Lines Matching refs:stencilRb
651 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in fast_read_depth_stencil_pixels() local
655 if (rb != stencilRb) in fast_read_depth_stencil_pixels()
695 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in fast_read_depth_stencil_pixels_separate() local
709 ctx->Driver.MapRenderbuffer(ctx, stencilRb, x, y, width, height, in fast_read_depth_stencil_pixels_separate()
722 _mesa_unpack_ubyte_stencil_row(stencilRb->Format, width, in fast_read_depth_stencil_pixels_separate()
741 ctx->Driver.UnmapRenderbuffer(ctx, stencilRb); in fast_read_depth_stencil_pixels_separate()
756 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in slow_read_depth_stencil_pixels_separate() local
773 if (stencilRb != depthRb) { in slow_read_depth_stencil_pixels_separate()
774 ctx->Driver.MapRenderbuffer(ctx, stencilRb, x, y, width, height, in slow_read_depth_stencil_pixels_separate()
794 _mesa_unpack_ubyte_stencil_row(stencilRb->Format, width, in slow_read_depth_stencil_pixels_separate()
813 if (stencilRb != depthRb) { in slow_read_depth_stencil_pixels_separate()
814 ctx->Driver.UnmapRenderbuffer(ctx, stencilRb); in slow_read_depth_stencil_pixels_separate()