Lines Matching refs:GrGLuint
22 using GrGLAttachShaderFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint shader);
23 using GrGLBeginQueryFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint id);
24 using GrGLBindAttribLocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint index, con…
25 using GrGLBindBufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint buffer);
26 using GrGLBindFramebufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint framebuffer);
27 using GrGLBindRenderbufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint renderbuffer);
28 using GrGLBindTextureFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint texture);
29 using GrGLBindFragDataLocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint colorNum…
30 …ataLocationIndexedFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint colorNumber, GrGLui…
31 using GrGLBindSamplerFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint unit, GrGLuint sampler);
32 using GrGLBindVertexArrayFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint array);
44 using GrGLClearTexImageFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint texture, GrGLint level, GrGLenum …
45 using GrGLClearTexSubImageFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint texture, GrGLint level, GrGLin…
47 using GrGLCompileShaderFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint shader);
51 using GrGLCreateProgramFn = GrGLuint GR_GL_FUNCTION_TYPE();
52 using GrGLCreateShaderFn = GrGLuint GR_GL_FUNCTION_TYPE(GrGLenum type);
54 using GrGLDeleteBuffersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, const GrGLuint* buffers);
55 using GrGLDeleteFencesFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, const GrGLuint* fences);
56 using GrGLDeleteFramebuffersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, const GrGLuint* framebuf…
57 using GrGLDeleteProgramFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program);
58 using GrGLDeleteQueriesFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, const GrGLuint* ids);
59 using GrGLDeleteRenderbuffersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, const GrGLuint* renderb…
60 using GrGLDeleteSamplersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei count, const GrGLuint* samplers…
61 using GrGLDeleteShaderFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint shader);
62 using GrGLDeleteTexturesFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, const GrGLuint* textures);
63 using GrGLDeleteVertexArraysFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, const GrGLuint* arrays);
66 using GrGLDisableVertexAttribArrayFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint index);
75 …awRangeElementsFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, GrGLuint start, GrGLuint end, GrGL…
77 using GrGLEnableVertexAttribArrayFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint index);
80 using GrGLFinishFenceFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint fence);
83 …ION_TYPE(GrGLenum target, GrGLenum attachment, GrGLenum renderbuffertarget, GrGLuint renderbuffer);
84 …FUNCTION_TYPE(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint …
85 …FUNCTION_TYPE(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint …
87 using GrGLGenBuffersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, GrGLuint* buffers);
88 using GrGLGenFencesFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, GrGLuint* fences);
89 using GrGLGenFramebuffersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, GrGLuint* framebuffers);
91 using GrGLGenQueriesFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, GrGLuint* ids);
92 using GrGLGenRenderbuffersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, GrGLuint* renderbuffers);
93 using GrGLGenSamplersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei count, GrGLuint* samplers);
94 using GrGLGenTexturesFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, GrGLuint* textures);
95 using GrGLGenVertexArraysFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, GrGLuint* arrays);
100 using GrGLGetMultisamplefvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum pname, GrGLuint index, GrGLflo…
101 using GrGLGetProgramBinaryFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLsizei bufsize, Gr…
102 using GrGLGetProgramInfoLogFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLsizei bufsize, G…
103 using GrGLGetProgramivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLenum pname, GrGLint* …
105 using GrGLGetQueryObjecti64vFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint id, GrGLenum pname, GrGLint6…
106 using GrGLGetQueryObjectivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint id, GrGLenum pname, GrGLint* p…
107 using GrGLGetQueryObjectui64vFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint id, GrGLenum pname, GrGLuin…
108 using GrGLGetQueryObjectuivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint id, GrGLenum pname, GrGLuint*…
110 using GrGLGetShaderInfoLogFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint shader, GrGLsizei bufsize, GrG…
111 using GrGLGetShaderivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint shader, GrGLenum pname, GrGLint* pa…
114 using GrGLGetStringiFn = const GrGLubyte* GR_GL_FUNCTION_TYPE(GrGLenum name, GrGLuint index);
116 using GrGLGetUniformLocationFn = GrGLint GR_GL_FUNCTION_TYPE(GrGLuint program, const char* name);
118 using GrGLInvalidateBufferDataFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint buffer);
119 using GrGLInvalidateBufferSubDataFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint buffer, GrGLintptr offs…
122 using GrGLInvalidateTexImageFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint texture, GrGLint level);
123 using GrGLInvalidateTexSubImageFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint texture, GrGLint level, G…
124 using GrGLIsTextureFn = GrGLboolean GR_GL_FUNCTION_TYPE(GrGLuint texture);
126 using GrGLLinkProgramFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program);
129 using GrGLMapBufferSubDataFn = GrGLvoid* GR_GL_FUNCTION_TYPE(GrGLuint target, GrGLintptr offset, Gr…
136 using GrGLProgramBinaryFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLenum binaryFormat, v…
137 using GrGLProgramParameteriFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLenum pname, GrGL…
139 using GrGLQueryCounterFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint id, GrGLenum target);
145 using GrGLSamplerParameteriFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint sampler, GrGLenum pname, GrGL…
146 using GrGLSamplerParameterivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint sampler, GrGLenum pname, con…
149 using GrGLBindUniformLocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLint location, …
150 using GrGLSetFenceFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint fence, GrGLenum condition);
151 using GrGLShaderSourceFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint shader, GrGLsizei count, const cha…
152 using GrGLStencilFuncFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum func, GrGLint ref, GrGLuint mask);
153 …eparateFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum face, GrGLenum func, GrGLint ref, GrGLuint mask);
154 using GrGLStencilMaskFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint mask);
155 using GrGLStencilMaskSeparateFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum face, GrGLuint mask);
158 …BufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum internalformat, GrGLuint buffer);
159 … GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum internalformat, GrGLuint buffer, GrGLintpt…
167 using GrGLTestFenceFn = GrGLboolean GR_GL_FUNCTION_TYPE(GrGLuint fence);
192 using GrGLUseProgramFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program);
193 using GrGLVertexAttrib1fFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint indx, const GrGLfloat value);
194 using GrGLVertexAttrib2fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint indx, const GrGLfloat* values);
195 using GrGLVertexAttrib3fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint indx, const GrGLfloat* values);
196 using GrGLVertexAttrib4fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint indx, const GrGLfloat* values);
197 using GrGLVertexAttribDivisorFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint index, GrGLuint divisor);
198 using GrGLVertexAttribIPointerFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint indx, GrGLint size, GrGLen…
199 using GrGLVertexAttribPointerFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint indx, GrGLint size, GrGLenu…
206 …YPE(GrGLenum mode, GrGLint first, GrGLsizei count, GrGLsizei instancecount, GrGLuint baseinstance);
207 …num type, const void *indices, GrGLsizei instancecount, GrGLint basevertex, GrGLuint baseinstance);
214 …firsts, const GrGLsizei* counts, const GrGLsizei* instanceCounts, const GrGLuint* baseInstances, c…
215 …es, const GrGLsizei* instanceCounts, const GrGLint* baseVertices, const GrGLuint* baseInstances, c…
228 …GLenum source, GrGLenum type, GrGLenum severity, GrGLsizei count, const GrGLuint* ids, GrGLboolean…
229 …InsertFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum source, GrGLenum type, GrGLuint id, GrGLenum seve…
231 …etDebugMessageLogFn = GrGLuint GR_GL_FUNCTION_TYPE(GrGLuint count, GrGLsizei bufSize, GrGLenum* so…
232 using GrGLPushDebugGroupFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum source, GrGLuint id, GrGLsizei l…
234 using GrGLObjectLabelFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum identifier, GrGLuint name, GrGLsize…
240 …ng GrGLStartTilingFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint x, GrGLuint y, GrGLuint width, GrGLui…