Lines Matching refs:getTexture
331 …p2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[texNdx]->getTexture().getWidth()); in Texture2DShadowTestInstance()
332 …(lodY) * float(m_renderer.getRenderHeight()) / float(m_textures[texNdx]->getTexture().getHeight()); in Texture2DShadowTestInstance()
390 …ty = verifyTexCompareResult(m_context.getTestContext(), rendered.getAccess(), texture.getTexture(), in iterate()
401 …Ok = verifyTexCompareResult(m_context.getTestContext(), rendered.getAccess(), texture.getTexture(), in iterate()
615 …lity = verifyTexCompareResult(m_context.getTestContext(), result.getAccess(), texture.getTexture(), in iterate()
626 …isOk = verifyTexCompareResult(m_context.getTestContext(), result.getAccess(), texture.getTexture(), in iterate()
721 tcu::fillWithComponentGradients(m_textures[0]->getTexture().getLevel(levelNdx), gMin, gMax); in Texture2DArrayShadowTestInstance()
732 …tcu::fillWithGrid(m_textures[1]->getTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cSc… in Texture2DArrayShadowTestInstance()
777 …tExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[tex]->getTexture().getWidth()); in Texture2DArrayShadowTestInstance()
778 …xp2(lodY) * float(m_renderer.getRenderHeight()) / float(m_textures[tex]->getTexture().getHeight()); in Texture2DArrayShadowTestInstance()
834 …ty = verifyTexCompareResult(m_context.getTestContext(), rendered.getAccess(), texture.getTexture(), in iterate()
845 …Ok = verifyTexCompareResult(m_context.getTestContext(), rendered.getAccess(), texture.getTexture(), in iterate()
987 …p2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[texNdx]->getTexture().getWidth()); in Texture1DShadowTestInstance()
1045 …ty = verifyTexCompareResult(m_context.getTestContext(), rendered.getAccess(), texture.getTexture(), in iterate()
1056 …Ok = verifyTexCompareResult(m_context.getTestContext(), rendered.getAccess(), texture.getTexture(), in iterate()
1150 tcu::fillWithComponentGradients(m_textures[0]->getTexture().getLevel(levelNdx), gMin, gMax); in Texture1DArrayShadowTestInstance()
1161 …tcu::fillWithGrid(m_textures[1]->getTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cSc… in Texture1DArrayShadowTestInstance()
1204 …tExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[tex]->getTexture().getWidth()); in Texture1DArrayShadowTestInstance()
1260 …ty = verifyTexCompareResult(m_context.getTestContext(), rendered.getAccess(), texture.getTexture(), in iterate()
1271 …Ok = verifyTexCompareResult(m_context.getTestContext(), rendered.getAccess(), texture.getTexture(), in iterate()
1481 …lity = verifyTexCompareResult(m_context.getTestContext(), result.getAccess(), texture.getTexture(), in iterate()
1492 …isOk = verifyTexCompareResult(m_context.getTestContext(), result.getAccess(), texture.getTexture(), in iterate()