Lines Matching refs:expectedGLStateMax
271 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat() local
280 if (state < expectedGLStateMin || state > expectedGLStateMax) in verifyFloat()
282 …he nearest integer, valid range [" << expectedGLStateMin << "," << expectedGLStateMax << "]; got "… in verifyFloat()
295 …const GLint expectedGLStateMax = clampToGLint(expandGLFloatToInteger(reference) + FLOAT_EXPANSION_… in verifyFloatExpanded() local
304 if (state < expectedGLStateMin || state > expectedGLStateMax) in verifyFloatExpanded()
306 … expected in range [" << toHex(expectedGLStateMin) << "," << toHex(expectedGLStateMax) << "]; got … in verifyFloatExpanded()
456 …const GLint64 expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(ref… in verifyFloat() local
465 if (state < expectedGLStateMin || state > expectedGLStateMax) in verifyFloat()
467 …he nearest integer, valid range [" << expectedGLStateMin << "," << expectedGLStateMax << "]; got "… in verifyFloat()
480 const GLint64 expectedGLStateMax = expandGLFloatToInteger(reference) + FLOAT_EXPANSION_E_64; in verifyFloatExpanded() local
489 if (state < expectedGLStateMin || state > expectedGLStateMax) in verifyFloatExpanded()
491 … expected in range [" << toHex(expectedGLStateMin) << "," << toHex(expectedGLStateMax) << "]; got … in verifyFloatExpanded()