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Lines Matching refs:CHANNEL_0

821 …static const TextureSwizzle R		= {{ TextureSwizzle::CHANNEL_0,		TextureSwizzle::CHANNEL_ZERO,	Text…  in getChannelReadSwizzle()
822 …NEL_ZERO, TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_0 }}; in getChannelReadSwizzle()
823 …izzle I = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_0, … in getChannelReadSwizzle()
824 …onst TextureSwizzle L = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_0, TextureSwizzle… in getChannelReadSwizzle()
825 …nst TextureSwizzle LA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_0, TextureSwizzle… in getChannelReadSwizzle()
826 …static const TextureSwizzle RG = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, Textu… in getChannelReadSwizzle()
827 …static const TextureSwizzle RA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_ZERO, Tex… in getChannelReadSwizzle()
828 …static const TextureSwizzle RGB = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, Text… in getChannelReadSwizzle()
829 …static const TextureSwizzle RGBA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, Text… in getChannelReadSwizzle()
830 …TextureSwizzle::CHANNEL_2, TextureSwizzle::CHANNEL_1, TextureSwizzle::CHANNEL_0, TextureSwizzle… in getChannelReadSwizzle()
831 …TextureSwizzle::CHANNEL_2, TextureSwizzle::CHANNEL_1, TextureSwizzle::CHANNEL_0, TextureSwizzle… in getChannelReadSwizzle()
832 …::CHANNEL_1, TextureSwizzle::CHANNEL_2, TextureSwizzle::CHANNEL_3, TextureSwizzle::CHANNEL_0 }}; in getChannelReadSwizzle()
833 …::CHANNEL_3, TextureSwizzle::CHANNEL_2, TextureSwizzle::CHANNEL_1, TextureSwizzle::CHANNEL_0 }}; in getChannelReadSwizzle()
834 …static const TextureSwizzle D = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_ZERO, Text… in getChannelReadSwizzle()
835 …static const TextureSwizzle S = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_ZERO, Text… in getChannelReadSwizzle()
877 …static const TextureSwizzle R = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_LAST, Text… in getChannelWriteSwizzle()
879 …static const TextureSwizzle I = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_LAST, Text… in getChannelWriteSwizzle()
880 …static const TextureSwizzle L = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_LAST, Text… in getChannelWriteSwizzle()
881 …static const TextureSwizzle LA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3, Textu… in getChannelWriteSwizzle()
882 …static const TextureSwizzle RG = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, Textu… in getChannelWriteSwizzle()
883 …static const TextureSwizzle RA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3, Textu… in getChannelWriteSwizzle()
884 …static const TextureSwizzle RGB = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, Text… in getChannelWriteSwizzle()
885 …static const TextureSwizzle RGBA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, Text… in getChannelWriteSwizzle()
886 …TextureSwizzle::CHANNEL_2, TextureSwizzle::CHANNEL_1, TextureSwizzle::CHANNEL_0, TextureSwizzle… in getChannelWriteSwizzle()
887 …TextureSwizzle::CHANNEL_2, TextureSwizzle::CHANNEL_1, TextureSwizzle::CHANNEL_0, TextureSwizzle… in getChannelWriteSwizzle()
888 …static const TextureSwizzle ARGB = {{ TextureSwizzle::CHANNEL_3, TextureSwizzle::CHANNEL_0, Text… in getChannelWriteSwizzle()
889 …:CHANNEL_3, TextureSwizzle::CHANNEL_2, TextureSwizzle::CHANNEL_1, TextureSwizzle::CHANNEL_0 }}; in getChannelWriteSwizzle()
890 …static const TextureSwizzle D = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_LAST, Text… in getChannelWriteSwizzle()
891 …static const TextureSwizzle S = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_LAST, Text… in getChannelWriteSwizzle()
1147 case TextureSwizzle::CHANNEL_0: in getPixel()
1183 case TextureSwizzle::CHANNEL_0: in getPixelIntGeneric()
1538 DE_ASSERT(deInRange32(map[c], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3)); in setPixel()
1650 DE_ASSERT(deInRange32(map[c], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3)); in setPixel()