Lines Matching refs:deUint32
59 deUint32 getName (void) const { return m_name; } in getName()
66 NamedObject (deUint32 name) : m_name(name), m_refCount(1) {} in NamedObject()
69 deUint32 m_name;
88 Texture (deUint32 name, Type type, deBool seamless = true);
144 Texture1D (deUint32 name = 0);
170 Texture2D (deUint32 name = 0, bool es2 = false);
196 TextureCube (deUint32 name = 0, deBool seamless = true);
221 Texture2DArray (deUint32 name = 0);
247 Texture3D (deUint32 name = 0);
273 TextureCubeArray (deUint32 name = 0);
310 Renderbuffer (deUint32 name);
365 deUint32 name;
380 Framebuffer (deUint32 name);
394 DataBuffer (deUint32 name) : NamedObject(name) {} in DataBuffer()
415 deUint32 type;
437 VertexArray (deUint32 name, int maxVertexAttribs);
447 ShaderProgramObjectContainer (deUint32 name, ShaderProgram* program);
461 deUint32 allocateName (void);
463 T* find (deUint32 name);
475 deUint32 m_lastName;
476 std::map<deUint32, T*> m_objects;
492 deUint32 ObjectManager<T>::allocateName (void) in allocateName()
501 deUint32 name = object->getName(); in insert()
507 m_objects.insert(std::pair<deUint32, T*>(name, object)); in insert()
511 T* ObjectManager<T>::find (deUint32 name) in find()
513 typename std::map<deUint32, T*>::iterator it = m_objects.find(name); in find()
546 for (typename std::map<deUint32, T*>::const_iterator i = m_objects.begin(); in getAll()
615 virtual void activeTexture (deUint32 texture);
617 virtual void bindTexture (deUint32 target, deUint32 texture);
618 virtual void genTextures (int numTextures, deUint32* textures);
619 virtual void deleteTextures (int numTextures, const deUint32* textures);
621 virtual void bindFramebuffer (deUint32 target, deUint32 framebuffer);
622 virtual void genFramebuffers (int numFramebuffers, deUint32* framebuffers);
623 virtual void deleteFramebuffers (int numFramebuffers, const deUint32* framebuffers);
625 virtual void bindRenderbuffer (deUint32 target, deUint32 renderbuffer);
626 virtual void genRenderbuffers (int numRenderbuffers, deUint32* renderbuffers);
627 virtual void deleteRenderbuffers (int numRenderbuffers, const deUint32* renderbuffers);
629 virtual void pixelStorei (deUint32 pname, int param);
630 …ual void texImage1D (deUint32 target, int level, deUint32 internalFormat, int width, int bord…
631 …id texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int height, in…
632 …exImage3D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int dept…
633 …virtual void texSubImage1D (deUint32 target, int level, int xoffset, int width, deUint32 forma…
634 … void texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int width, int heig…
635 …ubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int hei…
636 …virtual void copyTexImage1D (deUint32 target, int level, deUint32 internalFormat, int x, int y…
637 …virtual void copyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, int y…
638 …virtual void copyTexSubImage1D (deUint32 target, int level, int xoffset, int x, int y, int widt…
639 …virtual void copyTexSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int x, in…
640 …virtual void copyTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffs…
642 …virtual void texStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, in…
643 …virtual void texStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, in…
645 virtual void texParameteri (deUint32 target, deUint32 pname, int value);
647 …virtual void framebufferTexture2D (deUint32 target, deUint32 attachment, deUint32 textarget, deU…
648 …virtual void framebufferTextureLayer (deUint32 target, deUint32 attachment, deUint32 texture, in…
649 …irtual void framebufferRenderbuffer (deUint32 target, deUint32 attachment, deUint32 renderbuffer…
650 virtual deUint32 checkFramebufferStatus (deUint32 target);
652 …virtual void getFramebufferAttachmentParameteriv (deUint32 target, deUint32 attachment, deUint32…
654 …virtual void renderbufferStorage (deUint32 target, deUint32 internalformat, int width, int he…
655 …virtual void renderbufferStorageMultisample (deUint32 target, int samples, deUint32 internalForm…
657 virtual void bindBuffer (deUint32 target, deUint32 buffer);
658 virtual void genBuffers (int numBuffers, deUint32* buffers);
659 virtual void deleteBuffers (int numBuffers, const deUint32* buffers);
661 virtual void bufferData (deUint32 target, deIntptr size, const void* data, deUint32 usage);
662 virtual void bufferSubData (deUint32 target, deIntptr offset, deIntptr size, const void* data);
668 virtual void clear (deUint32 buffers);
669 virtual void clearBufferiv (deUint32 buffer, int drawbuffer, const int* value);
670 virtual void clearBufferfv (deUint32 buffer, int drawbuffer, const float* value);
671 virtual void clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value);
672 virtual void clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil);
675 virtual void enable (deUint32 cap);
676 virtual void disable (deUint32 cap);
678 virtual void stencilFunc (deUint32 func, int ref, deUint32 mask);
679 virtual void stencilOp (deUint32 sfail, deUint32 dpfail, deUint32 dppass);
680 virtual void stencilFuncSeparate (deUint32 face, deUint32 func, int ref, deUint32 mask);
681 …virtual void stencilOpSeparate (deUint32 face, deUint32 sfail, deUint32 dpfail, deUint32 dppass…
683 virtual void depthFunc (deUint32 func);
688 virtual void provokingVertex (deUint32 convention);
689 virtual void primitiveRestartIndex (deUint32 index);
691 virtual void blendEquation (deUint32 mode);
692 virtual void blendEquationSeparate (deUint32 modeRGB, deUint32 modeAlpha);
693 virtual void blendFunc (deUint32 src, deUint32 dst);
694 …virtual void blendFuncSeparate (deUint32 srcRGB, deUint32 dstRGB, deUint32 srcAlpha, deUint32 d…
699 virtual void stencilMask (deUint32 mask);
700 virtual void stencilMaskSeparate (deUint32 face, deUint32 mask);
702 … int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, deUint32 mask, deUint32 filter);
704 …virtual void invalidateSubFramebuffer(deUint32 target, int numAttachments, const deUint32* attac…
705 …virtual void invalidateFramebuffer (deUint32 target, int numAttachments, const deUint32* attachm…
707 virtual void bindVertexArray (deUint32 array);
708 virtual void genVertexArrays (int numArrays, deUint32* vertexArrays);
709 virtual void deleteVertexArrays (int numArrays, const deUint32* vertexArrays);
711 …virtual void vertexAttribPointer (deUint32 index, int size, deUint32 type, deBool normalized, i…
712 …virtual void vertexAttribIPointer (deUint32 index, int size, deUint32 type, int stride, const vo…
713 virtual void enableVertexAttribArray (deUint32 index);
714 virtual void disableVertexAttribArray(deUint32 index);
715 virtual void vertexAttribDivisor (deUint32 index, deUint32 divisor);
717 virtual void vertexAttrib1f (deUint32 index, float);
718 virtual void vertexAttrib2f (deUint32 index, float, float);
719 virtual void vertexAttrib3f (deUint32 index, float, float, float);
720 virtual void vertexAttrib4f (deUint32 index, float, float, float, float);
721 virtual void vertexAttribI4i (deUint32 index, deInt32, deInt32, deInt32, deInt32);
722 virtual void vertexAttribI4ui (deUint32 index, deUint32, deUint32, deUint32, deUint32);
724 virtual deInt32 getAttribLocation (deUint32 program, const char *name);
738 virtual deInt32 getUniformLocation (deUint32 program, const char *name);
742 virtual void drawArrays (deUint32 mode, int first, int count);
743 virtual void drawArraysInstanced (deUint32 mode, int first, int count, int instanceCount);
744 virtual void drawElements (deUint32 mode, int count, deUint32 type, const void *indices);
745 …virtual void drawElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indice…
746 …virtual void drawElementsInstanced (deUint32 mode, int count, deUint32 type, const void *indices…
747 …virtual void drawElementsInstancedBaseVertex (deUint32 mode, int count, deUint32 type, const voi…
748 …virtual void drawRangeElements (deUint32 mode, deUint32 start, deUint32 end, int count, deUint3…
749 …virtual void drawRangeElementsBaseVertex (deUint32 mode, deUint32 start, deUint32 end, int count…
750 virtual void drawArraysIndirect (deUint32 mode, const void *indirect);
751 virtual void drawElementsIndirect (deUint32 mode, deUint32 type, const void *indirect);
753 …virtual void multiDrawArrays (deUint32 mode, const int* first, const int* count, int primCount…
754 …virtual void multiDrawElements (deUint32 mode, const int* count, deUint32 type, const void** in…
755 …virtual void multiDrawElementsBaseVertex (deUint32 mode, const int* count, deUint32 type, const …
757 virtual deUint32 createProgram (ShaderProgram* program);
758 virtual void useProgram (deUint32 program);
759 virtual void deleteProgram (deUint32 program);
761 …virtual void readPixels (int x, int y, int width, int height, deUint32 format, deUint32 type,…
762 virtual deUint32 getError (void);
765 virtual void getIntegerv (deUint32 pname, int* params);
766 virtual const char* getString (deUint32 pname);
788 …deUint32 blitResolveMultisampleFramebuffer (deUint32 mask, const tcu::IVec4& srcRect, const tcu…
801 void setError (deUint32 error);
810 void setBufferBinding (deUint32 target, rc::DataBuffer* buffer);
811 rc::DataBuffer* getBufferBinding (deUint32 target) const;
816 bool predrawErrorChecks (deUint32 mode);
861 deUint32 func;
863 deUint32 opMask;
864 deUint32 opStencilFail;
865 deUint32 opDepthFail;
866 deUint32 opDepthPass;
867 deUint32 writeMask;
931 deUint32 m_depthFunc;
942 deUint32 m_blendModeRGB;
943 deUint32 m_blendModeAlpha;
944 deUint32 m_blendFactorSrcRGB;
945 deUint32 m_blendFactorDstRGB;
946 deUint32 m_blendFactorSrcAlpha;
947 deUint32 m_blendFactorDstAlpha;
962 deUint32 m_primitiveRestartIndex;
964 deUint32 m_lastError;