Lines Matching refs:msl
563 SkSL::String msl[kGrShaderTypeCount];
570 GrPersistentCacheUtils::UnpackCachedShaders(&reader, msl, inputs,
583 &msl[kVertex_GrShaderType],
590 &msl[kFragment_GrShaderType],
607 if (msl[kVertex_GrShaderType].empty() || msl[kFragment_GrShaderType].empty()) {
609 if (msl[kVertex_GrShaderType].empty()) {
614 &msl[kVertex_GrShaderType],
618 if (success && msl[kFragment_GrShaderType].empty()) {
623 &msl[kFragment_GrShaderType],
642 this->storeShadersInCache(msl, inputs, nullptr,
650 msl[kVertex_GrShaderType],
654 msl[kFragment_GrShaderType],
776 SkSL::String msl[kGrShaderTypeCount];
781 &msl[kVertex_GrShaderType],
790 &msl[kFragment_GrShaderType],
796 GrCompileMtlShaderLibrary(gpu, msl[kVertex_GrShaderType], errorHandler);
798 GrCompileMtlShaderLibrary(gpu, msl[kFragment_GrShaderType], errorHandler);