Lines Matching refs:srcreg
1411 struct ureg_src srcreg[2]; in Shader_tgsi_translate() local
1412 srcreg[0] = translate_src_operand(&sx, &opcode.src[0], OF_INT); in Shader_tgsi_translate()
1413 srcreg[1] = translate_src_operand(&sx, &opcode.src[1], OF_INT); in Shader_tgsi_translate()
1418 srcreg); in Shader_tgsi_translate()
1530 struct ureg_src srcreg[3]; in Shader_tgsi_translate() local
1531 srcreg[0] = translate_src_operand(&sx, &opcode.src[0], OF_FLOAT); in Shader_tgsi_translate()
1532 srcreg[1] = translate_src_operand(&sx, &opcode.src[1], OF_UINT); in Shader_tgsi_translate()
1533 srcreg[2] = translate_src_operand(&sx, &opcode.src[2], OF_UINT); in Shader_tgsi_translate()
1538 srcreg); in Shader_tgsi_translate()
1579 struct ureg_src srcreg[4]; in Shader_tgsi_translate() local
1580 srcreg[0] = translate_src_operand(&sx, &opcode.src[0], OF_FLOAT); in Shader_tgsi_translate()
1581 srcreg[1] = translate_src_operand(&sx, &opcode.src[1], OF_UINT); in Shader_tgsi_translate()
1582 srcreg[2] = translate_src_operand(&sx, &opcode.src[2], OF_UINT); in Shader_tgsi_translate()
1583 srcreg[3] = translate_src_operand(&sx, &opcode.src[3], OF_FLOAT); in Shader_tgsi_translate()
1588 srcreg); in Shader_tgsi_translate()
1630 struct ureg_src srcreg[4]; in Shader_tgsi_translate() local
1631 srcreg[0] = translate_src_operand(&sx, &opcode.src[0], OF_FLOAT); in Shader_tgsi_translate()
1632 srcreg[1] = translate_src_operand(&sx, &opcode.src[1], OF_UINT); in Shader_tgsi_translate()
1633 srcreg[2] = translate_src_operand(&sx, &opcode.src[2], OF_UINT); in Shader_tgsi_translate()
1634 srcreg[3] = translate_src_operand(&sx, &opcode.src[3], OF_FLOAT); in Shader_tgsi_translate()
1639 srcreg); in Shader_tgsi_translate()
1669 struct ureg_src srcreg[4]; in Shader_tgsi_translate() local
1670 srcreg[0] = translate_src_operand(&sx, &opcode.src[0], OF_FLOAT); in Shader_tgsi_translate()
1671 srcreg[1] = translate_src_operand(&sx, &opcode.src[1], OF_UINT); in Shader_tgsi_translate()
1672 srcreg[2] = translate_src_operand(&sx, &opcode.src[2], OF_UINT); in Shader_tgsi_translate()
1673 srcreg[3] = translate_src_operand(&sx, &opcode.src[3], OF_FLOAT); in Shader_tgsi_translate()
1678 srcreg); in Shader_tgsi_translate()
1697 struct ureg_src srcreg[5]; in Shader_tgsi_translate() local
1698 srcreg[0] = translate_src_operand(&sx, &opcode.src[0], OF_FLOAT); in Shader_tgsi_translate()
1699 srcreg[1] = translate_src_operand(&sx, &opcode.src[1], OF_UINT); in Shader_tgsi_translate()
1700 srcreg[2] = translate_src_operand(&sx, &opcode.src[2], OF_UINT); in Shader_tgsi_translate()
1701 srcreg[3] = translate_src_operand(&sx, &opcode.src[3], OF_FLOAT); in Shader_tgsi_translate()
1702 srcreg[4] = translate_src_operand(&sx, &opcode.src[4], OF_FLOAT); in Shader_tgsi_translate()
1707 srcreg); in Shader_tgsi_translate()
1737 struct ureg_src srcreg[4]; in Shader_tgsi_translate() local
1738 srcreg[0] = translate_src_operand(&sx, &opcode.src[0], OF_FLOAT); in Shader_tgsi_translate()
1739 srcreg[1] = translate_src_operand(&sx, &opcode.src[1], OF_UINT); in Shader_tgsi_translate()
1740 srcreg[2] = translate_src_operand(&sx, &opcode.src[2], OF_UINT); in Shader_tgsi_translate()
1741 srcreg[3] = translate_src_operand(&sx, &opcode.src[3], OF_FLOAT); in Shader_tgsi_translate()
1746 srcreg); in Shader_tgsi_translate()