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Lines Matching refs:_Shader

214    _mesa_reference_pipeline_object(ctx, &ctx->_Shader, NULL);  in _mesa_free_shader_state()
608 if (ctx->_Shader->ActiveProgram) in get_handle()
609 return ctx->_Shader->ActiveProgram->Name; in get_handle()
1242 if (ctx->_Shader->Flags & GLSL_DUMP) { in _mesa_compile_shader()
1255 if (ctx->_Shader->Flags & GLSL_LOG) { in _mesa_compile_shader()
1259 if (ctx->_Shader->Flags & GLSL_DUMP) { in _mesa_compile_shader()
1280 if (ctx->_Shader->Flags & GLSL_DUMP_ON_ERROR) { in _mesa_compile_shader()
1287 if (ctx->_Shader->Flags & GLSL_REPORT_ERRORS) { in _mesa_compile_shader()
1342 if (ctx->_Shader) in link_program()
1344 if (ctx->_Shader->CurrentProgram[stage] && in link_program()
1345 ctx->_Shader->CurrentProgram[stage]->Id == shProg->Name) { in link_program()
1373 _mesa_use_program(ctx, stage, shProg, prog, ctx->_Shader); in link_program()
1434 (ctx->_Shader->Flags & GLSL_REPORT_ERRORS)) { in link_program()
2250 if (ctx->_Shader->Flags & GLSL_USE_PROG) { in use_program()
2267 _mesa_reference_pipeline_object(ctx, &ctx->_Shader, &ctx->Shader); in use_program()
2274 _mesa_reference_pipeline_object(ctx, &ctx->_Shader, in use_program()
2649 if (shTarget == ctx->_Shader) { in _mesa_use_program()
3073 struct gl_program *p = ctx->_Shader->CurrentProgram[stage]; in _mesa_UniformSubroutinesuiv()
3147 struct gl_program *p = ctx->_Shader->CurrentProgram[stage]; in _mesa_GetUniformSubroutineuiv()
3840 if (ctx->_Shader->CurrentProgram[stage]) in _mesa_shader_write_subroutine_indices()
3842 ctx->_Shader->CurrentProgram[stage]); in _mesa_shader_write_subroutine_indices()