Lines Matching refs:fAngle
48 SkScalar fAngle; member
87 float fAngle = SK_ScalarPI / 12; member in Sample3DView
89 SkV3 fEye { 0, 0, 1.0f/tan(fAngle/2) - 1 };
96 perspective = SkM44::Perspective(fNear, fFar, fAngle), in concatCamera()
171 SkScalar fAngle = 0, member in RotateAnimator
185 fPrevAngle = fAngle; in update()
186 fAngle = angle; in update()
201 fAngle += delta; in rotation()
207 return SkM44::Rotate(fAxis, fAngle); in rotation()
213 fAngleSpeed = (fAngle - fPrevAngle) / (fNow - fPrevNow); in start()
220 fAngle = 0; in start()
225 fAngle = 0; in reset()