/* Copyright JS Foundation and other contributors, http://js.foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "jerryscript-ext/handler.h" /** * Register a JavaScript function in the global object. * * Note: * returned value must be freed with jerry_release_value, when it is no longer needed. * * @return true value - if the operation was successful, * error - otherwise. */ jerry_value_t jerryx_handler_register_global (const jerry_char_t *name_p, /**< name of the function */ jerry_external_handler_t handler_p) /**< function callback */ { jerry_value_t global_obj_val = jerry_get_global_object (); jerry_value_t function_name_val = jerry_create_string (name_p); jerry_value_t function_val = jerry_create_external_function (handler_p); jerry_value_t result_val = jerry_set_property (global_obj_val, function_name_val, function_val); jerry_release_value (function_val); jerry_release_value (function_name_val); jerry_release_value (global_obj_val); return result_val; } /* jerryx_handler_register_global */ /** * Set multiple properties on a target object. * * The properties are an array of (name, property value) pairs and * this list must end with a (NULL, 0) entry. * * Notes: * - Each property value in the input array is released after a successful property registration. * - The property name must be a zero terminated UTF-8 string. * - There should be no '\0' (NULL) character in the name excluding the string terminator. * - The method `jerryx_release_property_entry` must be called if there is any failed registration * to release the values in the entries array. * * @return `jerryx_register_result` struct - if everything is ok with the (undefined, property entry count) values. * In case of error the (error object, registered property count) pair. */ jerryx_register_result jerryx_set_properties (const jerry_value_t target_object, /**< target object */ const jerryx_property_entry entries[]) /**< array of method entries */ { #define JERRYX_SET_PROPERTIES_RESULT(VALUE, IDX) ((jerryx_register_result) { VALUE, IDX }) uint32_t idx = 0; if (entries == NULL) { return JERRYX_SET_PROPERTIES_RESULT (jerry_create_undefined (), 0); } for (; (entries[idx].name != NULL); idx++) { const jerryx_property_entry *entry = &entries[idx]; jerry_value_t prop_name = jerry_create_string_from_utf8 ((const jerry_char_t *) entry->name); jerry_value_t result = jerry_set_property (target_object, prop_name, entry->value); jerry_release_value (prop_name); // By API definition: // The jerry_set_property returns TRUE if there is no problem // and error object if there is any problem. // Thus there is no need to check if the boolean value is false or not. if (!jerry_value_is_boolean (result)) { return JERRYX_SET_PROPERTIES_RESULT (result, idx); } jerry_release_value (entry->value); jerry_release_value (result); } return JERRYX_SET_PROPERTIES_RESULT (jerry_create_undefined (), idx); #undef JERRYX_SET_PROPERTIES_RESULT } /* jerryx_set_properties */ /** * Release all jerry_value_t in a jerryx_property_entry array based on * a previous jerryx_set_properties call. * * In case of a successful registration it is safe to call this method. */ void jerryx_release_property_entry (const jerryx_property_entry entries[], /**< list of property entries */ const jerryx_register_result register_result) /**< previous result of registration */ { if (entries == NULL) { return; } for (uint32_t idx = register_result.registered; entries[idx].name != NULL; idx++) { jerry_release_value (entries[idx].value); } } /* jerryx_release_property_entry */ /** * Set a property to a specified value with a given name. * * Notes: * - The operation performed is the same as what the `jerry_set_property` method. * - The property name must be a zero terminated UTF-8 string. * - There should be no '\0' (NULL) character in the name excluding the string terminator. * - Returned value must be freed with jerry_release_value, when it is no longer needed. * * @return true value - if the operation was successful * thrown error - otherwise */ jerry_value_t jerryx_set_property_str (const jerry_value_t target_object, /**< target object */ const char *name, /**< property name */ const jerry_value_t value) /**< value to set */ { jerry_value_t property_name_val = jerry_create_string_from_utf8 ((const jerry_char_t *) name); jerry_value_t result_val = jerry_set_property (target_object, property_name_val, value); jerry_release_value (property_name_val); return result_val; } /* jerryx_set_property_str */ /** * Get a property value of a specified object. * * Notes: * - The operation performed is the same as what the `jerry_get_property` method. * - The property name must be a zero terminated UTF-8 string. * - There should be no '\0' (NULL) character in the name excluding the string terminator. * - Returned value must be freed with jerry_release_value, when it is no longer needed. * * @return jerry_value_t - the property value */ jerry_value_t jerryx_get_property_str (const jerry_value_t target_object, /**< target object */ const char *name) /**< property name */ { jerry_value_t prop_name = jerry_create_string_from_utf8 ((const jerry_char_t *) name); jerry_value_t result_val = jerry_get_property (target_object, prop_name); jerry_release_value (prop_name); return result_val; } /* jerryx_get_property_str */ /** * Check if a property exists on an object. * * Notes: * - The operation performed is the same as what the `jerry_has_property` method. * - The property name must be a zero terminated UTF-8 string. * - There should be no '\0' (NULL) character in the name excluding the string terminator. * * @return true - if the property exists on the given object. * false - if there is no such property or there was an error accessing the property. */ bool jerryx_has_property_str (const jerry_value_t target_object, /**< target object */ const char *name) /**< property name */ { bool has_property = false; jerry_value_t prop_name = jerry_create_string_from_utf8 ((const jerry_char_t *) name); jerry_value_t has_prop_val = jerry_has_property (target_object, prop_name); if (!jerry_value_is_error (has_prop_val)) { has_property = jerry_get_boolean_value (has_prop_val); } jerry_release_value (has_prop_val); jerry_release_value (prop_name); return has_property; } /* jerryx_has_property_str */