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Lines Matching refs:printIndent

888 	void printIndent(std::stringstream &css)  in printIndent()  function in vkt::Reconvergence::__anon6e601c230111::RandomProgram
933 printIndent(*css); in genCode()
946printIndent(*css); *css << "if (gl_SubgroupInvocationID == loopIdx" << loopNesting - 1 << ") {\n"; in genCode()
950printIndent(*css); *css << "if (gl_LocalInvocationIndex >= inputA.a[0x" << std::hex << ops[i].valu… in genCode()
957 printIndent(*css); *css << "} else {\n"; in genCode()
962 printIndent(*css); *css << "}\n"; in genCode()
965 printIndent(*css); printBallot(css); *css << ";\n"; in genCode()
968 printIndent(*css); *css << "outputC.loc[gl_LocalInvocationIndex]++;\n"; in genCode()
969printIndent(*css); *css << "outputB.b[(outLoc++)*invocationStride + gl_LocalInvocationIndex].x = 0… in genCode()
972 printIndent(*css); *css << "for (int loopIdx" << loopNesting << " = 0;\n"; in genCode()
973printIndent(*css); *css << " loopIdx" << loopNesting << " < inputA.a[" << ops[i].value << … in genCode()
974 printIndent(*css); *css << " loopIdx" << loopNesting << "++) {\n"; in genCode()
981 printIndent(*css); *css << "}\n"; in genCode()
984 printIndent(*css); *css << "{\n"; in genCode()
986 printIndent(*css); *css << "int loopIdx" << loopNesting << " = 0;\n"; in genCode()
987 printIndent(*css); *css << "do {\n"; in genCode()
989 printIndent(*css); *css << "loopIdx" << loopNesting << "++;\n"; in genCode()
993 printIndent(*css); *css << "{\n"; in genCode()
995 printIndent(*css); *css << "int loopIdx" << loopNesting << " = 0;\n"; in genCode()
996 printIndent(*css); *css << "do {\n"; in genCode()
1003printIndent(*css); *css << "} while (loopIdx" << loopNesting << " < inputA.a[" << ops[(deUint32)op… in genCode()
1005 printIndent(*css); *css << "}\n"; in genCode()
1009 printIndent(*css); *css << "loopIdx" << loopNesting << "++;\n"; in genCode()
1011 printIndent(*css); *css << "} while (true);\n"; in genCode()
1013 printIndent(*css); *css << "}\n"; in genCode()
1016 printIndent(*css); *css << "for (int loopIdx" << loopNesting << " = 0;\n"; in genCode()
1017printIndent(*css); *css << " loopIdx" << loopNesting << " < gl_SubgroupInvocationID + 1;\n… in genCode()
1018 printIndent(*css); *css << " loopIdx" << loopNesting << "++) {\n"; in genCode()
1025 printIndent(*css); *css << "}\n"; in genCode()
1028printIndent(*css); *css << "for (int loopIdx" << loopNesting << " = 0;;loopIdx" << loopNesting << … in genCode()
1037 printIndent(*css); *css << "}\n"; in genCode()
1040 printIndent(*css); *css << "break;\n"; in genCode()
1043 printIndent(*css); *css << "continue;\n"; in genCode()
1046 printIndent(*css); *css << "if (subgroupElect()) {\n"; in genCode()
1050 printIndent(*css); *css << "return;\n"; in genCode()
1053 printIndent(*css); *css << "func" << funcNum << "("; in genCode()
1062 printIndent(*css); *css << "void func" << funcNum << "("; in genCode()
1075 printIndent(*css); *css << "}\n"; in genCode()
1081 printIndent(*css); *css << "while (!subgroupElect()) {}\n"; in genCode()
1085 printIndent(*css); *css << "if (inputA.a[0] == 12345) {\n"; in genCode()
1087 printIndent(*css); *css << "while (true) {\n"; in genCode()
1089 printIndent(*css); printBallot(css); *css << ";\n"; in genCode()
1091 printIndent(*css); *css << "}\n"; in genCode()
1093 printIndent(*css); *css << "}\n"; in genCode()
1097 printIndent(*css); *css << "switch (inputA.a[" << ops[i].value << "]) {\n"; in genCode()
1101 printIndent(*css); *css << "switch (gl_SubgroupInvocationID & 3) {\n"; in genCode()
1105 printIndent(*css); *css << "switch (loopIdx" << ops[i].value << ") {\n"; in genCode()
1110 printIndent(*css); *css << "}\n"; in genCode()
1117 printIndent(*css); *css << "case " << b << ":\n"; in genCode()
1120 printIndent(*css); *css << "{\n"; in genCode()
1126 printIndent(*css); *css << "default: {\n"; in genCode()
1130 printIndent(*css); *css << "case " << ops[i].caseValue << ": {\n"; in genCode()
1135 printIndent(*css); *css << "break;\n"; in genCode()
1137 printIndent(*css); *css << "}\n"; in genCode()