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Lines Matching refs:m_view

4768 	, m_view	(0, DE_NULL)  in Texture1D()
4820 return m_view.sample(getSampler(), s, 0.0f, lod); in sample()
4825 const float texWidth = (float)m_view.getWidth(); in sample4()
4857 m_view = tcu::Texture2DView(numLevels, m_levels.getEffectiveLevels() + baseLevel); in updateView()
4860 m_view = tcu::Texture2DView(0, DE_NULL); in updateView()
4865 , m_view (0, DE_NULL, es2) in Texture2D()
4931 m_view = tcu::Texture2DView(numLevels, m_levels.getEffectiveLevels() + baseLevel); in updateView()
4934 m_view = tcu::Texture2DView(0, DE_NULL); in updateView()
4939 return m_view.sample(getSampler(), s, t, lod); in sample()
4944 const float texWidth = (float)m_view.getWidth(); in sample4()
4945 const float texHeight = (float)m_view.getHeight(); in sample4()
5049 m_view = tcu::TextureCubeView(numLevels, faces); in updateView()
5052 m_view = tcu::TextureCubeView(0, faces); in updateView()
5057 return m_view.sample(getSampler(), s, t, p, lod); in sample()
5062 const float cubeSide = (float)m_view.getSize(); in sample4()
5097 , m_view (0, DE_NULL) in Texture2DArray()
5164 m_view = tcu::Texture2DArrayView(numLevels, m_levels.getEffectiveLevels() + baseLevel); in updateView()
5167 m_view = tcu::Texture2DArrayView(0, DE_NULL); in updateView()
5172 return m_view.sample(getSampler(), s, t, r, lod); in sample()
5177 const float texWidth = (float)m_view.getWidth(); in sample4()
5178 const float texHeight = (float)m_view.getHeight(); in sample4()
5202 , m_view (0, DE_NULL) in TextureCubeArray()
5270 m_view = tcu::TextureCubeArrayView(numLevels, m_levels.getEffectiveLevels() + baseLevel); in updateView()
5273 m_view = tcu::TextureCubeArrayView(0, DE_NULL); in updateView()
5278 return m_view.sample(getSampler(), s, t, r, q, lod); in sample()
5283 const float cubeSide = (float)m_view.getSize(); in sample4()
5323 , m_view (0, DE_NULL) in Texture3D()
5381 return m_view.sample(getSampler(), s, t, r, lod); in sample()
5386 const float texWidth = (float)m_view.getWidth(); in sample4()
5387 const float texHeight = (float)m_view.getHeight(); in sample4()
5388 const float texDepth = (float)m_view.getDepth(); in sample4()
5424 m_view = tcu::Texture3DView(numLevels, m_levels.getEffectiveLevels() + baseLevel); in updateView()
5427 m_view = tcu::Texture3DView(0, DE_NULL); in updateView()