/*------------------------------------------------------------------------- * OpenGL Conformance Test Suite * ----------------------------- * * Copyright (c) 2016 Google Inc. * Copyright (c) 2016 The Khronos Group Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ /*! * \file * \brief OpenGL ES 3 Test Package. */ /*-------------------------------------------------------------------*/ #include "es32cTestPackage.hpp" #include "es32cCopyImageTests.hpp" #include "esextcTestPackage.hpp" #include "glcAggressiveShaderOptimizationsTests.hpp" #include "glcFragDepthTests.hpp" #include "glcInfoTests.hpp" #include "glcInternalformatTests.hpp" #include "glcSeparableProgramsTransformFeedbackTests.hpp" #include "glcShaderConstExprTests.hpp" #include "glcShaderIndexingTests.hpp" #include "glcShaderIntegerMixTests.hpp" #include "glcShaderLibrary.hpp" #include "glcShaderLoopTests.hpp" #include "glcShaderMacroTests.hpp" #include "glcShaderNegativeTests.hpp" #include "glcShaderStructTests.hpp" #include "glcTextureCompatibilityTests.hpp" #include "glcUniformBlockTests.hpp" #include "glcNearestEdgeTests.hpp" #include "glcFramebufferCompleteness.hpp" #include "glcCompressedFormatTests.hpp" #include "gluStateReset.hpp" #include "glwEnums.hpp" #include "glwFunctions.hpp" #include "tcuTestLog.hpp" #include "tcuWaiverUtil.hpp" #include "../glesext/draw_buffers_indexed/esextcDrawBuffersIndexedTests.hpp" #include "../glesext/geometry_shader/esextcGeometryShaderTests.hpp" #include "../glesext/gpu_shader5/esextcGPUShader5Tests.hpp" #include "../glesext/tessellation_shader/esextcTessellationShaderTests.hpp" #include "../glesext/texture_border_clamp/esextcTextureBorderClampTests.hpp" #include "../glesext/texture_buffer/esextcTextureBufferTests.hpp" #include "../glesext/texture_cube_map_array/esextcTextureCubeMapArrayTests.hpp" #include "../glesext/texture_shadow_lod/esextcTextureShadowLodFunctionsTest.hpp" namespace es32cts { class TestCaseWrapper : public tcu::TestCaseExecutor { public: TestCaseWrapper(ES32TestPackage& package, de::SharedPtr waiverMechanism); ~TestCaseWrapper(void); void init(tcu::TestCase* testCase, const std::string& path); void deinit(tcu::TestCase* testCase); tcu::TestNode::IterateResult iterate(tcu::TestCase* testCase); private: ES32TestPackage& m_testPackage; de::SharedPtr m_waiverMechanism; }; TestCaseWrapper::TestCaseWrapper(ES32TestPackage& package, de::SharedPtr waiverMechanism) : m_testPackage (package) , m_waiverMechanism (waiverMechanism) { } TestCaseWrapper::~TestCaseWrapper(void) { } void TestCaseWrapper::init(tcu::TestCase* testCase, const std::string& path) { if (m_waiverMechanism->isOnWaiverList(path)) throw tcu::TestException("Waived test", QP_TEST_RESULT_WAIVER); glu::resetState(m_testPackage.getContext().getRenderContext(), m_testPackage.getContext().getContextInfo()); testCase->init(); } void TestCaseWrapper::deinit(tcu::TestCase* testCase) { testCase->deinit(); glu::resetState(m_testPackage.getContext().getRenderContext(), m_testPackage.getContext().getContextInfo()); } tcu::TestNode::IterateResult TestCaseWrapper::iterate(tcu::TestCase* testCase) { tcu::TestContext& testCtx = m_testPackage.getContext().getTestContext(); glu::RenderContext& renderCtx = m_testPackage.getContext().getRenderContext(); tcu::TestCase::IterateResult result; // Clear to black { const glw::Functions& gl = renderCtx.getFunctions(); gl.clearColor(0.0f, 0.0f, 0.0f, 1.f); gl.clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); } result = testCase->iterate(); // Call implementation specific post-iterate routine (usually handles native events and swaps buffers) try { renderCtx.postIterate(); return result; } catch (const tcu::ResourceError&) { testCtx.getLog().endCase(QP_TEST_RESULT_RESOURCE_ERROR, "Resource error in context post-iteration routine"); testCtx.setTerminateAfter(true); return tcu::TestNode::STOP; } catch (const std::exception&) { testCtx.getLog().endCase(QP_TEST_RESULT_FAIL, "Error in context post-iteration routine"); return tcu::TestNode::STOP; } } ES32TestPackage::ES32TestPackage(tcu::TestContext& testCtx, const char* packageName) : deqp::TestPackage(testCtx, packageName, "OpenGL ES 3.2 Conformance Tests", glu::ContextType(glu::ApiType::es(3, 2)), "gl_cts/data/gles32/") { } ES32TestPackage::~ES32TestPackage(void) { deqp::TestPackage::deinit(); } void ES32TestPackage::init(void) { // Call init() in parent - this creates context. deqp::TestPackage::init(); try { // Add main test groups addChild(new deqp::InfoTests(getContext())); tcu::TestCaseGroup* shadersGroup = new tcu::TestCaseGroup(getTestContext(), "shaders", ""); shadersGroup->addChild(new deqp::ShaderIntegerMixTests(getContext(), glu::GLSL_VERSION_320_ES)); shadersGroup->addChild(new deqp::ShaderNegativeTests(getContext(), glu::GLSL_VERSION_320_ES)); shadersGroup->addChild(new glcts::AggressiveShaderOptimizationsTests(getContext())); addChild(shadersGroup); tcu::TestCaseGroup* coreGroup = new tcu::TestCaseGroup(getTestContext(), "core", ""); glcts::ExtParameters extParams(glu::GLSL_VERSION_320_ES, glcts::EXTENSIONTYPE_NONE); coreGroup->addChild(new glcts::GeometryShaderTests(getContext(), extParams)); coreGroup->addChild(new glcts::GPUShader5Tests(getContext(), extParams)); coreGroup->addChild(new glcts::TessellationShaderTests(getContext(), extParams)); coreGroup->addChild(new glcts::TextureCubeMapArrayTests(getContext(), extParams)); coreGroup->addChild(new glcts::TextureBorderClampTests(getContext(), extParams)); coreGroup->addChild(new glcts::TextureBufferTests(getContext(), extParams)); coreGroup->addChild(new glcts::DrawBuffersIndexedTests(getContext(), extParams)); coreGroup->addChild(new glcts::ShaderConstExprTests(getContext())); coreGroup->addChild(new glcts::ShaderMacroTests(getContext())); coreGroup->addChild(new glcts::SeparableProgramsTransformFeedbackTests(getContext())); coreGroup->addChild(new glcts::CopyImageTests(getContext())); coreGroup->addChild(new glcts::InternalformatTests(getContext())); coreGroup->addChild(new deqp::Functional::TextureShadowLodTest(getContext())); coreGroup->addChild(new glcts::NearestEdgeCases(getContext())); coreGroup->addChild(new glcts::FramebufferCompletenessTests(getContext())); coreGroup->addChild(new glcts::TextureCompatibilityTests(getContext())); coreGroup->addChild(new glcts::CompressedFormatTests(getContext())); addChild(coreGroup); } catch (...) { // Destroy context. deqp::TestPackage::deinit(); throw; } } tcu::TestCaseExecutor* ES32TestPackage::createExecutor(void) const { return new TestCaseWrapper(const_cast(*this), m_waiverMechanism); } } // es32cts