/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkColorTable_DEFINED #define SkColorTable_DEFINED #include "include/core/SkColor.h" #include "include/core/SkRefCnt.h" /** \class SkColorTable SkColorTable holds an array SkPMColors (premultiplied 32-bit colors) used by 8-bit bitmaps, where the bitmap bytes are interpreted as indices into the colortable. SkColorTable is thread-safe. */ class SkColorTable : public SkRefCnt { public: /** Copy up to 256 colors into a new SkColorTable. */ SkColorTable(const SkPMColor colors[], int count); ~SkColorTable() override; /** Returns the number of colors in the table. */ int count() const { return fCount; } /** Returns the specified color from the table. In the debug build, this asserts that * the index is in range (0 <= index < count). */ SkPMColor operator[](int index) const { SkASSERT(fColors != nullptr && (unsigned)index < (unsigned)fCount); return fColors[index]; } /** Return the array of colors for reading. */ const SkPMColor* readColors() const { return fColors; } private: SkPMColor* fColors; int fCount; using INHERITED = SkRefCnt; }; #endif