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Lines Matching refs:BitDesc

1805 	static const tcu::Format::BitDesc s_desc[] =
1807 tcu::Format::BitDesc(GL_DEPTH_BUFFER_BIT, "GL_DEPTH_BUFFER_BIT"),
1808 tcu::Format::BitDesc(GL_STENCIL_BUFFER_BIT, "GL_STENCIL_BUFFER_BIT"),
1809 tcu::Format::BitDesc(GL_COLOR_BUFFER_BIT, "GL_COLOR_BUFFER_BIT"),
1816 static const tcu::Format::BitDesc s_desc[] =
1818 tcu::Format::BitDesc(GL_MAP_READ_BIT, "GL_MAP_READ_BIT"),
1819 tcu::Format::BitDesc(GL_MAP_WRITE_BIT, "GL_MAP_WRITE_BIT"),
1820 tcu::Format::BitDesc(GL_MAP_INVALIDATE_RANGE_BIT, "GL_MAP_INVALIDATE_RANGE_BIT"),
1821 tcu::Format::BitDesc(GL_MAP_INVALIDATE_BUFFER_BIT, "GL_MAP_INVALIDATE_BUFFER_BIT"),
1822 tcu::Format::BitDesc(GL_MAP_FLUSH_EXPLICIT_BIT, "GL_MAP_FLUSH_EXPLICIT_BIT"),
1823 tcu::Format::BitDesc(GL_MAP_UNSYNCHRONIZED_BIT, "GL_MAP_UNSYNCHRONIZED_BIT"),
1830 static const tcu::Format::BitDesc s_desc[] =
1832 tcu::Format::BitDesc(GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT, "GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"),
1833 tcu::Format::BitDesc(GL_ELEMENT_ARRAY_BARRIER_BIT, "GL_ELEMENT_ARRAY_BARRIER_BIT"),
1834 tcu::Format::BitDesc(GL_UNIFORM_BARRIER_BIT, "GL_UNIFORM_BARRIER_BIT"),
1835 tcu::Format::BitDesc(GL_TEXTURE_FETCH_BARRIER_BIT, "GL_TEXTURE_FETCH_BARRIER_BIT"),
1836 tcu::Format::BitDesc(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT, "GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"),
1837 tcu::Format::BitDesc(GL_COMMAND_BARRIER_BIT, "GL_COMMAND_BARRIER_BIT"),
1838 tcu::Format::BitDesc(GL_PIXEL_BUFFER_BARRIER_BIT, "GL_PIXEL_BUFFER_BARRIER_BIT"),
1839 tcu::Format::BitDesc(GL_TEXTURE_UPDATE_BARRIER_BIT, "GL_TEXTURE_UPDATE_BARRIER_BIT"),
1840 tcu::Format::BitDesc(GL_BUFFER_UPDATE_BARRIER_BIT, "GL_BUFFER_UPDATE_BARRIER_BIT"),
1841 tcu::Format::BitDesc(GL_FRAMEBUFFER_BARRIER_BIT, "GL_FRAMEBUFFER_BARRIER_BIT"),
1842 tcu::Format::BitDesc(GL_TRANSFORM_FEEDBACK_BARRIER_BIT, "GL_TRANSFORM_FEEDBACK_BARRIER_BIT"),
1843 tcu::Format::BitDesc(GL_ATOMIC_COUNTER_BARRIER_BIT, "GL_ATOMIC_COUNTER_BARRIER_BIT"),
1850 static const tcu::Format::BitDesc s_desc[] =
1852 tcu::Format::BitDesc(GL_VERTEX_SHADER_BIT, "GL_VERTEX_SHADER_BIT"),
1853 tcu::Format::BitDesc(GL_FRAGMENT_SHADER_BIT, "GL_FRAGMENT_SHADER_BIT"),
1854 tcu::Format::BitDesc(GL_COMPUTE_SHADER_BIT, "GL_COMPUTE_SHADER_BIT"),
1855 tcu::Format::BitDesc(GL_GEOMETRY_SHADER_BIT, "GL_GEOMETRY_SHADER_BIT"),
1856 tcu::Format::BitDesc(GL_TESS_CONTROL_SHADER_BIT, "GL_TESS_CONTROL_SHADER_BIT"),
1857 tcu::Format::BitDesc(GL_TESS_EVALUATION_SHADER_BIT, "GL_TESS_EVALUATION_SHADER_BIT"),