Lines Matching refs:col0
325 GLfloat (*col0)[4] = span->array->attribs[VARYING_SLOT_COL0]; in interpolate_float_colors() local
334 col0[i][0] = UBYTE_TO_FLOAT(span->array->rgba8[i][0]); in interpolate_float_colors()
335 col0[i][1] = UBYTE_TO_FLOAT(span->array->rgba8[i][1]); in interpolate_float_colors()
336 col0[i][2] = UBYTE_TO_FLOAT(span->array->rgba8[i][2]); in interpolate_float_colors()
337 col0[i][3] = UBYTE_TO_FLOAT(span->array->rgba8[i][3]); in interpolate_float_colors()
349 ASSIGN_4V(col0[i], r, g, b, a); in interpolate_float_colors()
362 col0[i][0] = r; in interpolate_float_colors()
363 col0[i][1] = g; in interpolate_float_colors()
364 col0[i][2] = b; in interpolate_float_colors()
365 col0[i][3] = a; in interpolate_float_colors()
839 GLfloat (*col0)[4] = span->array->attribs[VARYING_SLOT_COL0]; in add_specular() local
870 col0[i][0] += col1[i][0]; in add_specular()
871 col0[i][1] += col1[i][1]; in add_specular()
872 col0[i][2] += col1[i][2]; in add_specular()