_version(450, 310) || in shader_integer_mix()
294 state->is_version(420, 300); in shader_packing_or_es3()
302 state->is_version(400, 300); in shader_packing_or_es3_or_gpu_shader5()
391 return state->is_version(130, 300) || state->EXT_gpu_shader4_enable; in v130_or_gpu_shader4()
404 return state->is_version(400, 0) || state->ARB_gpu_shader5_enable; in gpu_shader5()
410 return state->is_version(400, 320) || in gpu_shader5_es()
419 return state->is_version(400, 320) || in gpu_shader5_or_OES_texture_cube_map_array()
428 return state->is_version(0, 310) && !gpu_shader5_es(state); in es31_not_gs5()
434 return state->is_version(400, 310) || state->ARB_gpu_shader5_enable; in gpu_shader5_or_es31()
442 state->is_version(400, 310); in shader_packing_or_es31_or_gpu_shader5()
456 (state->is_version(400, 320) || in fs_interpolate_at()
489 return state->is_version(150, 310) || in texture_multisample()
496 return state->is_version(150, 320) || in texture_multisample_array()
539 return state->is_version(430, 0) || in texture_query_levels()
554 return state->is_version(400, 320) || in texture_gather_cube_map_array()
570 return state->is_version(400, 310) || in texture_gather_or_es31()
581 return !state->is_version(400, 320) && in texture_gather_only_or_es31()
586 state->is_version(0, 310)); in texture_gather_only_or_es31()
594 (state->is_version(110, 300) || in derivatives()
603 (state->is_version(450, 0) || in derivative_control()
697 return (state->is_version(420, 310) || in shader_image_load_store()
711 return (state->is_version(420, 320) || in shader_image_atomic()
720 return (state->is_version(450, 320) || in shader_image_atomic_exchange_float()
735 return state->is_version(430, 310) || in shader_image_size()
742 return state->is_version(450, 0) || in shader_samples()