Lines Matching refs:kStride
768 const int kStride = 116; in Run() local
770 glBufferData(GL_ARRAY_BUFFER, kStride * 2, NULL, GL_STATIC_DRAW); in Run()
818 glBufferSubData(GL_ARRAY_BUFFER, 0 + kStride, sizeof(d), d); in Run()
822 glBufferSubData(GL_ARRAY_BUFFER, 4 + kStride, sizeof(d), d); in Run()
826 glBufferSubData(GL_ARRAY_BUFFER, 12 + kStride, sizeof(d), d); in Run()
830 glBufferSubData(GL_ARRAY_BUFFER, 28 + kStride, sizeof(d), d); in Run()
834 glBufferSubData(GL_ARRAY_BUFFER, 32 + kStride, sizeof(d), d); in Run()
838 glBufferSubData(GL_ARRAY_BUFFER, 40 + kStride, sizeof(d), d); in Run()
842 glBufferSubData(GL_ARRAY_BUFFER, 56 + kStride, sizeof(d), d); in Run()
846 glBufferSubData(GL_ARRAY_BUFFER, 72 + kStride, sizeof(d), d); in Run()
850 glBufferSubData(GL_ARRAY_BUFFER, 104 + kStride, sizeof(d), d); in Run()
854 glBufferSubData(GL_ARRAY_BUFFER, 108 + kStride, sizeof(d), &d); in Run()
858 glBufferSubData(GL_ARRAY_BUFFER, 112 + kStride, sizeof(d), &d); in Run()
882 glBindVertexBuffer(0, m_vbo, 0, kStride); in Run()
943 const int kStride = 112; in Run() local
945 glBufferData(GL_ARRAY_BUFFER, kStride * 2, NULL, GL_STATIC_DRAW); in Run()
988 glBufferSubData(GL_ARRAY_BUFFER, 0 + kStride, sizeof(d), d); in Run()
992 glBufferSubData(GL_ARRAY_BUFFER, 4 + kStride, sizeof(d), d); in Run()
996 glBufferSubData(GL_ARRAY_BUFFER, 12 + kStride, sizeof(d), d); in Run()
1000 glBufferSubData(GL_ARRAY_BUFFER, 28 + kStride, sizeof(d), d); in Run()
1004 glBufferSubData(GL_ARRAY_BUFFER, 32 + kStride, sizeof(d), d); in Run()
1008 glBufferSubData(GL_ARRAY_BUFFER, 40 + kStride, sizeof(d), d); in Run()
1012 glBufferSubData(GL_ARRAY_BUFFER, 56 + kStride, sizeof(d), d); in Run()
1016 glBufferSubData(GL_ARRAY_BUFFER, 72 + kStride, sizeof(d), d); in Run()
1020 glBufferSubData(GL_ARRAY_BUFFER, 104 + kStride, sizeof(d), &d); in Run()
1025 glBufferSubData(GL_ARRAY_BUFFER, 108 + kStride, sizeof(d), &d); in Run()
1045 glBindVertexBuffer(0, m_vbo, 0, kStride); in Run()
1639 const int kStride = 88; in Run() local
1641 glBufferData(GL_ARRAY_BUFFER, kStride * 2, NULL, GL_STATIC_DRAW); in Run()
1677 glBufferSubData(GL_ARRAY_BUFFER, 0 + kStride, sizeof(d), d); in Run()
1681 glBufferSubData(GL_ARRAY_BUFFER, 4 + kStride, sizeof(d), d); in Run()
1685 glBufferSubData(GL_ARRAY_BUFFER, 12 + kStride, sizeof(d), d); in Run()
1689 glBufferSubData(GL_ARRAY_BUFFER, 28 + kStride, sizeof(d), d); in Run()
1693 glBufferSubData(GL_ARRAY_BUFFER, 32 + kStride, sizeof(d), d); in Run()
1697 glBufferSubData(GL_ARRAY_BUFFER, 40 + kStride, sizeof(d), d); in Run()
1701 glBufferSubData(GL_ARRAY_BUFFER, 56 + kStride, sizeof(d), d); in Run()
1705 glBufferSubData(GL_ARRAY_BUFFER, 72 + kStride, sizeof(d), d); in Run()
1726 glBindVertexBuffer(0, m_vbo, 0, kStride); in Run()
3003 const GLsizei kStride[2] = { 52, 62 }; in Run() local
3013 glBufferData(GL_ARRAY_BUFFER, kOffset[0] + 4 * kStride[0], NULL, GL_STATIC_DRAW); in Run()
3016 *reinterpret_cast<Vec2*>(&ptr[kOffset[0] + 0 * kStride[0]]) = Vec2(-1.0f, -1.0f); in Run()
3017 *reinterpret_cast<Vec2*>(&ptr[kOffset[0] + 1 * kStride[0]]) = Vec2(1.0f, -1.0f); in Run()
3018 *reinterpret_cast<Vec2*>(&ptr[kOffset[0] + 2 * kStride[0]]) = Vec2(1.0f, 1.0f); in Run()
3019 *reinterpret_cast<Vec2*>(&ptr[kOffset[0] + 3 * kStride[0]]) = Vec2(-1.0f, 1.0f); in Run()
3023 *reinterpret_cast<Vec2*>(&ptr[kOffset[0] + 8 + i * kStride[0]]) = Vec2(0.0f, 1.0f); in Run()
3024 *reinterpret_cast<float*>(&ptr[kOffset[0] + 16 + i * kStride[0]]) = 0.0f; in Run()
3028 memcpy(&ptr[kOffset[0] + 20 + i * kStride[0]], u.c, 3 * sizeof(double)); in Run()
3029 *reinterpret_cast<IVec2*>(&ptr[kOffset[0] + 44 + i * kStride[0]]) = IVec2(1, 2); in Run()
3035 glBufferData(GL_ARRAY_BUFFER, kOffset[1] + 4 * kStride[1], NULL, GL_STATIC_DRAW); in Run()
3038 *reinterpret_cast<Vec2*>(&ptr[kOffset[1] + 0 * kStride[1]]) = Vec2(-1.0f, 1.0f); in Run()
3039 *reinterpret_cast<Vec2*>(&ptr[kOffset[1] + 1 * kStride[1]]) = Vec2(1.0f, 1.0f); in Run()
3040 *reinterpret_cast<Vec2*>(&ptr[kOffset[1] + 2 * kStride[1]]) = Vec2(1.0f, -1.0f); in Run()
3041 *reinterpret_cast<Vec2*>(&ptr[kOffset[1] + 3 * kStride[1]]) = Vec2(-1.0f, -1.0f); in Run()
3045 *reinterpret_cast<Vec2*>(&ptr[kOffset[1] + 8 + i * kStride[1]]) = Vec2(0.0f, 0.0f); in Run()
3046 *reinterpret_cast<float*>(&ptr[kOffset[1] + 16 + i * kStride[1]]) = 1.0f; in Run()
3050 memcpy(&ptr[kOffset[1] + 20 + i * kStride[1]], u.c, 3 * sizeof(double)); in Run()
3051 *reinterpret_cast<IVec2*>(&ptr[kOffset[1] + 44 + i * kStride[1]]) = IVec2(3, 4); in Run()
3097 glBindVertexBuffer(1, m_vbo[1], kOffset[1], kStride[1]); in Run()
3098 glBindVertexBuffer(8, m_vbo[0], kOffset[0], kStride[0]); in Run()
3109 glBindVertexBuffer(0, m_vbo[0], kOffset[0], kStride[0]); in Run()
3124 glBindVertexBuffer(0, m_vbo[1], kOffset[1], kStride[1]); in Run()
3141 glBindVertexBuffer(15, m_vbo[0], kOffset[0], kStride[0]); in Run()
3156 glBindVertexBuffer(7, m_vbo[0], kOffset[0], kStride[0]); in Run()
3157 glBindVertexBuffer(12, m_vbo[1], kOffset[1], kStride[1]); in Run()