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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 /**
26  * \file prog_parameter.c
27  * Program parameter lists and functions.
28  * \author Brian Paul
29  */
30 
31 #ifndef PROG_PARAMETER_H
32 #define PROG_PARAMETER_H
33 
34 #include <stdbool.h>
35 #include <stdint.h>
36 #include "prog_statevars.h"
37 
38 #include <string.h>
39 
40 #ifdef __cplusplus
41 extern "C" {
42 #endif
43 
44 /**
45  * Names of the various vertex/fragment program register files, etc.
46  *
47  * NOTE: first four tokens must fit into 2 bits (see t_vb_arbprogram.c)
48  * All values should fit in a 4-bit field.
49  *
50  * NOTE: PROGRAM_STATE_VAR, PROGRAM_CONSTANT, and PROGRAM_UNIFORM can all be
51  * considered to be "uniform" variables since they can only be set outside
52  * glBegin/End.  They're also all stored in the same Parameters array.
53  */
54 typedef enum
55 {
56    PROGRAM_TEMPORARY,   /**< machine->Temporary[] */
57    PROGRAM_ARRAY,       /**< Arrays & Matrixes */
58    PROGRAM_INPUT,       /**< machine->Inputs[] */
59    PROGRAM_OUTPUT,      /**< machine->Outputs[] */
60    PROGRAM_STATE_VAR,   /**< gl_program->Parameters[] */
61    PROGRAM_CONSTANT,    /**< gl_program->Parameters[] */
62    PROGRAM_UNIFORM,     /**< gl_program->Parameters[] */
63    PROGRAM_WRITE_ONLY,  /**< A dummy, write-only register */
64    PROGRAM_ADDRESS,     /**< machine->AddressReg */
65    PROGRAM_SAMPLER,     /**< for shader samplers, compile-time only */
66    PROGRAM_SYSTEM_VALUE,/**< InstanceId, PrimitiveID, etc. */
67    PROGRAM_UNDEFINED,   /**< Invalid/TBD value */
68    PROGRAM_IMMEDIATE,   /**< Immediate value, used by TGSI */
69    PROGRAM_BUFFER,      /**< for shader buffers, compile-time only */
70    PROGRAM_MEMORY,      /**< for shared, global and local memory */
71    PROGRAM_IMAGE,       /**< for shader images, compile-time only */
72    PROGRAM_HW_ATOMIC,   /**< for hw atomic counters, compile-time only */
73    PROGRAM_FILE_MAX
74 } gl_register_file;
75 
76 
77 /**
78  * Actual data for constant values of parameters.
79  */
80 typedef union gl_constant_value
81 {
82    GLfloat f;
83    GLint b;
84    GLint i;
85    GLuint u;
86 } gl_constant_value;
87 
88 
89 /**
90  * Program parameter.
91  * Used by shaders/programs for uniforms, constants, varying vars, etc.
92  */
93 struct gl_program_parameter
94 {
95    const char *Name;        /**< Null-terminated string */
96    gl_register_file Type:5;  /**< PROGRAM_CONSTANT or STATE_VAR */
97 
98    /**
99     * We need to keep track of whether the param is padded for use in the
100     * shader cache.
101     */
102    bool Padded:1;
103 
104    GLenum16 DataType;         /**< GL_FLOAT, GL_FLOAT_VEC2, etc */
105 
106    /**
107     * Number of components (1..4), or more.
108     * If the number of components is greater than 4,
109     * this parameter is part of a larger uniform like a GLSL matrix or array.
110     */
111    GLushort Size;
112    /**
113     * A sequence of STATE_* tokens and integers to identify GL state.
114     */
115    gl_state_index16 StateIndexes[STATE_LENGTH];
116 
117    /**
118     * Offset within ParameterValues where this parameter is stored.
119     */
120    unsigned ValueOffset;
121 
122    /**
123     * Index of this parameter's uniform storage.
124     */
125    uint32_t UniformStorageIndex;
126 
127    /**
128     * Index of the first uniform storage that is associated with the same
129     * variable as this parameter.
130     */
131    uint32_t MainUniformStorageIndex;
132 };
133 
134 
135 /**
136  * List of gl_program_parameter instances.
137  */
138 struct gl_program_parameter_list
139 {
140    unsigned Size;           /**< allocated size of Parameters */
141    unsigned SizeValues;     /**< alllocate size of ParameterValues */
142    GLuint NumParameters;  /**< number of used parameters in array */
143    unsigned NumParameterValues;  /**< number of used parameter values array */
144    struct gl_program_parameter *Parameters; /**< Array [Size] */
145    gl_constant_value *ParameterValues; /**< Array [Size] of gl_constant_value */
146    GLbitfield StateFlags; /**< _NEW_* flags indicating which state changes
147                                might invalidate ParameterValues[] */
148    bool DisallowRealloc;
149 
150    /* Parameters are optionally sorted as follows. Uniforms and constants
151     * are first, then state vars. This should be true in all cases except
152     * ir_to_mesa, which adds constants at the end, and ARB_vp with ARL,
153     * which can't sort parameters.
154     */
155    int UniformBytes;
156    int FirstStateVarIndex;
157    int LastStateVarIndex;
158 };
159 
160 
161 extern struct gl_program_parameter_list *
162 _mesa_new_parameter_list(void);
163 
164 extern struct gl_program_parameter_list *
165 _mesa_new_parameter_list_sized(unsigned size);
166 
167 extern void
168 _mesa_free_parameter_list(struct gl_program_parameter_list *paramList);
169 
170 extern void
171 _mesa_reserve_parameter_storage(struct gl_program_parameter_list *paramList,
172                                 unsigned reserve_params,
173                                 unsigned reserve_values);
174 
175 extern void
176 _mesa_disallow_parameter_storage_realloc(struct gl_program_parameter_list *paramList);
177 
178 extern GLint
179 _mesa_add_parameter(struct gl_program_parameter_list *paramList,
180                     gl_register_file type, const char *name,
181                     GLuint size, GLenum datatype,
182                     const gl_constant_value *values,
183                     const gl_state_index16 state[STATE_LENGTH],
184                     bool pad_and_align);
185 
186 extern GLint
187 _mesa_add_typed_unnamed_constant(struct gl_program_parameter_list *paramList,
188                            const gl_constant_value *values, GLuint size,
189                            GLenum datatype, GLuint *swizzleOut);
190 
191 static inline GLint
_mesa_add_unnamed_constant(struct gl_program_parameter_list * paramList,const gl_constant_value * values,GLuint size,GLuint * swizzleOut)192 _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
193                            const gl_constant_value *values, GLuint size,
194                            GLuint *swizzleOut)
195 {
196    return _mesa_add_typed_unnamed_constant(paramList, values, size, GL_NONE,
197                                            swizzleOut);
198 }
199 
200 extern GLint
201 _mesa_add_sized_state_reference(struct gl_program_parameter_list *paramList,
202                                 const gl_state_index16 stateTokens[STATE_LENGTH],
203                                 const unsigned size, bool pad_and_align);
204 
205 extern GLint
206 _mesa_add_state_reference(struct gl_program_parameter_list *paramList,
207                           const gl_state_index16 stateTokens[STATE_LENGTH]);
208 
209 
210 static inline GLint
_mesa_lookup_parameter_index(const struct gl_program_parameter_list * paramList,const char * name)211 _mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList,
212                              const char *name)
213 {
214    if (!paramList)
215       return -1;
216 
217    /* name must be null-terminated */
218    for (GLint i = 0; i < (GLint) paramList->NumParameters; i++) {
219       if (paramList->Parameters[i].Name &&
220          strcmp(paramList->Parameters[i].Name, name) == 0)
221          return i;
222    }
223 
224    return -1;
225 }
226 
227 static inline bool
_mesa_gl_datatype_is_64bit(GLenum datatype)228 _mesa_gl_datatype_is_64bit(GLenum datatype)
229 {
230    switch (datatype) {
231    case GL_DOUBLE:
232    case GL_DOUBLE_VEC2:
233    case GL_DOUBLE_VEC3:
234    case GL_DOUBLE_VEC4:
235    case GL_DOUBLE_MAT2:
236    case GL_DOUBLE_MAT2x3:
237    case GL_DOUBLE_MAT2x4:
238    case GL_DOUBLE_MAT3:
239    case GL_DOUBLE_MAT3x2:
240    case GL_DOUBLE_MAT3x4:
241    case GL_DOUBLE_MAT4:
242    case GL_DOUBLE_MAT4x2:
243    case GL_DOUBLE_MAT4x3:
244    case GL_INT64_ARB:
245    case GL_INT64_VEC2_ARB:
246    case GL_INT64_VEC3_ARB:
247    case GL_INT64_VEC4_ARB:
248    case GL_UNSIGNED_INT64_ARB:
249    case GL_UNSIGNED_INT64_VEC2_ARB:
250    case GL_UNSIGNED_INT64_VEC3_ARB:
251    case GL_UNSIGNED_INT64_VEC4_ARB:
252       return true;
253    default:
254       return false;
255    }
256 }
257 
258 void
259 _mesa_recompute_parameter_bounds(struct gl_program_parameter_list *list);
260 
261 #ifdef __cplusplus
262 }
263 #endif
264 
265 #endif /* PROG_PARAMETER_H */
266