/*------------------------------------------------------------------------ * Vulkan Conformance Tests * ------------------------ * * Copyright (c) 2019 The Khronos Group Inc. * Copyright (c) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Cube image with misaligned baseArrayLayer tests *//*--------------------------------------------------------------------*/ #include "vktImageMisalignedCubeTests.hpp" #include "vktTestCaseUtil.hpp" #include "vktImageTestsUtil.hpp" #include "vktImageTexture.hpp" #include "vkDefs.hpp" #include "vkRef.hpp" #include "vkRefUtil.hpp" #include "vkPlatform.hpp" #include "vkPrograms.hpp" #include "vkMemUtil.hpp" #include "vkBarrierUtil.hpp" #include "vkBuilderUtil.hpp" #include "vkImageUtil.hpp" #include "vkCmdUtil.hpp" #include "vkObjUtil.hpp" #include "vkTypeUtil.hpp" #include "deUniquePtr.hpp" #include "deStringUtil.hpp" #include "deMath.h" #include using namespace vk; namespace vkt { namespace image { namespace { inline VkImageCreateInfo makeImageCreateInfo (const tcu::IVec3& size, const VkFormat format) { const VkImageUsageFlags usage = VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT; const VkImageCreateInfo imageParams = { VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType; DE_NULL, // const void* pNext; VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT, // VkImageCreateFlags flags; VK_IMAGE_TYPE_2D, // VkImageType imageType; format, // VkFormat format; makeExtent3D(size.x(), size.y(), 1u), // VkExtent3D extent; 1u, // deUint32 mipLevels; (deUint32)size.z(), // deUint32 arrayLayers; VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples; VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling; usage, // VkImageUsageFlags usage; VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode; 0u, // deUint32 queueFamilyIndexCount; DE_NULL, // const deUint32* pQueueFamilyIndices; VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout; }; return imageParams; } void fillBuffer (const DeviceInterface& vk, const VkDevice device, const Allocation& alloc, const VkDeviceSize offset, const VkDeviceSize size, const VkFormat format, const tcu::Vec4& color) { const tcu::TextureFormat textureFormat = mapVkFormat(format); const deUint32 colorPixelSize = static_cast(tcu::getPixelSize(textureFormat)); tcu::TextureLevel colorPixelBuffer (textureFormat, 1, 1); tcu::PixelBufferAccess colorPixel (colorPixelBuffer); colorPixel.setPixel(color, 0, 0); const deUint8* src = static_cast(colorPixel.getDataPtr()); deUint8* dstBase = static_cast(alloc.getHostPtr()); deUint8* dst = &dstBase[offset]; for (deUint32 pixelPos = 0; pixelPos < size; pixelPos += colorPixelSize) deMemcpy(&dst[pixelPos], src, colorPixelSize); flushMappedMemoryRange(vk, device, alloc.getMemory(), alloc.getOffset() + offset, size); } VkBufferImageCopy makeBufferImageCopy (const vk::VkDeviceSize& bufferOffset, const vk::VkImageSubresourceLayers& imageSubresource, const vk::VkOffset3D& imageOffset, const vk::VkExtent3D& imageExtent) { const VkBufferImageCopy copyParams = { bufferOffset, // VkDeviceSize bufferOffset; 0u, // deUint32 bufferRowLength; 0u, // deUint32 bufferImageHeight; imageSubresource, // VkImageSubresourceLayers imageSubresource; imageOffset, // VkOffset3D imageOffset; imageExtent, // VkExtent3D imageExtent; }; return copyParams; } //! Interpret the memory as IVec4 inline tcu::Vec4 readVec4 (const void* const data, const deUint32 ndx) { const float* const p = reinterpret_cast(data); const deUint32 ofs = 4 * ndx; return tcu::Vec4(p[ofs+0], p[ofs+1], p[ofs+2], p[ofs+3]); } class MisalignedCubeTestInstance : public TestInstance { public: MisalignedCubeTestInstance (Context& context, const tcu::IVec3& size, const VkFormat format); tcu::TestStatus iterate (void); private: const tcu::IVec3& m_size; const VkFormat m_format; }; MisalignedCubeTestInstance::MisalignedCubeTestInstance (Context& context, const tcu::IVec3& size, const VkFormat format) : TestInstance (context) , m_size (size) , m_format (format) { } tcu::TestStatus MisalignedCubeTestInstance::iterate (void) { DE_ASSERT(de::inRange(m_size.z(), 6, 16)); DE_ASSERT(m_format == VK_FORMAT_R8G8B8A8_UNORM); const DeviceInterface& vk = m_context.getDeviceInterface(); const VkDevice device = m_context.getDevice(); Allocator& allocator = m_context.getDefaultAllocator(); const VkQueue queue = m_context.getUniversalQueue(); const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex(); const deUint32 numLayers = m_size.z(); const deUint32 cube0LayerStart = 0; const deUint32 cube1LayerStart = numLayers - 6u; const VkDeviceSize resultBufferSizeBytes = 2 * 6 * 4 * sizeof(float); // vec4[6] in shader const VkExtent3D imageExtent = makeExtent3D(m_size.x(), m_size.y(), 1u); const deUint32 pixelSize = static_cast(tcu::getPixelSize(mapVkFormat(m_format))); const deUint32 layerSize = imageExtent.width * imageExtent.height * pixelSize; const float eps = 1.0f / float(2 * 256); const VkBufferCreateInfo resultBufferCreateInfo = makeBufferCreateInfo(resultBufferSizeBytes, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT); de::MovePtr resultBuffer = de::MovePtr(new Buffer(vk, device, allocator, resultBufferCreateInfo, MemoryRequirement::HostVisible)); const Allocation& resultBufferAlloc = resultBuffer->getAllocation(); const VkImageCreateInfo imageCreateInfo = makeImageCreateInfo(m_size, m_format); de::MovePtr image = de::MovePtr(new Image(vk, device, allocator, imageCreateInfo, MemoryRequirement::Any)); const VkImageSubresourceRange imageSubresourceRange0 = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, cube0LayerStart, 6u); Move imageView0 = makeImageView(vk, device, image->get(), VK_IMAGE_VIEW_TYPE_CUBE, m_format, imageSubresourceRange0); const VkImageSubresourceRange imageSubresourceRange1 = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, cube1LayerStart, 6u); Move imageView1 = makeImageView(vk, device, image->get(), VK_IMAGE_VIEW_TYPE_CUBE, m_format, imageSubresourceRange1); Move descriptorSetLayout = DescriptorSetLayoutBuilder() .addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT) .addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT) .addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_SHADER_STAGE_COMPUTE_BIT) .build(vk, device); Move descriptorPool = DescriptorPoolBuilder() .addType(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE) .addType(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE) .addType(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER) .build(vk, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 1u); Move descriptorSet = makeDescriptorSet(vk, device, *descriptorPool, *descriptorSetLayout); const VkDescriptorImageInfo descriptorImageInfo0 = makeDescriptorImageInfo(DE_NULL, *imageView0, VK_IMAGE_LAYOUT_GENERAL); const VkDescriptorImageInfo descriptorImageInfo1 = makeDescriptorImageInfo(DE_NULL, *imageView1, VK_IMAGE_LAYOUT_GENERAL); const VkDescriptorBufferInfo descriptorBufferInfo = makeDescriptorBufferInfo(resultBuffer->get(), 0ull, resultBufferSizeBytes); const Move shaderModule = createShaderModule(vk, device, m_context.getBinaryCollection().get("comp"), 0); const Move pipelineLayout = makePipelineLayout(vk, device, *descriptorSetLayout); const Move pipeline = makeComputePipeline(vk, device, *pipelineLayout, *shaderModule); const Move cmdPool = createCommandPool(vk, device, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, queueFamilyIndex); const Move cmdBuffer = allocateCommandBuffer(vk, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY); const VkDeviceSize clearBufferSize = layerSize * numLayers; const Move clearBuffer = makeBuffer(vk, device, clearBufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT); const de::MovePtr clearBufferAlloc = bindBuffer(vk, device, allocator, *clearBuffer, MemoryRequirement::HostVisible); const VkImageSubresourceRange clearSubresRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, numLayers); const VkImageMemoryBarrier clearBarrier = makeImageMemoryBarrier(0u, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, image->get(), clearSubresRange); const VkImageMemoryBarrier preShaderImageBarrier = makeImageMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL, image->get(), clearSubresRange); const VkBufferMemoryBarrier postShaderBarrier = makeBufferMemoryBarrier(VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_HOST_READ_BIT, resultBuffer->get(), 0ull, VK_WHOLE_SIZE); bool result = true; DescriptorSetUpdateBuilder() .writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(0u), VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &descriptorImageInfo0) .writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(1u), VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &descriptorImageInfo1) .writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(2u), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, &descriptorBufferInfo) .update(vk, device); beginCommandBuffer(vk, *cmdBuffer); vk.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline); vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipelineLayout, 0u, 1u, &*descriptorSet, 0u, DE_NULL); vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0u, 0u, DE_NULL, 0u, DE_NULL, 1u, &clearBarrier); // Clear layers with predefined values for (deUint32 layerNdx = 0; layerNdx < numLayers; ++layerNdx) { const float componentValue = float(16 * layerNdx) / 255.0f; const tcu::Vec4 clearColor = tcu::Vec4(componentValue, componentValue, componentValue, 1.0f); const VkDeviceSize bufferOffset = layerNdx * layerSize; const VkImageSubresourceLayers imageSubresource = makeImageSubresourceLayers(VK_IMAGE_ASPECT_COLOR_BIT, 0u, layerNdx, 1u); const VkBufferImageCopy bufferImageCopyRegion = makeBufferImageCopy(bufferOffset, imageSubresource, makeOffset3D(0u, 0u, 0u), imageExtent); fillBuffer(vk, device, *clearBufferAlloc, bufferOffset, layerSize, m_format, clearColor); vk.cmdCopyBufferToImage(*cmdBuffer, *clearBuffer, image->get(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1u, &bufferImageCopyRegion); } vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0u, 0u, DE_NULL, 0u, DE_NULL, 1u, &preShaderImageBarrier); vk.cmdDispatch(*cmdBuffer, 1, 1, 1); vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0, 0, DE_NULL, 1, &postShaderBarrier, 0, DE_NULL); endCommandBuffer(vk, *cmdBuffer); submitCommandsAndWait(vk, device, queue, *cmdBuffer); invalidateAlloc(vk, device, resultBufferAlloc); // Check cube 0 for (deUint32 layerNdx = 0; layerNdx < 6; ++layerNdx) { const deUint32 layerUsed = cube0LayerStart + layerNdx; const float componentValue = float(16 * layerUsed) / 255.0f; const tcu::Vec4 expectedColor = tcu::Vec4(componentValue, componentValue, componentValue, 1.0f); const tcu::Vec4 resultColor = readVec4(resultBufferAlloc.getHostPtr(), layerNdx); const tcu::Vec4 delta = expectedColor - resultColor; if (deFloatAbs(delta.x()) > eps || deFloatAbs(delta.y()) > eps || deFloatAbs(delta.z()) > eps || deFloatAbs(delta.w()) > eps) result = false; } // Check cube 1 for (deUint32 layerNdx = 0; layerNdx < 6; ++layerNdx) { const deUint32 layerUsed = cube1LayerStart + layerNdx; const float componentValue = float(16 * layerUsed) / 255.0f; const tcu::Vec4 expectedColor = tcu::Vec4(componentValue, componentValue, componentValue, 1.0f); const tcu::Vec4 resultColor = readVec4(resultBufferAlloc.getHostPtr(), layerNdx + 6u); const tcu::Vec4 delta = expectedColor - resultColor; if (deFloatAbs(delta.x()) > eps || deFloatAbs(delta.y()) > eps || deFloatAbs(delta.z()) > eps || deFloatAbs(delta.w()) > eps) result = false; } if (result) return tcu::TestStatus::pass("pass"); else return tcu::TestStatus::fail("fail"); } class MisalignedCubeTest : public TestCase { public: MisalignedCubeTest (tcu::TestContext& testCtx, const std::string& name, const std::string& description, const tcu::IVec3& size, const VkFormat format); void initPrograms (SourceCollections& programCollection) const; TestInstance* createInstance (Context& context) const; private: const tcu::IVec3 m_size; const VkFormat m_format; }; MisalignedCubeTest::MisalignedCubeTest (tcu::TestContext& testCtx, const std::string& name, const std::string& description, const tcu::IVec3& size, const VkFormat format) : TestCase (testCtx, name, description) , m_size (size) , m_format (format) { } void MisalignedCubeTest::initPrograms (SourceCollections& programCollection) const { const std::string formatQualifierStr = getShaderImageFormatQualifier(mapVkFormat(m_format)); std::ostringstream src; src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_440) << "\n" << "\n" << "layout (local_size_x = 1, local_size_y = 1, local_size_z = 1) in;\n" << "layout (binding = 0, " << formatQualifierStr << ") " << "readonly uniform highp imageCube u_cubeImage0;\n" << "layout (binding = 1, " << formatQualifierStr << ") " << "readonly uniform highp imageCube u_cubeImage1;\n" << "layout (binding = 2) writeonly buffer Output\n" << "{\n" << " vec4 cube0_color0;\n" << " vec4 cube0_color1;\n" << " vec4 cube0_color2;\n" << " vec4 cube0_color3;\n" << " vec4 cube0_color4;\n" << " vec4 cube0_color5;\n" << " vec4 cube1_color0;\n" << " vec4 cube1_color1;\n" << " vec4 cube1_color2;\n" << " vec4 cube1_color3;\n" << " vec4 cube1_color4;\n" << " vec4 cube1_color5;\n" << "} sb_out;\n" << "\n" << "void main (void)\n" << "{\n" << " sb_out.cube0_color0 = imageLoad(u_cubeImage0, ivec3(1, 1, 0));\n" << " sb_out.cube0_color1 = imageLoad(u_cubeImage0, ivec3(1, 1, 1));\n" << " sb_out.cube0_color2 = imageLoad(u_cubeImage0, ivec3(1, 1, 2));\n" << " sb_out.cube0_color3 = imageLoad(u_cubeImage0, ivec3(1, 1, 3));\n" << " sb_out.cube0_color4 = imageLoad(u_cubeImage0, ivec3(1, 1, 4));\n" << " sb_out.cube0_color5 = imageLoad(u_cubeImage0, ivec3(1, 1, 5));\n" << " sb_out.cube1_color0 = imageLoad(u_cubeImage1, ivec3(1, 1, 0));\n" << " sb_out.cube1_color1 = imageLoad(u_cubeImage1, ivec3(1, 1, 1));\n" << " sb_out.cube1_color2 = imageLoad(u_cubeImage1, ivec3(1, 1, 2));\n" << " sb_out.cube1_color3 = imageLoad(u_cubeImage1, ivec3(1, 1, 3));\n" << " sb_out.cube1_color4 = imageLoad(u_cubeImage1, ivec3(1, 1, 4));\n" << " sb_out.cube1_color5 = imageLoad(u_cubeImage1, ivec3(1, 1, 5));\n" << "}\n"; programCollection.glslSources.add("comp") << glu::ComputeSource(src.str()); } TestInstance* MisalignedCubeTest::createInstance (Context& context) const { return new MisalignedCubeTestInstance(context, m_size, m_format); } //! Base sizes used to generate actual imager sizes in the test. static const tcu::IVec3 s_baseImageSizes[] = { tcu::IVec3(16, 16, 7), tcu::IVec3(16, 16, 8), tcu::IVec3(16, 16, 9), tcu::IVec3(16, 16, 10), tcu::IVec3(16, 16, 11), }; } // anonymous ns tcu::TestCaseGroup* createMisalignedCubeTests (tcu::TestContext& testCtx) { de::MovePtr testGroup(new tcu::TestCaseGroup(testCtx, "misaligned_cube", "Cube image with misaligned baseArrayLayer test cases")); const VkFormat format = VK_FORMAT_R8G8B8A8_UNORM; for (int imageSizeNdx = 0; imageSizeNdx < DE_LENGTH_OF_ARRAY(s_baseImageSizes); ++imageSizeNdx) { const tcu::IVec3 size = s_baseImageSizes[imageSizeNdx]; testGroup->addChild(new MisalignedCubeTest(testCtx, de::toString(size.z()), "", size, format)); } return testGroup.release(); } } // image } // vkt