/*------------------------------------------------------------------------- * OpenGL Conformance Test Suite * ----------------------------- * * Copyright (c) 2014-2016 The Khronos Group Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ /*! * \file * \brief */ /*-------------------------------------------------------------------*/ /*! * \file esextcTextureBufferParameters.cpp * \brief Texture Buffer GetTexLevelParameter and GetIntegerv test (Test 6) */ /*-------------------------------------------------------------------*/ #include "esextcTextureBufferParameters.hpp" #include "gluContextInfo.hpp" #include "gluDefs.hpp" #include "glwEnums.hpp" #include "glwFunctions.hpp" #include "tcuTestLog.hpp" #include namespace glcts { const glw::GLuint TextureBufferParameters::m_n_texels_phase_one = 128; const glw::GLuint TextureBufferParameters::m_n_texels_phase_two = 256; /** Constructor * * @param context Test context * @param name Test case's name * @param description Test case's description **/ TextureBufferParameters::TextureBufferParameters(Context& context, const ExtParameters& extParams, const char* name, const char* description) : TestCaseBase(context, extParams, name, description), m_tbo_id(0), m_to_id(0) { } /** Initializes all GLES objects and reference values for the test. */ void TextureBufferParameters::initTest(void) { /* Skip if required extensions are not supported. */ if (!m_is_texture_buffer_supported) { throw tcu::NotSupportedError(TEXTURE_BUFFER_EXTENSION_NOT_SUPPORTED, "", __FILE__, __LINE__); } m_internal_formats[GL_R8] = sizeof(glw::GLubyte) * 1 /* components */; m_internal_formats[GL_R16F] = sizeof(glw::GLhalf) * 1 /* components */; m_internal_formats[GL_R32F] = sizeof(glw::GLfloat) * 1 /* components */; m_internal_formats[GL_R8I] = sizeof(glw::GLbyte) * 1 /* components */; m_internal_formats[GL_R16I] = sizeof(glw::GLshort) * 1 /* components */; m_internal_formats[GL_R32I] = sizeof(glw::GLint) * 1 /* components */; m_internal_formats[GL_R8UI] = sizeof(glw::GLubyte) * 1 /* components */; m_internal_formats[GL_R16UI] = sizeof(glw::GLushort) * 1 /* components */; m_internal_formats[GL_R32UI] = sizeof(glw::GLuint) * 1 /* components */; m_internal_formats[GL_RG8] = sizeof(glw::GLubyte) * 2 /* components */; m_internal_formats[GL_RG16F] = sizeof(glw::GLhalf) * 2 /* components */; m_internal_formats[GL_RG32F] = sizeof(glw::GLfloat) * 2 /* components */; m_internal_formats[GL_RG8I] = sizeof(glw::GLbyte) * 2 /* components */; m_internal_formats[GL_RG16I] = sizeof(glw::GLshort) * 2 /* components */; m_internal_formats[GL_RG32I] = sizeof(glw::GLint) * 2 /* components */; m_internal_formats[GL_RG8UI] = sizeof(glw::GLubyte) * 2 /* components */; m_internal_formats[GL_RG16UI] = sizeof(glw::GLushort) * 2 /* components */; m_internal_formats[GL_RG32UI] = sizeof(glw::GLuint) * 2 /* components */; m_internal_formats[GL_RGB32F] = sizeof(glw::GLfloat) * 3 /* components */; m_internal_formats[GL_RGB32I] = sizeof(glw::GLint) * 3 /* components */; m_internal_formats[GL_RGB32UI] = sizeof(glw::GLuint) * 3 /* components */; m_internal_formats[GL_RGBA8] = sizeof(glw::GLubyte) * 4 /* components */; m_internal_formats[GL_RGBA16F] = sizeof(glw::GLhalf) * 4 /* components */; m_internal_formats[GL_RGBA32F] = sizeof(glw::GLfloat) * 4 /* components */; m_internal_formats[GL_RGBA8I] = sizeof(glw::GLbyte) * 4 /* components */; m_internal_formats[GL_RGBA16I] = sizeof(glw::GLshort) * 4 /* components */; m_internal_formats[GL_RGBA32I] = sizeof(glw::GLint) * 4 /* components */; m_internal_formats[GL_RGBA8UI] = sizeof(glw::GLubyte) * 4 /* components */; m_internal_formats[GL_RGBA16UI] = sizeof(glw::GLushort) * 4 /* components */; m_internal_formats[GL_RGBA32UI] = sizeof(glw::GLuint) * 4 /* components */; /* Retrieve GLES entry points. */ const glw::Functions& gl = m_context.getRenderContext().getFunctions(); gl.genTextures(1, &m_to_id); GLU_EXPECT_NO_ERROR(gl.getError(), "Could not generate texture object!"); gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_to_id); GLU_EXPECT_NO_ERROR(gl.getError(), "Could not bind texture object!"); gl.genBuffers(1, &m_tbo_id); GLU_EXPECT_NO_ERROR(gl.getError(), "Could not generate buffer object!"); gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tbo_id); GLU_EXPECT_NO_ERROR(gl.getError(), "Could not bind buffer object!"); } /** Deinitializes GLES objects created during the test */ void TextureBufferParameters::deinit(void) { /* Retrieve GLES entry points. */ const glw::Functions& gl = m_context.getRenderContext().getFunctions(); /* Reset GLES state */ gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, 0); gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0); /* Delete GLEs objects */ if (m_to_id != 0) { gl.deleteTextures(1, &m_to_id); m_to_id = 0; } if (m_tbo_id != 0) { gl.deleteBuffers(1, &m_tbo_id); m_tbo_id = 0; } /* Deinitialize base class */ TestCaseBase::deinit(); } /** Executes the test. * * Sets the test result to QP_TEST_RESULT_FAIL if the test failed, QP_TEST_RESULT_PASS otherwise. * * Note the function throws exception should an error occur! * * @return STOP if the test has finished, CONTINUE to indicate iterate should be called once again. **/ tcu::TestNode::IterateResult TextureBufferParameters::iterate(void) { /* Initialization */ initTest(); /* Retrieve GLEs entry points. */ const glw::Functions& gl = m_context.getRenderContext().getFunctions(); glw::GLboolean test_passed = true; /* Check GL_TEXTURE_BINDING_BUFFER_EXT */ test_passed = test_passed && queryTextureBufferBinding(m_to_id); /* Check GL_TEXTURE_BUFFER_BINDING_EXT */ test_passed = test_passed && queryTextureBindingBuffer(m_tbo_id); /* For each GL_TEXTURE_INTERNAL_FORMAT */ for (InternalFormatsMap::iterator iter = m_internal_formats.begin(); iter != m_internal_formats.end(); ++iter) { std::vector data_phase_one(m_n_texels_phase_one * iter->second, 0); gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_n_texels_phase_one * iter->second, &data_phase_one[0], GL_STATIC_READ); GLU_EXPECT_NO_ERROR(gl.getError(), "Could not allocate buffer object's data store!"); gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, iter->first, m_tbo_id); GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set buffer object as data source for texture buffer!"); /* Check GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT */ test_passed = test_passed && queryTextureBufferDataStoreBinding(m_tbo_id); /* Check GL_TEXTURE_INTERNAL_FORMAT */ test_passed = test_passed && queryTextureInternalFormat(iter->first); /* Check GL_TEXTURE_BUFFER_OFFSET_EXT */ test_passed = test_passed && queryTextureBufferOffset(0); /* Ckeck GL_TEXTURE_BUFFER_SIZE_EXT */ test_passed = test_passed && queryTextureBufferSize(m_n_texels_phase_one * iter->second); /* Ckeck wrong lod level */ test_passed = test_passed && queryTextureInvalidLevel(); /* Get texture buffer offset alignment */ glw::GLint offset_alignment = 0; gl.getIntegerv(m_glExtTokens.TEXTURE_BUFFER_OFFSET_ALIGNMENT, &offset_alignment); GLU_EXPECT_NO_ERROR(gl.getError(), "Could not get texture buffer offset alignment!"); /* Resize buffer object */ std::vector data_phase_two(m_n_texels_phase_two * iter->second + offset_alignment, 0); gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_n_texels_phase_two * iter->second + offset_alignment, &data_phase_two[0], GL_STATIC_READ); GLU_EXPECT_NO_ERROR(gl.getError(), "Could not allocate buffer object's data store!"); /* Check GL_TEXTURE_BUFFER_OFFSET_EXT */ test_passed = test_passed && queryTextureBufferOffset(0); /* Check GL_TEXTURE_BUFFER_SIZE_EXT */ test_passed = test_passed && queryTextureBufferSize(m_n_texels_phase_two * iter->second + offset_alignment); gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, iter->first, m_tbo_id, offset_alignment, m_n_texels_phase_two * iter->second); GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set buffer object as data source for texture buffer!"); /* Check GL_TEXTURE_BUFFER_OFFSET_EXT */ test_passed = test_passed && queryTextureBufferOffset(offset_alignment); /* Check GL_TEXTURE_BUFFER_SIZE_EXT */ test_passed = test_passed && queryTextureBufferSize(m_n_texels_phase_two * iter->second); gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, iter->first, 0); GLU_EXPECT_NO_ERROR(gl.getError(), "Could not reset buffer object binding!"); } if (test_passed) { m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); } else { m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail"); } return STOP; } /** Query GL_TEXTURE_BUFFER_BINDING_EXT and compare with the expected value. * * Note - the function throws exception should an error occur! * * @param expected Expected value used for comparison. * * @return true if the comparison has passed, * false if the comparison has failed. **/ glw::GLboolean TextureBufferParameters::queryTextureBindingBuffer(glw::GLint expected) { /* Retrieve GLES entry points. */ const glw::Functions& gl = m_context.getRenderContext().getFunctions(); glw::GLint result = -1; glw::GLboolean test_passed = true; gl.getIntegerv(m_glExtTokens.TEXTURE_BUFFER_BINDING, &result); GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query value of GL_TEXTURE_BUFFER_BINDING_EXT"); if (result != expected) { test_passed = false; m_testCtx.getLog() << tcu::TestLog::Message << "glGetIntegerv(GL_TEXTURE_BINDING_BUFFER_EXT) returned " << result << " which is not equal to expected buffer object id == " << expected << ".\n" << tcu::TestLog::EndMessage; } return test_passed; } /** Query GL_TEXTURE_BINDING_BUFFER_EXT and compare with the expected value. * * Note - the function throws exception should an error occur! * * @param expected Expected value used for comparison. * * @return true if the comparison has passed, * false if the comparison has failed. **/ glw::GLboolean TextureBufferParameters::queryTextureBufferBinding(glw::GLint expected) { /* Retrieve GLES entry points. */ const glw::Functions& gl = m_context.getRenderContext().getFunctions(); glw::GLint result = -1; glw::GLboolean test_passed = true; gl.getIntegerv(m_glExtTokens.TEXTURE_BINDING_BUFFER, &result); GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query value of GL_TEXTURE_BINDING_BUFFER_EXT"); if (result != expected) { test_passed = false; m_testCtx.getLog() << tcu::TestLog::Message << "glGetIntegerv(GL_TEXTURE_BUFFER_BINDING_EXT) returned " << result << " which is not equal to expected texture object id == " << expected << ".\n" << tcu::TestLog::EndMessage; } return test_passed; } /** Query GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT and compare with the expected value. * * Note - the function throws exception should an error occur! * * @param expected Expected value used for comparison. * * @return true if the comparison has passed, * false if the comparison has failed. **/ glw::GLboolean TextureBufferParameters::queryTextureBufferDataStoreBinding(glw::GLint expected) { /* Retrieve GLES entry points. */ const glw::Functions& gl = m_context.getRenderContext().getFunctions(); glw::GLint result = -1; glw::GLboolean test_passed = true; gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, m_glExtTokens.TEXTURE_BUFFER_DATA_STORE_BINDING, &result); GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query value of GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"); if (result != expected) { test_passed = false; m_testCtx.getLog() << tcu::TestLog::Message << "glGetTexLevelParameteriv(GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT) returned " << result << " which is not equal to expected buffer object id == " << expected << ".\n" << tcu::TestLog::EndMessage; } return test_passed; } /** Query GL_TEXTURE_BUFFER_OFFSET_EXT and compare with the expected value. * * Note - the function throws exception should an error occur! * * @param expected Expected value used for comparison. * * @return true if the comparison has passed, * false if the comparison has failed. **/ glw::GLboolean TextureBufferParameters::queryTextureBufferOffset(glw::GLint expected) { /* Retrieve GLES entry points. */ const glw::Functions& gl = m_context.getRenderContext().getFunctions(); glw::GLint result = -1; glw::GLboolean test_passed = true; gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, m_glExtTokens.TEXTURE_BUFFER_OFFSET, &result); GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query value of GL_TEXTURE_BUFFER_OFFSET_EXT"); if (result != expected) { test_passed = false; m_testCtx.getLog() << tcu::TestLog::Message << "glGetTexLevelParameteriv(GL_TEXTURE_BUFFER_OFFSET_EXT) returned " << result << " which is not equal to expected offset " << expected << ".\n" << tcu::TestLog::EndMessage; } return test_passed; } /** Query GL_TEXTURE_BUFFER_SIZE_EXT and compare with the expected value. * * Note - the function throws exception should an error occur! * * @param expected Expected value used for comparison. * * @return true if the comparison has passed, * false if the comparison has failed. **/ glw::GLboolean TextureBufferParameters::queryTextureBufferSize(glw::GLint expected) { /* Retrieve GLES entry points. */ const glw::Functions& gl = m_context.getRenderContext().getFunctions(); glw::GLint result = -1; glw::GLboolean test_passed = true; gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, m_glExtTokens.TEXTURE_BUFFER_SIZE, &result); GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query value of GL_TEXTURE_BUFFER_SIZE_EXT"); if (result != expected) { test_passed = false; m_testCtx.getLog() << tcu::TestLog::Message << "glGetTexLevelParameteriv(GL_TEXTURE_BUFFER_SIZE_EXT) returned " << result << " which is not equal to expected size " << expected << ".\n" << tcu::TestLog::EndMessage; } return test_passed; } /** Query GL_TEXTURE_INTERNAL_FORMAT and compare with the expected value. * * Note - the function throws exception should an error occur! * * @param expected Expected value used for comparison. * * @return true if the comparison has passed, * false if the comparison has failed. **/ glw::GLboolean TextureBufferParameters::queryTextureInternalFormat(glw::GLint expected) { /* Retrieve GLES entry points. */ const glw::Functions& gl = m_context.getRenderContext().getFunctions(); glw::GLint result = -1; glw::GLboolean test_passed = true; gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, GL_TEXTURE_INTERNAL_FORMAT, &result); GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query value of GL_TEXTURE_INTERNAL_FORMAT"); if (result != expected) { test_passed = false; m_testCtx.getLog() << tcu::TestLog::Message << "glGetTexLevelParameteriv(GL_TEXTURE_INTERNAL_FORMAT) returned " << result << " which is not equal to expected internal format " << expected << tcu::TestLog::EndMessage; } return test_passed; } /** Query GL_TEXTURE_BUFFER_SIZE_EXT with invalid texture level * and checks for GL_INVALID_VALUE error. * * Note - the function throws exception should an error occur! * * @return true if the GL_INVALID_VALUE error was generated, * false if the GL_INVALID_VALUE error was not generated. **/ glw::GLboolean TextureBufferParameters::queryTextureInvalidLevel() { /* Retrieve GLES entry points. */ const glw::Functions& gl = m_context.getRenderContext().getFunctions(); glw::GLint result = -1; glw::GLboolean test_passed = true; gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 1, m_glExtTokens.TEXTURE_BUFFER_SIZE, &result); glw::GLenum error_code = gl.getError(); if (error_code != GL_INVALID_VALUE) { test_passed = false; m_testCtx.getLog() << tcu::TestLog::Message << "glGetTexLevelParameteriv() called for GL_TEXTURE_BUFFER_EXT texture target " << "with lod level different than 0 did not generate an GL_INVALID_VALUE error.\n" << tcu::TestLog::EndMessage; } return test_passed; } } /* namespace glcts */