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Lines Matching refs:fragNdx

247 	for (int fragNdx = 0; fragNdx < 4; ++fragNdx)  in shadeFragments()  local
248 …riteFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], cont… in shadeFragments()
354 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
355 …riteFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], cont… in shadeFragments()
503 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
504 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f)); in shadeFragments()
508 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
509 …FragmentOutput(context, packetNdx, fragNdx, 0, rr::readTriangleVarying<float>(packets[packetNdx], … in shadeFragments()
513 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
514 …ragmentOutput(context, packetNdx, fragNdx, 0, rr::readTriangleVarying<float>(packets[packetNdx],… in shadeFragments()
515 … + rr::readTriangleVarying<float>(packets[packetNdx], context, 1, fragNdx).swizzle(1, 0, 2, 3)); in shadeFragments()
838 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
839 …riteFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], cont… in shadeFragments()
981 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
982 …riteFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], cont… in shadeFragments()
989 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
990 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments()
1275 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
1276 …riteFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], cont… in shadeFragments()
1545 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
1546 …riteFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], cont… in shadeFragments()
1727 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
1728 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f)); in shadeFragments()