/* * lws abstract display * * Copyright (C) 2019 - 2020 Andy Green * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #if !defined(__LWS_DISPLAY_H__) #define __LWS_DISPLAY_H__ #include typedef uint16_t lws_display_scalar; /* * This is embedded in the actual display implementation object at the top, * so a pointer to this can be cast to a pointer to the implementation object * by any code that is specific to how it was implemented. * * Notice for the backlight / display intensity we contain pwm_ops... these can * be some other pwm_ops like existing gpio pwm ops, or handled in a customized * way like set oled contrast. Either way, the pwm level is arrived at via a * full set of lws_led_sequences capable of generic lws transitions */ typedef struct lws_display { int (*init)(const struct lws_display *disp); const lws_pwm_ops_t *bl_pwm_ops; int (*contrast)(const struct lws_display *disp, uint8_t contrast); int (*blit)(const struct lws_display *disp, const uint8_t *src, lws_display_scalar x, lws_display_scalar y, lws_display_scalar w, lws_display_scalar h); int (*power)(const struct lws_display *disp, int state); const lws_led_sequence_def_t *bl_active; const lws_led_sequence_def_t *bl_dim; const lws_led_sequence_def_t *bl_transition; void *variant; int bl_index; lws_display_scalar w; /**< display surface width in pixels */ lws_display_scalar h; /**< display surface height in pixels */ uint8_t latency_wake_ms; /**< ms required after wake from sleep before display usable again... * delay bringing up the backlight for this amount of time on wake. * This is managed via a sul on the event loop, not blocking. */ } lws_display_t; /* * This contains dynamic data related to display state */ enum lws_display_controller_state { LWSDISPS_OFF, LWSDISPS_AUTODIMMED, /* is in pre- blanking static dim mode */ LWSDISPS_BECOMING_ACTIVE, /* waiting for wake latency before active */ LWSDISPS_ACTIVE, /* is active */ LWSDISPS_GOING_OFF /* dimming then off */ }; typedef struct lws_display_state { lws_sorted_usec_list_t sul_autodim; const lws_display_t *disp; struct lws_context *ctx; int autodim_ms; int off_ms; struct lws_led_state *bl_lcs; lws_led_state_chs_t chs; /* set of sequencer transition channels */ enum lws_display_controller_state state; } lws_display_state_t; /** * lws_display_state_init() - initialize display states * * \param lds: the display state object * \param ctx: the lws context * \param autodim_ms: ms since last active report to dim display (<0 = never) * \param off_ms: ms since dim to turn display off (<0 = never) * \param bl_lcs: the led controller instance that has the backlight * \param disp: generic display object we belong to * * This initializes a display's state, and sets up the optional screen auto-dim * and blanking on inactive, and gradual brightness change timer. * * - auto-dim then off: set autodim to some ms and off_ms to some ms * - auto-dim only: set autodim to some ms and off_ms to -1 * - off-only: set autodim to some ms and off_ms to 0 * - neither: set both autodim and off_ms to -1 */ LWS_VISIBLE LWS_EXTERN void lws_display_state_init(lws_display_state_t *lds, struct lws_context *ctx, int autodim_ms, int off_ms, struct lws_led_state *bl_lcs, const lws_display_t *disp); /** * lws_display_state_set_brightness() - gradually change the brightness * * \param lds: the display state we are changing * \param target: the target brightness to transition to * * Adjusts the brightness gradually twoards the target at 20Hz */ LWS_VISIBLE LWS_EXTERN void lws_display_state_set_brightness(lws_display_state_t *lds, const lws_led_sequence_def_t *pwmseq); /* * lws_display_state_active() - inform the system the display is active * * \param lds: the display state we are marking as active * * Resets the auto-dim and auto-off timers and makes sure the display is on and * at the active brightness level */ LWS_VISIBLE LWS_EXTERN void lws_display_state_active(lws_display_state_t *lds); /* * lws_display_state_off() - turns off the related display * * \param lds: the display state we are turning off * * Turns the display to least power mode or completely off if possible. * Disables the timers related to dimming and blanking. */ LWS_VISIBLE LWS_EXTERN void lws_display_state_off(lws_display_state_t *lds); #endif