Lines Matching refs:TextureSpec
202 struct TextureSpec struct
212 TextureSpec (void) in TextureSpec() function
222 TextureSpec (TextureType type_, in TextureSpec() function
719 static void checkMutableComparisonSamplersSupport(Context& context, const TextureSpec& textureSpec) in checkMutableComparisonSamplersSupport()
740 const TextureSpec& textureSpec,
750 const TextureSpec& m_textureSpec;
759 const TextureSpec& textureSpec, in ShaderTextureFunctionInstance()
1195 const TextureSpec& texture,
1205 const TextureSpec m_textureSpec;
1215 const TextureSpec& texture, in ShaderTextureFunctionCase()
1483 const TextureSpec& textureSpec);
1493 const TextureSpec& m_textureSpec;
1498 const TextureSpec& textureSpec) in TextureQueryInstance()
1752 const TextureSpec& textureSpec);
1779 const TextureSpec& textureSpec) in TextureSizeInstance()
2063 const TextureSpec& textureSpec);
2078 const TextureSpec& textureSpec) in TextureSizeMSInstance()
2259 const TextureSpec& textureSpec);
2273 const TextureSpec& textureSpec) in TextureSamplesInstance()
2414 const TextureSpec& textureSpec);
2436 const TextureSpec& textureSpec) in TextureQueryLevelsInstance()
2617 const TextureSpec& textureSpec,
2640 const TextureSpec& textureSpec, in TextureQueryLodInstance()
2900 const TextureSpec& texture,
2913 const TextureSpec m_textureSpec;
2922 const TextureSpec& texture, in TextureQueryCase()
3102 TextureSpec texSpec;
3124 const TextureSpec& textureSpec,
3135 const TextureSpec& textureSpec, in SparseShaderTextureFunctionInstance()
3160 const TextureSpec& texture,
3176 const TextureSpec& texture, in SparseShaderTextureFunctionCase()
3484 …static const TextureSpec tex2DFixed (TEXTURETYPE_2D, GL_RGBA8, 256, 256, 1, 1, samplerLinea… in init()
3485 …static const TextureSpec tex2DFloat (TEXTURETYPE_2D, GL_RGBA16F, 256, 256, 1, 1, samplerLin… in init()
3486 …static const TextureSpec tex2DInt (TEXTURETYPE_2D, GL_RGBA8I, 256, 256, 1, 1, samplerNeares… in init()
3487 …static const TextureSpec tex2DUint (TEXTURETYPE_2D, GL_RGBA8UI, 256, 256, 1, 1, samplerNear… in init()
3488 …static const TextureSpec tex2DMipmapFixed (TEXTURETYPE_2D, GL_RGBA8, 256, 256, 1, 9, samplerL… in init()
3489 …static const TextureSpec tex2DMipmapFloat (TEXTURETYPE_2D, GL_RGBA16F, 256, 256, 1, 9, sample… in init()
3490 …static const TextureSpec tex2DMipmapInt (TEXTURETYPE_2D, GL_RGBA8I, 256, 256, 1, 9, samplerN… in init()
3491 …static const TextureSpec tex2DMipmapUint (TEXTURETYPE_2D, GL_RGBA8UI, 256, 256, 1, 9, sampler… in init()
3493 …static const TextureSpec tex2DShadow (TEXTURETYPE_2D, GL_DEPTH_COMPONENT16, 256, 256, 1, 1, sam… in init()
3494 …static const TextureSpec tex2DMipmapShadow (TEXTURETYPE_2D, GL_DEPTH_COMPONENT16, 256, 256, 1, 9… in init()
3496 …static const TextureSpec tex2DTexelFetchFixed (TEXTURETYPE_2D, GL_RGBA8, 256, 256, 1, 9, sampl… in init()
3497 …static const TextureSpec tex2DTexelFetchFloat (TEXTURETYPE_2D, GL_RGBA16F, 256, 256, 1, 9, sam… in init()
3498 …static const TextureSpec tex2DTexelFetchInt (TEXTURETYPE_2D, GL_RGBA8I, 256, 256, 1, 9, sampl… in init()
3499 …static const TextureSpec tex2DTexelFetchUint (TEXTURETYPE_2D, GL_RGBA8UI, 256, 256, 1, 9, samp… in init()
3501 …static const TextureSpec texCubeFixed (TEXTURETYPE_CUBE_MAP, GL_RGBA8, 256, 256, 1, 1, samplerLi… in init()
3502 …static const TextureSpec texCubeFloat (TEXTURETYPE_CUBE_MAP, GL_RGBA16F, 256, 256, 1, 1, sampler… in init()
3503 …static const TextureSpec texCubeInt (TEXTURETYPE_CUBE_MAP, GL_RGBA8I, 256, 256, 1, 1, samplerNe… in init()
3504 …static const TextureSpec texCubeUint (TEXTURETYPE_CUBE_MAP, GL_RGBA8UI, 256, 256, 1, 1, samplerN… in init()
3505 …static const TextureSpec texCubeMipmapFixed (TEXTURETYPE_CUBE_MAP, GL_RGBA8, 256, 256, 1, 9, samp… in init()
3506 …static const TextureSpec texCubeMipmapFloat (TEXTURETYPE_CUBE_MAP, GL_RGBA16F, 128, 128, 1, 8, sa… in init()
3507 …static const TextureSpec texCubeMipmapInt (TEXTURETYPE_CUBE_MAP, GL_RGBA8I, 256, 256, 1, 9, sampl… in init()
3508 …static const TextureSpec texCubeMipmapUint (TEXTURETYPE_CUBE_MAP, GL_RGBA8UI, 256, 256, 1, 9, sam… in init()
3510 …static const TextureSpec texCubeShadow (TEXTURETYPE_CUBE_MAP, GL_DEPTH_COMPONENT16, 256, 256, 1,… in init()
3511 …static const TextureSpec texCubeMipmapShadow (TEXTURETYPE_CUBE_MAP, GL_DEPTH_COMPONENT16, 256, 256… in init()
3513 …static const TextureSpec tex2DArrayFixed (TEXTURETYPE_2D_ARRAY, GL_RGBA8, 128, 128, 4, 1, sampler… in init()
3514 …static const TextureSpec tex2DArrayFloat (TEXTURETYPE_2D_ARRAY, GL_RGBA16F, 128, 128, 4, 1, sampl… in init()
3515 …static const TextureSpec tex2DArrayInt (TEXTURETYPE_2D_ARRAY, GL_RGBA8I, 128, 128, 4, 1, sampler… in init()
3516 …static const TextureSpec tex2DArrayUint (TEXTURETYPE_2D_ARRAY, GL_RGBA8UI, 128, 128, 4, 1, sampl… in init()
3517 …static const TextureSpec tex2DArrayMipmapFixed (TEXTURETYPE_2D_ARRAY, GL_RGBA8, 128, 128, 4, 8, sa… in init()
3518 …static const TextureSpec tex2DArrayMipmapFloat (TEXTURETYPE_2D_ARRAY, GL_RGBA16F, 128, 128, 4, 8, … in init()
3519 …static const TextureSpec tex2DArrayMipmapInt (TEXTURETYPE_2D_ARRAY, GL_RGBA8I, 128, 128, 4, 8, sam… in init()
3520 …static const TextureSpec tex2DArrayMipmapUint (TEXTURETYPE_2D_ARRAY, GL_RGBA8UI, 128, 128, 4, 8, s… in init()
3522 …static const TextureSpec tex2DArrayShadow (TEXTURETYPE_2D_ARRAY, GL_DEPTH_COMPONENT16, 128, 128, … in init()
3523 …static const TextureSpec tex2DArrayMipmapShadow (TEXTURETYPE_2D_ARRAY, GL_DEPTH_COMPONENT16, 128, … in init()
3525 …static const TextureSpec tex2DArrayTexelFetchFixed (TEXTURETYPE_2D_ARRAY, GL_RGBA8, 128, 128, 4, 8… in init()
3526 …static const TextureSpec tex2DArrayTexelFetchFloat (TEXTURETYPE_2D_ARRAY, GL_RGBA16F, 128, 128, 4,… in init()
3527 …static const TextureSpec tex2DArrayTexelFetchInt (TEXTURETYPE_2D_ARRAY, GL_RGBA8I, 128, 128, 4, 8,… in init()
3528 …static const TextureSpec tex2DArrayTexelFetchUint (TEXTURETYPE_2D_ARRAY, GL_RGBA8UI, 128, 128, 4, … in init()
3530 …static const TextureSpec tex3DFixed (TEXTURETYPE_3D, GL_RGBA8, 64, 32, 32, 1, samplerLinearN… in init()
3531 …static const TextureSpec tex3DFloat (TEXTURETYPE_3D, GL_RGBA16F, 64, 32, 32, 1, samplerLinea… in init()
3532 …static const TextureSpec tex3DInt (TEXTURETYPE_3D, GL_RGBA8I, 64, 32, 32, 1, samplerNearestN… in init()
3533 …static const TextureSpec tex3DUint (TEXTURETYPE_3D, GL_RGBA8UI, 64, 32, 32, 1, samplerNeares… in init()
3534 …static const TextureSpec tex3DMipmapFixed (TEXTURETYPE_3D, GL_RGBA8, 64, 32, 32, 7, samplerLin… in init()
3535 …static const TextureSpec tex3DMipmapFloat (TEXTURETYPE_3D, GL_RGBA16F, 64, 32, 32, 7, samplerL… in init()
3536 …static const TextureSpec tex3DMipmapInt (TEXTURETYPE_3D, GL_RGBA8I, 64, 32, 32, 7, samplerNea… in init()
3537 …static const TextureSpec tex3DMipmapUint (TEXTURETYPE_3D, GL_RGBA8UI, 64, 32, 32, 7, samplerNe… in init()
3539 …static const TextureSpec tex3DTexelFetchFixed (TEXTURETYPE_3D, GL_RGBA8, 64, 32, 32, 7, sampler… in init()
3540 …static const TextureSpec tex3DTexelFetchFloat (TEXTURETYPE_3D, GL_RGBA16F, 64, 32, 32, 7, sampl… in init()
3541 …static const TextureSpec tex3DTexelFetchInt (TEXTURETYPE_3D, GL_RGBA8I, 64, 32, 32, 7, sampler… in init()
3542 …static const TextureSpec tex3DTexelFetchUint (TEXTURETYPE_3D, GL_RGBA8UI, 64, 32, 32, 7, sample… in init()
3544 …static const TextureSpec tex1DFixed (TEXTURETYPE_1D, GL_RGBA8, 256, 1, 1, 1, samplerLinearN… in init()
3545 …static const TextureSpec tex1DFloat (TEXTURETYPE_1D, GL_RGBA16F, 256, 1, 1, 1, samplerLinea… in init()
3546 …static const TextureSpec tex1DInt (TEXTURETYPE_1D, GL_RGBA8I, 256, 1, 1, 1, samplerNearestN… in init()
3547 …static const TextureSpec tex1DUint (TEXTURETYPE_1D, GL_RGBA8UI, 256, 1, 1, 1, samplerNeares… in init()
3548 …static const TextureSpec tex1DMipmapFixed (TEXTURETYPE_1D, GL_RGBA8, 256, 1, 1, 9, samplerLin… in init()
3549 …static const TextureSpec tex1DMipmapFloat (TEXTURETYPE_1D, GL_RGBA16F, 256, 1, 1, 9, samplerL… in init()
3550 …static const TextureSpec tex1DMipmapInt (TEXTURETYPE_1D, GL_RGBA8I, 256, 1, 1, 9, samplerNea… in init()
3551 …static const TextureSpec tex1DMipmapUint (TEXTURETYPE_1D, GL_RGBA8UI, 256, 1, 1, 9, samplerNe… in init()
3553 …static const TextureSpec tex1DShadow (TEXTURETYPE_1D, GL_DEPTH_COMPONENT16, 256, 1, 1, 1, sampl… in init()
3554 …static const TextureSpec tex1DMipmapShadow (TEXTURETYPE_1D, GL_DEPTH_COMPONENT16, 256, 1, 1, 9, … in init()
3556 …static const TextureSpec tex1DTexelFetchFixed (TEXTURETYPE_1D, GL_RGBA8, 256, 1, 1, 9, sampler… in init()
3557 …static const TextureSpec tex1DTexelFetchFloat (TEXTURETYPE_1D, GL_RGBA16F, 256, 1, 1, 9, sampl… in init()
3558 …static const TextureSpec tex1DTexelFetchInt (TEXTURETYPE_1D, GL_RGBA8I, 256, 1, 1, 9, sampler… in init()
3559 …static const TextureSpec tex1DTexelFetchUint (TEXTURETYPE_1D, GL_RGBA8UI, 256, 1, 1, 9, sample… in init()
3561 …static const TextureSpec tex1DArrayFixed (TEXTURETYPE_1D_ARRAY, GL_RGBA8, 256, 1, 4, 1, samplerLi… in init()
3562 …static const TextureSpec tex1DArrayFloat (TEXTURETYPE_1D_ARRAY, GL_RGBA16F, 256, 1, 4, 1, sampler… in init()
3563 …static const TextureSpec tex1DArrayInt (TEXTURETYPE_1D_ARRAY, GL_RGBA8I, 256, 1, 4, 1, samplerNe… in init()
3564 …static const TextureSpec tex1DArrayUint (TEXTURETYPE_1D_ARRAY, GL_RGBA8UI, 256, 1, 4, 1, sampler… in init()
3565 …static const TextureSpec tex1DArrayMipmapFixed (TEXTURETYPE_1D_ARRAY, GL_RGBA8, 256, 1, 4, 9, samp… in init()
3566 …static const TextureSpec tex1DArrayMipmapFloat (TEXTURETYPE_1D_ARRAY, GL_RGBA16F, 256, 1, 4, 9, sa… in init()
3567 …static const TextureSpec tex1DArrayMipmapInt (TEXTURETYPE_1D_ARRAY, GL_RGBA8I, 256, 1, 4, 9, sampl… in init()
3568 …static const TextureSpec tex1DArrayMipmapUint (TEXTURETYPE_1D_ARRAY, GL_RGBA8UI, 256, 1, 4, 9, sam… in init()
3570 …static const TextureSpec tex1DArrayShadow (TEXTURETYPE_1D_ARRAY, GL_DEPTH_COMPONENT16, 256, 1, 4,… in init()
3571 …static const TextureSpec tex1DArrayMipmapShadow (TEXTURETYPE_1D_ARRAY, GL_DEPTH_COMPONENT16, 256, … in init()
3573 …static const TextureSpec tex1DArrayTexelFetchFixed (TEXTURETYPE_1D_ARRAY, GL_RGBA8, 256, 1, 4, 9, … in init()
3574 …static const TextureSpec tex1DArrayTexelFetchFloat (TEXTURETYPE_1D_ARRAY, GL_RGBA16F, 256, 1, 4, 9… in init()
3575 …static const TextureSpec tex1DArrayTexelFetchInt (TEXTURETYPE_1D_ARRAY, GL_RGBA8I, 256, 1, 4, 9, s… in init()
3576 …static const TextureSpec tex1DArrayTexelFetchUint (TEXTURETYPE_1D_ARRAY, GL_RGBA8UI, 256, 1, 4, 9,… in init()
3578 …static const TextureSpec texCubeArrayFixed (TEXTURETYPE_CUBE_ARRAY, GL_RGBA8, 64, 64, 12, 1, s… in init()
3579 …static const TextureSpec texCubeArrayFloat (TEXTURETYPE_CUBE_ARRAY, GL_RGBA16F, 64, 64, 12, 1,… in init()
3580 …static const TextureSpec texCubeArrayInt (TEXTURETYPE_CUBE_ARRAY, GL_RGBA8I, 64, 64, 12, 1, sa… in init()
3581 …static const TextureSpec texCubeArrayUint (TEXTURETYPE_CUBE_ARRAY, GL_RGBA8UI, 64, 64, 12, 1, … in init()
3582 …static const TextureSpec texCubeArrayMipmapFixed (TEXTURETYPE_CUBE_ARRAY, GL_RGBA8, 64, 64, 12, … in init()
3583 …static const TextureSpec texCubeArrayMipmapFloat (TEXTURETYPE_CUBE_ARRAY, GL_RGBA16F, 64, 64, 12… in init()
3584 …static const TextureSpec texCubeArrayMipmapInt (TEXTURETYPE_CUBE_ARRAY, GL_RGBA8I, 64, 64, 12, … in init()
3585 …static const TextureSpec texCubeArrayMipmapUint (TEXTURETYPE_CUBE_ARRAY, GL_RGBA8UI, 64, 64, 12… in init()
3587 …static const TextureSpec texCubeArrayShadow (TEXTURETYPE_CUBE_ARRAY, GL_DEPTH_COMPONENT16, 64, … in init()
3588 …static const TextureSpec texCubeArrayMipmapShadow (TEXTURETYPE_CUBE_ARRAY, GL_DEPTH_COMPONENT16, 6… in init()
4524 TextureSpec textureSpec; in init()