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Lines Matching refs:TextureSwizzle

461 	const TextureSwizzle::Channel*	map			= getChannelReadSwizzle(format.order).components;  in getTextureFormatInfo()
462 …const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::C… in getTextureFormatInfo()
463 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatInfo()
464 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatInfo()
465 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE); in getTextureFormatInfo()
606 const TextureSwizzle::Channel* map = getChannelReadSwizzle(format.order).components; in getTextureFormatBitDepth()
607 …const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::C… in getTextureFormatBitDepth()
608 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatBitDepth()
609 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatBitDepth()
610 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE); in getTextureFormatBitDepth()
683 const TextureSwizzle::Channel* map = getChannelReadSwizzle(format.order).components; in getTextureFormatMantissaBitDepth()
684 …const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::C… in getTextureFormatMantissaBitDepth()
685 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatMantissaBitDepth()
686 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatMantissaBitDepth()
687 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE); in getTextureFormatMantissaBitDepth()
698 const TextureSwizzle::Channel* const map = getChannelReadSwizzle(format.order).components; in getTextureFormatChannelMask()
699 return BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatChannelMask()
700 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatChannelMask()
701 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatChannelMask()
702 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE); in getTextureFormatChannelMask()
1617 static const TextureSwizzle& getBorderColorReadSwizzle (TextureFormat::ChannelOrder order) in getBorderColorReadSwizzle()
1622 …tatic const TextureSwizzle INV = {{ TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_ZERO, T… in getBorderColorReadSwizzle()
1623 …static const TextureSwizzle R = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_ZERO, Text… in getBorderColorReadSwizzle()
1624 …static const TextureSwizzle A = {{ TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_ZERO, Te… in getBorderColorReadSwizzle()
1625 …static const TextureSwizzle I = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_0, Textur… in getBorderColorReadSwizzle()
1626 …static const TextureSwizzle L = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_0, Textur… in getBorderColorReadSwizzle()
1627 …static const TextureSwizzle LA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_0, Textu… in getBorderColorReadSwizzle()
1628 …static const TextureSwizzle RG = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, Textu… in getBorderColorReadSwizzle()
1629 …static const TextureSwizzle RA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_ZERO, Tex… in getBorderColorReadSwizzle()
1630 …static const TextureSwizzle RGB = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, Text… in getBorderColorReadSwizzle()
1631 …static const TextureSwizzle RGBA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, Text… in getBorderColorReadSwizzle()
1632 …static const TextureSwizzle D = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_ZERO, Text… in getBorderColorReadSwizzle()
1633 …static const TextureSwizzle S = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_ZERO, Text… in getBorderColorReadSwizzle()
1635 const TextureSwizzle* swizzle; in getBorderColorReadSwizzle()
1676 const TextureSwizzle& readSwizzle = getChannelReadSwizzle(order); in getBorderColorReadSwizzle()
1677 const TextureSwizzle& writeSwizzle = getChannelWriteSwizzle(order); in getBorderColorReadSwizzle()
1681 TextureSwizzle::Channel writeRead = readSwizzle.components[ndx]; in getBorderColorReadSwizzle()
1682 if (deInRange32(writeRead, TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE) in getBorderColorReadSwizzle()
1720 const TextureSwizzle::Channel* channelMap = getBorderColorReadSwizzle(format.order).components; in getTextureBorderColorFloat()
1733 const TextureSwizzle::Channel map = channelMap[c]; in getTextureBorderColorFloat()
1734 if (map == TextureSwizzle::CHANNEL_ZERO) in getTextureBorderColorFloat()
1736 else if (map == TextureSwizzle::CHANNEL_ONE) in getTextureBorderColorFloat()
1756 const TextureSwizzle::Channel* channelMap = getBorderColorReadSwizzle(format.order).components; in getTextureBorderColorInt()
1767 const TextureSwizzle::Channel map = channelMap[c]; in getTextureBorderColorInt()
1768 if (map == TextureSwizzle::CHANNEL_ZERO) in getTextureBorderColorInt()
1770 else if (map == TextureSwizzle::CHANNEL_ONE) in getTextureBorderColorInt()
1785 const TextureSwizzle::Channel* channelMap = getBorderColorReadSwizzle(format.order).components; in getTextureBorderColorUint()
1795 const TextureSwizzle::Channel map = channelMap[c]; in getTextureBorderColorUint()
1796 if (map == TextureSwizzle::CHANNEL_ZERO) in getTextureBorderColorUint()
1798 else if (map == TextureSwizzle::CHANNEL_ONE) in getTextureBorderColorUint()