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Searched defs:Loop (Results 1 – 12 of 12) sorted by relevance

/foundation/graphic/graphic_2d/utils/sync_fence/src/
Dsync_fence_tracker.cpp56 void SyncFenceTracker::Loop(const sptr<SyncFence>& fence) in Loop() function in OHOS::SyncFenceTracker
/foundation/distributeddatamgr/preferences/frameworks/native/include/
Dtask_scheduler.h89 void Loop() in Loop() function
/foundation/distributeddatamgr/kv_store/frameworks/common/
Dtask_scheduler.h155 void Loop() in Loop() function
/foundation/arkui/napi/native_engine/
Dnative_engine_interface.cpp157 void NativeEngineInterface::Loop(LoopMode mode, bool needSync) in Loop() function in NativeEngineInterface
Dnative_engine.cpp67 void NativeEngine::Loop(LoopMode mode, bool needSync) in Loop() function in NativeEngine
/foundation/arkui/napi/native_engine/impl/jerryscript/
Djerryscript_native_engine_impl.cpp94 void JerryScriptNativeEngineImpl::Loop(LoopMode mode, bool needSync) in Loop() function in JerryScriptNativeEngineImpl
Djerryscript_native_engine.cpp55 void JerryScriptNativeEngine::Loop(LoopMode mode, bool needSync) in Loop() function in JerryScriptNativeEngine
/foundation/arkui/napi/native_engine/impl/quickjs/
Dquickjs_native_engine.cpp91 void QuickJSNativeEngine::Loop(LoopMode mode, bool needSync) in Loop() function in QuickJSNativeEngine
Dquickjs_native_engine_impl.cpp252 void QuickJSNativeEngineImpl::Loop(LoopMode mode, bool needSync) in Loop() function in QuickJSNativeEngineImpl
/foundation/arkui/napi/native_engine/impl/ark/
Dark_native_engine.cpp89 void ArkNativeEngine::Loop(LoopMode mode, bool needSync) in Loop() function in ArkNativeEngine
Dark_native_engine_impl.cpp356 void ArkNativeEngineImpl::Loop(LoopMode mode, bool needSync) in Loop() function in ArkNativeEngineImpl
/foundation/arkui/napi/native_engine/impl/v8/
Dv8_native_engine.cpp246 void V8NativeEngine::Loop(LoopMode mode, bool needSync) in Loop() function in V8NativeEngine