Lines Matching refs:m_code
1633 out_source.m_parts[i].m_length = static_cast<glw::GLint>(out_source.m_parts[i].m_code.length()); in initShaderSource()
1635 …out_source.m_parts[i].m_code.append("This should be ignored by compiler, as source length is provi… in initShaderSource()
1767 if (true == compute_shader.m_parts[0].m_code.empty()) in testCompute()
2051 if (true == compute_shader.m_parts[0].m_code.empty()) in testCompute()
2658 source.m_parts[0].m_code = shader_template_part_0; in prepareComputShaderSource()
2659 source.m_parts[1].m_code = shader_template_part_1; in prepareComputShaderSource()
2661 replaceAllCaseTokens(source.m_parts[0].m_code); in prepareComputShaderSource()
2662 replaceAllCaseTokens(source.m_parts[1].m_code); in prepareComputShaderSource()
2666 source.m_parts[0].m_code = shader_template_part_0; in prepareComputShaderSource()
2667 source.m_parts[0].m_code.append(shader_template_part_1); in prepareComputShaderSource()
2669 replaceAllCaseTokens(source.m_parts[0].m_code); in prepareComputShaderSource()
2845 source.m_parts[0].m_code = shader_template_part_0; in prepareShaderSourceForDraw()
2846 source.m_parts[1].m_code = shader_template_part_1; in prepareShaderSourceForDraw()
2848 replaceAllCaseTokens(source.m_parts[0].m_code); in prepareShaderSourceForDraw()
2849 replaceAllCaseTokens(source.m_parts[1].m_code); in prepareShaderSourceForDraw()
2853 source.m_parts[0].m_code = shader_template_part_0; in prepareShaderSourceForDraw()
2854 source.m_parts[0].m_code.append(shader_template_part_1); in prepareShaderSourceForDraw()
2856 replaceAllCaseTokens(source.m_parts[0].m_code); in prepareShaderSourceForDraw()
2862 std::string& shader_source_part_0 = source.m_parts[0].m_code; in prepareShaderSourceForDraw()
2863 …hader_source_part_1 = (true == is_multipart) ? source.m_parts[1].m_code : source.m_parts[0].m_code; in prepareShaderSourceForDraw()
3565 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
3569 out_source.m_parts[0].m_code); in prepareShaderSource()
3571 …replaceToken("GLSL_TEST_FUNCTION", position, line_numbering_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
3575 out_source.m_parts[0].m_code); in prepareShaderSource()
3932 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
3936 out_source.m_parts[0].m_code); in prepareShaderSource()
3938 Utils::replaceAllTokens("COMMENT_CASE", comment_case, out_source.m_parts[0].m_code); in prepareShaderSource()
3940 Utils::replaceAllTokens("PREPROCESSOR_CASE", preprocessor_case, out_source.m_parts[0].m_code); in prepareShaderSource()
3942 Utils::replaceAllTokens("LAST_CHARACTER_CASE", last_character_case, out_source.m_parts[0].m_code); in prepareShaderSource()
4266 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
4270 out_source.m_parts[0].m_code); in prepareShaderSource()
4272 Utils::replaceAllTokens("HERE", utf8_character, out_source.m_parts[0].m_code); in prepareShaderSource()
4535 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
4539 out_source.m_parts[0].m_code); in prepareShaderSource()
4541 …::replaceToken("FUNCTION_DEFINITION", position, function_definition, out_source.m_parts[0].m_code); in prepareShaderSource()
4543 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
4545 Utils::replaceAllTokens("VALUE_LIST", value_list.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
4547 Utils::replaceAllTokens("T1", t1, out_source.m_parts[0].m_code); in prepareShaderSource()
4549 Utils::replaceAllTokens("T2", t2, out_source.m_parts[0].m_code); in prepareShaderSource()
4938 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
4942 out_source.m_parts[0].m_code); in prepareShaderSource()
4944 …::replaceToken("FUNCTION_DEFINITION", position, function_definition, out_source.m_parts[0].m_code); in prepareShaderSource()
4946 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
4948 Utils::replaceAllTokens("VALUE_LIST", value_list.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
4950 Utils::replaceAllTokens("T1", t1, out_source.m_parts[0].m_code); in prepareShaderSource()
4952 Utils::replaceAllTokens("T2", t2, out_source.m_parts[0].m_code); in prepareShaderSource()
5240 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
5244 out_source.m_parts[0].m_code); in prepareShaderSource()
5246 …s::replaceToken("STRUCTURE_DEFINITION", position, struct_definition, out_source.m_parts[0].m_code); in prepareShaderSource()
5248 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
5250 Utils::replaceAllTokens("SCALAR", scalar, out_source.m_parts[0].m_code); in prepareShaderSource()
5252 Utils::replaceAllTokens("VECTOR", vector, out_source.m_parts[0].m_code); in prepareShaderSource()
5254 Utils::replaceAllTokens("MATRIX", matrix, out_source.m_parts[0].m_code); in prepareShaderSource()
5506 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
5510 out_source.m_parts[0].m_code); in prepareShaderSource()
5512 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
5514 Utils::replaceAllTokens("INIT", l_init, out_source.m_parts[0].m_code); in prepareShaderSource()
5718 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
5722 out_source.m_parts[0].m_code); in prepareShaderSource()
5724 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
5726 Utils::replaceAllTokens("INIT", l_init, out_source.m_parts[0].m_code); in prepareShaderSource()
5971 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
5976 out_source.m_parts[0].m_code); in prepareShaderSource()
5978 …replaceToken("VARIABLE_DECLARATION", position, in_test_decl.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
5980 …eplaceToken("VARIABLE_DECLARATION", position, out_test_decl.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
5982 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
5986 …Utils::replaceAllTokens("OUTPUT_VARIABLE_NAME", out_test_ref.c_str(), out_source.m_parts[0].m_code… in prepareShaderSource()
5988 Utils::replaceAllTokens("INPUT_VARIABLE_NAME", in_test_ref.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
5990 Utils::replaceAllTokens("LOC_VALUE", "1", out_source.m_parts[0].m_code); in prepareShaderSource()
6372 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
6377 out_source.m_parts[0].m_code); in prepareShaderSource()
6379 …replaceToken("VARIABLE_DECLARATION", position, in_test_decl.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
6381 …eplaceToken("VARIABLE_DECLARATION", position, out_test_decl.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
6383 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
6387 …Utils::replaceAllTokens("OUTPUT_VARIABLE_NAME", out_test_ref.c_str(), out_source.m_parts[0].m_code… in prepareShaderSource()
6389 Utils::replaceAllTokens("INPUT_VARIABLE_NAME", in_test_ref.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
6391 Utils::replaceAllTokens("LOC_VALUE", "1", out_source.m_parts[0].m_code); in prepareShaderSource()
6712 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
6717 out_source.m_parts[0].m_code); in prepareShaderSource()
6719 …laceToken("VARIABLE_DECLARATION", position, uni_declaration.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
6723 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
6725 Utils::replaceAllTokens("VARIABLE_NAME", uni_reference.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
6727 Utils::replaceAllTokens("LOC_VALUE", location_string, out_source.m_parts[0].m_code); in prepareShaderSource()
7028 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
7033 out_source.m_parts[0].m_code); in prepareShaderSource()
7035 …replaceToken("FUNCTION_DECLARATION", position, function_declaration, out_source.m_parts[0].m_code); in prepareShaderSource()
7039 …s::replaceToken("QUALIFIERS_LIST", position, qualifier_list.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
7041 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
7043 Utils::replaceAllTokens("VARIABLE_NAME", uni_reference.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
7343 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
7348 out_source.m_parts[0].m_code); in prepareShaderSource()
7350 …replaceToken("FUNCTION_DECLARATION", position, function_declaration, out_source.m_parts[0].m_code); in prepareShaderSource()
7354 …s::replaceToken("QUALIFIERS_LIST", position, qualifier_list.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
7356 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
7358 Utils::replaceAllTokens("VARIABLE_NAME", uni_reference.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
7667 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
7672 out_source.m_parts[0].m_code); in prepareShaderSource()
7674 …replaceToken("FUNCTION_DECLARATION", position, function_declaration, out_source.m_parts[0].m_code); in prepareShaderSource()
7678 …s::replaceToken("QUALIFIERS_LIST", position, qualifier_list.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
7680 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
7682 Utils::replaceAllTokens("VARIABLE_NAME", uni_reference.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
7908 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
7913 out_source.m_parts[0].m_code); in prepareShaderSource()
8186 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
8191 out_source.m_parts[0].m_code); in prepareShaderSource()
8193 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
8195 Utils::replaceAllTokens("UNI_GOKU", uni_goku, out_source.m_parts[0].m_code); in prepareShaderSource()
8197 Utils::replaceAllTokens("UNI_VEGETA", uni_vegeta, out_source.m_parts[0].m_code); in prepareShaderSource()
8199 Utils::replaceAllTokens("UNI_CHILDREN", uni_children, out_source.m_parts[0].m_code); in prepareShaderSource()
8489 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
8494 out_source.m_parts[0].m_code); in prepareShaderSource()
8496 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
8498 Utils::replaceAllTokens("UNI_GOKU", uniform_definition, out_source.m_parts[0].m_code); in prepareShaderSource()
8767 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
8772 out_source.m_parts[0].m_code); in prepareShaderSource()
8774 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
8776 Utils::replaceAllTokens("UNI_GOKU", uni_goku, out_source.m_parts[0].m_code); in prepareShaderSource()
9088 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
9093 out_source.m_parts[0].m_code); in prepareShaderSource()
9095 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
9097 Utils::replaceAllTokens("UNI_GOKU", uni_goku, out_source.m_parts[0].m_code); in prepareShaderSource()
9302 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
9307 out_source.m_parts[0].m_code); in prepareShaderSource()
9309 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
9311 Utils::replaceAllTokens("UNI_GOKU", uni_goku, out_source.m_parts[0].m_code); in prepareShaderSource()
9560 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
9564 out_source.m_parts[0].m_code); in prepareShaderSource()
9566 …ls::replaceToken("UNIFORM_DEFINITION", position, uniform_definition, out_source.m_parts[0].m_code); in prepareShaderSource()
9568 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
9798 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
9802 out_source.m_parts[0].m_code); in prepareShaderSource()
9804 …ls::replaceToken("UNIFORM_DEFINITION", position, uniform_definition, out_source.m_parts[0].m_code); in prepareShaderSource()
9806 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
9808 Utils::replaceAllTokens("BINDING", getCaseString(m_case), out_source.m_parts[0].m_code); in prepareShaderSource()
10133 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
10138 out_source.m_parts[0].m_code); in prepareShaderSource()
10140 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
10144 Utils::replaceToken("COORDINATES", position, coordinates, out_source.m_parts[0].m_code); in prepareShaderSource()
10146 Utils::replaceAllTokens("SAMPLING_FUNCTION", sampling_function, out_source.m_parts[0].m_code); in prepareShaderSource()
10148 Utils::replaceAllTokens("UNI_GOKU", uni_goku, out_source.m_parts[0].m_code); in prepareShaderSource()
10150 Utils::replaceAllTokens("UNI_VEGETA", uni_vegeta, out_source.m_parts[0].m_code); in prepareShaderSource()
10152 Utils::replaceAllTokens("UNI_TRUNKS", uni_trunks, out_source.m_parts[0].m_code); in prepareShaderSource()
10154 Utils::replaceAllTokens("TEX_COORD_TYPE", tex_coord_type, out_source.m_parts[0].m_code); in prepareShaderSource()
10156 Utils::replaceAllTokens("TYPE", sampler_type, out_source.m_parts[0].m_code); in prepareShaderSource()
10485 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
10490 out_source.m_parts[0].m_code); in prepareShaderSource()
10492 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
10494 Utils::replaceAllTokens("UNI_GOKU", uniform_definition, out_source.m_parts[0].m_code); in prepareShaderSource()
10752 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
10757 out_source.m_parts[0].m_code); in prepareShaderSource()
10759 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
10761 Utils::replaceAllTokens("UNI_GOKU", uni_goku, out_source.m_parts[0].m_code); in prepareShaderSource()
11044 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
11049 out_source.m_parts[0].m_code); in prepareShaderSource()
11051 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
11053 Utils::replaceAllTokens("UNI_GOKU", uni_goku, out_source.m_parts[0].m_code); in prepareShaderSource()
11255 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
11260 out_source.m_parts[0].m_code); in prepareShaderSource()
11262 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
11264 Utils::replaceAllTokens("UNI_GOKU", uni_goku, out_source.m_parts[0].m_code); in prepareShaderSource()
11548 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
11553 out_source.m_parts[0].m_code); in prepareShaderSource()
11555 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
11557 Utils::replaceAllTokens("UNI_GOKU", uni_goku, out_source.m_parts[0].m_code); in prepareShaderSource()
11559 Utils::replaceAllTokens("BINDING", getCaseString(m_case), out_source.m_parts[0].m_code); in prepareShaderSource()
11923 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
11928 out_source.m_parts[0].m_code); in prepareShaderSource()
11930 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
11934 Utils::replaceToken("COORDINATES", position, coordinates_read, out_source.m_parts[0].m_code); in prepareShaderSource()
11936 Utils::replaceToken("COORDINATES", position, coordinates_write, out_source.m_parts[0].m_code); in prepareShaderSource()
11939 out_source.m_parts[0].m_code); in prepareShaderSource()
11941 Utils::replaceAllTokens("UNI_GOKU", uni_goku, out_source.m_parts[0].m_code); in prepareShaderSource()
11943 Utils::replaceAllTokens("UNI_VEGETA", uni_vegeta, out_source.m_parts[0].m_code); in prepareShaderSource()
11945 Utils::replaceAllTokens("UNI_TRUNKS", uni_trunks, out_source.m_parts[0].m_code); in prepareShaderSource()
11947 Utils::replaceAllTokens("TEX_COORD_TYPE", tex_coord_type, out_source.m_parts[0].m_code); in prepareShaderSource()
11949 Utils::replaceAllTokens("TYPE", image_type, out_source.m_parts[0].m_code); in prepareShaderSource()
12276 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
12281 out_source.m_parts[0].m_code); in prepareShaderSource()
12283 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
12286 out_source.m_parts[0].m_code); in prepareShaderSource()
12288 Utils::replaceAllTokens("UNI_GOKU", uniform_definition, out_source.m_parts[0].m_code); in prepareShaderSource()
12560 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
12565 out_source.m_parts[0].m_code); in prepareShaderSource()
12567 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
12570 out_source.m_parts[0].m_code); in prepareShaderSource()
12572 Utils::replaceAllTokens("UNI_GOKU", uni_goku, out_source.m_parts[0].m_code); in prepareShaderSource()
12861 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
12866 out_source.m_parts[0].m_code); in prepareShaderSource()
12868 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
12871 out_source.m_parts[0].m_code); in prepareShaderSource()
12873 Utils::replaceAllTokens("UNI_GOKU", uni_goku, out_source.m_parts[0].m_code); in prepareShaderSource()
13098 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
13103 out_source.m_parts[0].m_code); in prepareShaderSource()
13105 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
13108 out_source.m_parts[0].m_code); in prepareShaderSource()
13110 Utils::replaceAllTokens("UNI_GOKU", uni_goku, out_source.m_parts[0].m_code); in prepareShaderSource()
13386 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
13391 out_source.m_parts[0].m_code); in prepareShaderSource()
13393 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
13395 Utils::replaceAllTokens("UNI_GOKU", uni_goku, out_source.m_parts[0].m_code); in prepareShaderSource()
13397 Utils::replaceAllTokens("BINDING", getCaseString(m_case), out_source.m_parts[0].m_code); in prepareShaderSource()
13686 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
13690 out_source.m_parts[0].m_code); in prepareShaderSource()
13692 …::replaceToken("TYPE_DEFINITION", position, type_definition.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
13694 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
13698 Utils::replaceToken("TYPE_NAME", position, type_name.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
13700 …replaceToken("ARRAY_DEFINITION", position, array_definition.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
13702 …ls::replaceToken("INITIALIZATION", position, initialization.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
13704 Utils::replaceToken("SUM", position, sum.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
13706 …ls::replaceToken("EXPECTED_VALUE", position, expected_value.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
14973 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
14977 out_source.m_parts[0].m_code); in prepareShaderSource()
14979 …::replaceToken("TYPE_DEFINITION", position, type_definition.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
14981 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
14985 Utils::replaceToken("TYPE_NAME", position, type_name.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
14987 …ls::replaceToken("INITIALIZATION", position, initialization.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
14989 Utils::replaceToken("SUM", position, sum.c_str(), out_source.m_parts[0].m_code); in prepareShaderSource()
16052 out_source.m_parts[0].m_code = shader_template; in prepareDrawShaderSource()
16056 out_source.m_parts[0].m_code); in prepareDrawShaderSource()
16058 …::replaceToken("VARIABLE_DECLARATION", position, input_decl.c_str(), out_source.m_parts[0].m_code); in prepareDrawShaderSource()
16062 …:replaceToken("VARIABLE_DECLARATION", position, output_decl.c_str(), out_source.m_parts[0].m_code); in prepareDrawShaderSource()
16065 Utils::replaceToken("TYPE_NAME", position, type_name.c_str(), out_source.m_parts[0].m_code); in prepareDrawShaderSource()
16069 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareDrawShaderSource()
16073 Utils::replaceToken("VARIABLE_TYPE", position, type_name.c_str(), out_source.m_parts[0].m_code); in prepareDrawShaderSource()
16075 …ls::replaceToken("INITIALIZATION", position, initialization.c_str(), out_source.m_parts[0].m_code); in prepareDrawShaderSource()
16077 …ls::replaceToken("INITIALIZATION", position, initialization.c_str(), out_source.m_parts[0].m_code); in prepareDrawShaderSource()
16079 Utils::replaceToken("BASE_TYPE", position, base_type_name.c_str(), out_source.m_parts[0].m_code); in prepareDrawShaderSource()
16081 Utils::replaceToken("BASE_TYPE", position, base_type_name.c_str(), out_source.m_parts[0].m_code); in prepareDrawShaderSource()
16083 Utils::replaceToken("BASE_TYPE", position, base_type_name.c_str(), out_source.m_parts[0].m_code); in prepareDrawShaderSource()
16085 Utils::replaceToken("BASE_TYPE", position, base_type_name.c_str(), out_source.m_parts[0].m_code); in prepareDrawShaderSource()
16087 Utils::replaceToken("BASE_TYPE", position, base_type_name.c_str(), out_source.m_parts[0].m_code); in prepareDrawShaderSource()
16089 …ls::replaceToken("EXPECTED_VALUE", position, expected_value.c_str(), out_source.m_parts[0].m_code); in prepareDrawShaderSource()
16091 Utils::replaceAllTokens("INPUT_VARIABLE_NAME", input_ref.c_str(), out_source.m_parts[0].m_code); in prepareDrawShaderSource()
16093 Utils::replaceAllTokens("OUTPUT_VARIABLE_NAME", output_ref.c_str(), out_source.m_parts[0].m_code); in prepareDrawShaderSource()
16095 Utils::replaceAllTokens("ARRAY_INDEX", array_index, out_source.m_parts[0].m_code); in prepareDrawShaderSource()
16176 out_source.m_parts[0].m_code = compute_shader_template; in prepareComputeShaderSource()
16180 out_source.m_parts[0].m_code); in prepareComputeShaderSource()
16182 Utils::replaceToken("TYPE_NAME", position, type_name.c_str(), out_source.m_parts[0].m_code); in prepareComputeShaderSource()
16184 Utils::replaceToken("TYPE_NAME", position, type_name.c_str(), out_source.m_parts[0].m_code); in prepareComputeShaderSource()
16188 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareComputeShaderSource()
16192 Utils::replaceToken("VARIABLE_TYPE", position, type_name.c_str(), out_source.m_parts[0].m_code); in prepareComputeShaderSource()
16194 Utils::replaceToken("BASE_TYPE", position, base_type_name.c_str(), out_source.m_parts[0].m_code); in prepareComputeShaderSource()
16196 Utils::replaceToken("BASE_TYPE", position, base_type_name.c_str(), out_source.m_parts[0].m_code); in prepareComputeShaderSource()
16198 Utils::replaceToken("BASE_TYPE", position, base_type_name.c_str(), out_source.m_parts[0].m_code); in prepareComputeShaderSource()
16200 Utils::replaceToken("ARRAY_INDEX", position, array_index, out_source.m_parts[0].m_code); in prepareComputeShaderSource()
16202 Utils::replaceToken("ARRAY_INDEX", position, array_index, out_source.m_parts[0].m_code); in prepareComputeShaderSource()
16204 …ls::replaceToken("EXPECTED_VALUE", position, expected_value.c_str(), out_source.m_parts[0].m_code); in prepareComputeShaderSource()
16470 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
16474 out_source.m_parts[0].m_code); in prepareShaderSource()
16476 Utils::replaceToken("UNIFORMS", position, uniforms, out_source.m_parts[0].m_code); in prepareShaderSource()
16478 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
16812 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
16816 out_source.m_parts[0].m_code); in prepareShaderSource()
16818 Utils::replaceToken("STRUCTURE", position, structure, out_source.m_parts[0].m_code); in prepareShaderSource()
16820 Utils::replaceToken("UNIFORMS", position, uniforms, out_source.m_parts[0].m_code); in prepareShaderSource()
16822 Utils::replaceToken("FUNCTION", position, function, out_source.m_parts[0].m_code); in prepareShaderSource()
16824 Utils::replaceToken("LITERAL", position, literal, out_source.m_parts[0].m_code); in prepareShaderSource()
16826 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
17134 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
17138 out_source.m_parts[0].m_code); in prepareShaderSource()
17140 Utils::replaceToken("UNIFORMS", position, uniforms, out_source.m_parts[0].m_code); in prepareShaderSource()
17142 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
17344 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
17348 out_source.m_parts[0].m_code); in prepareShaderSource()
17350 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
17639 out_source.m_parts[0].m_code = shader_template; in prepareShaderSource()
17643 out_source.m_parts[0].m_code); in prepareShaderSource()
17645 Utils::replaceToken("VERIFICATION", position, verification_snippet, out_source.m_parts[0].m_code); in prepareShaderSource()
17877 m_parts[0].m_code = source_code; in shaderSource()
18067 parts[i] = source.m_parts[i].m_code.c_str(); in compile()
18471 const GLchar* part = source.m_parts[i].m_code.c_str(); in printShaderSource()