Lines Matching refs:help
33 help="path to the skpbench binary")
35 action='store_true', help="execute skpbench over adb")
37 help="The name of the adb binary to use.")
39 help="if using adb, ID of the specific device to target "
43 help="initial max allowable relative standard deviation")
45 help="suffix to append on config (e.g. '_before', '_after')")
47 help="directory to save .png proofs to disk.")
49 type=int, default=1, help="level of verbosity (0=none to 5=debug)")
51 type=int, help="number of milliseconds to run each benchmark")
53 type=int, help="duration of a sample (minimum)")
56 help="perform timing on the gpu clock instead of cpu (gpu work only)")
58 action='store_true', help="use fps instead of ms")
60 help="comma- or space-separated list of GPU path renderers, including: "
64 action='store_true', help="allow coverage counting shortcuts to render paths")
66 action='store_true', help="disable caching of path mask textures")
69 help="Causes all GPU paths to be processed as if 'setIsVolatile' had been called.")
71 default='gl', help="comma- or space-separated list of GPU configs")
73 help="optional file to append results into")
75 action='store_true', help="record the skp into DDLs before rendering")
77 action='store_true', help="Put device in benchmarking mode (locked clocks, no other processes)")
79 …type=float, default=66.0, help="A number between 0 and 100 indicating how fast to lock the CPU and…
83 help="number of DDL recording threads (0=num_cores)")
85 type=int, default=0, help="number of tiles along one edge when in DDL mode")
87 action='store_true', help="don't reorder GPU tasks to reduce render target swaps")
90 help="Create this many extra threads to assist with GPU work, including"
94 help="Number of samples for internal draws that use MSAA.")
97 help=".skp files or directories to expand for .skp files, and/or .svg files")
100 help="Maximum number of bytes to use for budgeted GPU resources.")