Lines Matching refs:dref
866 float d, dref = 0.0; in verifyDepthStencilGradient() local
896 dref = ((float)i) / (width - 1); in verifyDepthStencilGradient()
897 sref = (int)(dref * 255); in verifyDepthStencilGradient()
900 dref = ((float)j) / (height - 1); in verifyDepthStencilGradient()
904 dref = ((float)j) / (height - 1); in verifyDepthStencilGradient()
910 dref = ((float)j) / (height - 1); in verifyDepthStencilGradient()
915 dref = 1.0f - ((float)j) / (height - 1); in verifyDepthStencilGradient()
926 dref = ((float)j) / (height - 1); in verifyDepthStencilGradient()
931 dref = 1; in verifyDepthStencilGradient()
942 dref = ((float)j) / (height - 1); in verifyDepthStencilGradient()
947 dref = 0.5; in verifyDepthStencilGradient()
956 dref = -2; in verifyDepthStencilGradient()
963 if (deFloatAbs(d - dref) > EPSILON) in verifyDepthStencilGradient()
1126 float dref = (float)(colorref & 0xff) / 0xff; in verifyColorGradient() local
1127 if (!((function == COLOR_CHECK_DEPTH) && (deFloatAbs(d - dref) < EPSILON))) in verifyColorGradient()