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Lines Matching refs:nine_state

2150     struct nine_state *state = This->update;  in NineDevice9_SetTransform()
2189 struct nine_state *state = This->update; in NineDevice9_MultiplyTransform()
2206 struct nine_state *state = This->update; in NineDevice9_SetViewport()
2232 struct nine_state *state = This->update; in NineDevice9_SetMaterial()
2264 struct nine_state *state = This->update; in NineDevice9_SetLight()
2300 const struct nine_state *state = &This->state; in NineDevice9_GetLight()
2318 struct nine_state *state = This->update; in NineDevice9_LightEnable()
2349 const struct nine_state *state = &This->state; in NineDevice9_GetLightEnable()
2372 struct nine_state *state = This->update; in NineDevice9_SetClipPlane()
2396 const struct nine_state *state = &This->state; in NineDevice9_GetClipPlane()
2411 struct nine_state *state = This->update; in NineDevice9_SetRenderState()
2457 struct nine_state *dst; in NineDevice9_CreateStateBlock()
2655 struct nine_state *state = This->update; in NineDevice9_SetTexture()
2694 const struct nine_state *state = &This->state; in NineDevice9_GetTextureStageState()
2712 struct nine_state *state = This->update; in NineDevice9_SetTextureStageState()
2757 struct nine_state *state = This->update; in NineDevice9_SetSamplerState()
2790 const struct nine_state *state = &This->state; in NineDevice9_ValidateDevice()
2860 struct nine_state *state = This->update; in NineDevice9_SetScissorRect()
2958 struct nine_state *state = &This->state; in NineAfterDraw()
3366 struct nine_state *state = This->update; in NineDevice9_SetVertexDeclaration()
3455 struct nine_state *state = This->update; in NineDevice9_SetVertexShader()
3491 struct nine_state *state = This->update; in NineDevice9_SetVertexShaderConstantF()
3539 const struct nine_state *state = &This->state; in NineDevice9_GetVertexShaderConstantF()
3559 struct nine_state *state = This->update; in NineDevice9_SetVertexShaderConstantI()
3607 const struct nine_state *state = &This->state; in NineDevice9_GetVertexShaderConstantI()
3639 struct nine_state *state = This->update; in NineDevice9_SetVertexShaderConstantB()
3683 const struct nine_state *state = &This->state; in NineDevice9_GetVertexShaderConstantB()
3706 struct nine_state *state = This->update; in NineDevice9_SetStreamSource()
3748 struct nine_state *state = This->update; in NineDevice9_SetStreamSourceNULL()
3770 const struct nine_state *state = &This->state; in NineDevice9_GetStreamSource()
3788 struct nine_state *state = This->update; in NineDevice9_SetStreamSourceFreq()
3831 struct nine_state *state = This->update; in NineDevice9_SetIndices()
3889 struct nine_state *state = This->update; in NineDevice9_SetPixelShader()
3925 struct nine_state *state = This->update; in NineDevice9_SetPixelShaderConstantF()
3971 const struct nine_state *state = &This->state; in NineDevice9_GetPixelShaderConstantF()
3991 struct nine_state *state = This->update; in NineDevice9_SetPixelShaderConstantI()
4035 const struct nine_state *state = &This->state; in NineDevice9_GetPixelShaderConstantI()
4065 struct nine_state *state = This->update; in NineDevice9_SetPixelShaderConstantB()
4105 const struct nine_state *state = &This->state; in NineDevice9_GetPixelShaderConstantB()