Lines Matching refs:glthread_state
74 struct glthread_state *glthread = &ctx->GLThread; in lookup_vao()
96 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_BindVertexArray()
112 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_DeleteVertexArrays()
146 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_GenVertexArrays()
179 struct glthread_state *glthread = &ctx->GLThread; in update_primitive_restart()
299 set_attrib_binding(struct glthread_state *glthread, struct glthread_vao *vao, in set_attrib_binding()
345 attrib_pointer(struct glthread_state *glthread, struct glthread_vao *vao, in attrib_pointer()
373 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_AttribPointer()
386 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_DSAAttribPointer()
398 attrib_format(struct glthread_state *glthread, struct glthread_vao *vao, in attrib_format()
416 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_AttribFormat()
427 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_DSAAttribFormat()
435 bind_vertex_buffer(struct glthread_state *glthread, struct glthread_vao *vao, in bind_vertex_buffer()
456 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_VertexBuffer()
467 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_DSAVertexBuffer()
481 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_DSAVertexBuffers()
495 binding_divisor(struct glthread_state *glthread, struct glthread_vao *vao, in binding_divisor()
514 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_BindingDivisor()
523 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_DSABindingDivisor()
534 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_AttribBinding()
549 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_DSAAttribBinding()
577 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_PushClientAttrib()
606 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_PopClientAttrib()
645 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_ClientAttribDefault()