Lines Matching refs:swrast
84 SWcontext *swrast = SWRAST_CONTEXT(ctx); in sprite_point() local
106 span.facing = swrast->PointLineFacing; in sprite_point()
237 SWcontext *swrast = SWRAST_CONTEXT(ctx); in smooth_point() local
272 span.facing = swrast->PointLineFacing; in smooth_point()
357 SWcontext *swrast = SWRAST_CONTEXT(ctx); in large_point() local
375 span.facing = swrast->PointLineFacing; in large_point()
446 SWcontext *swrast = SWRAST_CONTEXT(ctx); in pixel_point() local
452 SWspan *span = &(swrast->PointSpan); in pixel_point()
462 span->arrayAttribs = swrast->_ActiveAttribMask; /* we'll produce these vals */ in pixel_point()
471 (swrast->_RasterMask & (BLEND_BIT | LOGIC_OP_BIT | MASKING_BIT)) || in pixel_point()
472 span->facing != swrast->PointLineFacing) { in pixel_point()
481 span->facing = swrast->PointLineFacing; in pixel_point()
536 SWcontext *swrast = SWRAST_CONTEXT(ctx); in _swrast_choose_point() local
543 swrast->Point = sprite_point; in _swrast_choose_point()
546 swrast->Point = smooth_point; in _swrast_choose_point()
551 swrast->Point = large_point; in _swrast_choose_point()
554 swrast->Point = pixel_point; in _swrast_choose_point()
558 swrast->Point = _swrast_feedback_point; in _swrast_choose_point()
562 swrast->Point = _swrast_select_point; in _swrast_choose_point()