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1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
5  * Copyright 2010 LunarG, Inc.
6  * All Rights Reserved.
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining a
9  * copy of this software and associated documentation files (the
10  * "Software"), to deal in the Software without restriction, including
11  * without limitation the rights to use, copy, modify, merge, publish,
12  * distribute, sub license, and/or sell copies of the Software, and to
13  * permit persons to whom the Software is furnished to do so, subject to
14  * the following conditions:
15  *
16  * The above copyright notice and this permission notice (including the
17  * next paragraph) shall be included in all copies or substantial portions
18  * of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
23  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
25  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
26  * DEALINGS IN THE SOFTWARE.
27  *
28  **************************************************************************/
29 
30 
31 #ifndef EGLSURFACE_INCLUDED
32 #define EGLSURFACE_INCLUDED
33 
34 #include "c99_compat.h"
35 
36 #include "egltypedefs.h"
37 #include "egldisplay.h"
38 
39 
40 #ifdef __cplusplus
41 extern "C" {
42 #endif
43 
44 struct _egl_xy
45 {
46    EGLint x;
47    EGLint y;
48 };
49 
50 struct _egl_hdr_metadata
51 {
52    struct _egl_xy display_primary_r;
53    struct _egl_xy display_primary_g;
54    struct _egl_xy display_primary_b;
55    struct _egl_xy white_point;
56    EGLint max_luminance;
57    EGLint min_luminance;
58    EGLint max_cll;
59    EGLint max_fall;
60 };
61 
62 /**
63  * "Base" class for device driver surfaces.
64  */
65 struct _egl_surface
66 {
67    /* A surface is a display resource */
68    _EGLResource Resource;
69 
70    /* The context that is currently bound to the surface */
71    _EGLContext *CurrentContext;
72 
73    _EGLConfig *Config;
74 
75    EGLint Type; /* one of EGL_WINDOW_BIT, EGL_PIXMAP_BIT or EGL_PBUFFER_BIT */
76 
77    /* The native surface is lost. The EGL spec requires certain functions
78     * to generate EGL_BAD_NATIVE_WINDOW when given this surface.
79     */
80    EGLBoolean Lost;
81 
82    /* attributes set by attribute list */
83    EGLint Width, Height;
84    EGLenum TextureFormat;
85    EGLenum TextureTarget;
86    EGLBoolean MipmapTexture;
87    EGLBoolean LargestPbuffer;
88 
89    /**
90     * Value of EGL_RENDER_BUFFER selected at creation.
91     *
92     * The user may select, for window surfaces, the EGL_RENDER_BUFFER through
93     * the attribute list of eglCreateWindowSurface(). The EGL spec allows the
94     * implementation to ignore request, though; hence why we maintain both
95     * RequestedRenderBuffer and ActiveRenderBuffer. For pbuffer and pixmap
96     * surfaces, the EGL spec hard-codes the EGL_RENDER_BUFFER value and the
97     * user must not provide it in the attribute list.
98     *
99     * Normally, the attribute is immutable and after surface creation.
100     * However, EGL_KHR_mutable_render_buffer allows the user to change it in
101     * window surfaces via eglSurfaceAttrib, in which case
102     * eglQuerySurface(EGL_RENDER_BUFFER) will immediately afterwards return
103     * the requested value but the actual render buffer used by the context
104     * does not change until completion of the next eglSwapBuffers call.
105     *
106     * From the EGL_KHR_mutable_render_buffer spec (v12):
107     *
108     *    Querying EGL_RENDER_BUFFER returns the buffer which client API
109     *    rendering is requested to use. For a window surface, this is the
110     *    attribute value specified when the surface was created or last set
111     *    via eglSurfaceAttrib.
112     *
113     * eglQueryContext(EGL_RENDER_BUFFER) ignores this.
114     */
115    EGLenum RequestedRenderBuffer;
116 
117    /**
118     * The EGL_RENDER_BUFFER in use by the context.
119     *
120     * This is valid only when bound as the draw surface.  This may differ from
121     * the RequestedRenderBuffer.
122     *
123     * Refer to eglQueryContext(EGL_RENDER_BUFFER) in the EGL spec.
124     * eglQuerySurface(EGL_RENDER_BUFFER) ignores this.
125     *
126     * If a window surface is bound as the draw surface and has a pending,
127     * user-requested change to EGL_RENDER_BUFFER, then the next eglSwapBuffers
128     * will flush the pending change. (The flush of EGL_RENDER_BUFFER state may
129     * occur without the implicit glFlush induced by eglSwapBuffers). The spec
130     * requires that the flush occur at that time and nowhere else. During the
131     * state-flush, we copy RequestedRenderBuffer to ActiveRenderBuffer.
132     *
133     * From the EGL_KHR_mutable_render_buffer spec (v12):
134     *
135     *    If [...] there is a pending change to the EGL_RENDER_BUFFER
136     *    attribute, eglSwapBuffers performs an implicit flush operation on the
137     *    context and effects the attribute change.
138     */
139    EGLenum ActiveRenderBuffer;
140 
141    EGLenum VGAlphaFormat;
142    EGLenum VGColorspace;
143    EGLenum GLColorspace;
144 
145    /* attributes set by eglSurfaceAttrib */
146    EGLint MipmapLevel;
147    EGLenum MultisampleResolve;
148    EGLenum SwapBehavior;
149 
150    EGLint HorizontalResolution, VerticalResolution;
151    EGLint AspectRatio;
152 
153    EGLint SwapInterval;
154 
155    /* EGL_KHR_partial_update
156     * True if the damage region is already set
157     * between frame boundaries.
158     */
159    EGLBoolean SetDamageRegionCalled;
160 
161    /* EGL_KHR_partial_update
162     * True if the buffer age is read by the client
163     * between frame boundaries.
164     */
165    EGLBoolean BufferAgeRead;
166 
167    /* True if the surface is bound to an OpenGL ES texture */
168    EGLBoolean BoundToTexture;
169 
170    EGLBoolean PostSubBufferSupportedNV;
171 
172    EGLBoolean ProtectedContent;
173 
174    EGLBoolean PresentOpaque;
175 
176    struct _egl_hdr_metadata HdrMetadata;
177 
178    void *NativeSurface;
179 };
180 
181 
182 extern EGLBoolean
183 _eglInitSurface(_EGLSurface *surf, _EGLDisplay *disp, EGLint type,
184                 _EGLConfig *config, const EGLint *attrib_list,
185                 void *native_surface);
186 
187 
188 extern EGLBoolean
189 _eglQuerySurface(_EGLDisplay *disp, _EGLSurface *surf, EGLint attribute, EGLint *value);
190 
191 
192 extern EGLBoolean
193 _eglSurfaceAttrib(_EGLDisplay *disp, _EGLSurface *surf, EGLint attribute, EGLint value);
194 
195 
196 extern EGLBoolean
197 _eglBindTexImage(_EGLDisplay *disp, _EGLSurface *surf, EGLint buffer);
198 
199 extern EGLBoolean
200 _eglReleaseTexImage(_EGLDisplay *disp, _EGLSurface *surf, EGLint buffer);
201 
202 
203 extern EGLBoolean
204 _eglSurfaceHasMutableRenderBuffer(_EGLSurface *surf);
205 
206 extern EGLBoolean
207 _eglSurfaceInSharedBufferMode(_EGLSurface *surf);
208 
209 /**
210  * Increment reference count for the surface.
211  */
212 static inline _EGLSurface *
_eglGetSurface(_EGLSurface * surf)213 _eglGetSurface(_EGLSurface *surf)
214 {
215    if (surf)
216       _eglGetResource(&surf->Resource);
217    return surf;
218 }
219 
220 
221 /**
222  * Decrement reference count for the surface.
223  */
224 static inline EGLBoolean
_eglPutSurface(_EGLSurface * surf)225 _eglPutSurface(_EGLSurface *surf)
226 {
227    return (surf) ? _eglPutResource(&surf->Resource) : EGL_FALSE;
228 }
229 
230 
231 /**
232  * Link a surface to its display and return the handle of the link.
233  * The handle can be passed to client directly.
234  */
235 static inline EGLSurface
_eglLinkSurface(_EGLSurface * surf)236 _eglLinkSurface(_EGLSurface *surf)
237 {
238    _eglLinkResource(&surf->Resource, _EGL_RESOURCE_SURFACE);
239    return (EGLSurface) surf;
240 }
241 
242 
243 /**
244  * Unlink a linked surface from its display.
245  * Accessing an unlinked surface should generate EGL_BAD_SURFACE error.
246  */
247 static inline void
_eglUnlinkSurface(_EGLSurface * surf)248 _eglUnlinkSurface(_EGLSurface *surf)
249 {
250    _eglUnlinkResource(&surf->Resource, _EGL_RESOURCE_SURFACE);
251 }
252 
253 
254 /**
255  * Lookup a handle to find the linked surface.
256  * Return NULL if the handle has no corresponding linked surface.
257  */
258 static inline _EGLSurface *
_eglLookupSurface(EGLSurface surface,_EGLDisplay * disp)259 _eglLookupSurface(EGLSurface surface, _EGLDisplay *disp)
260 {
261    _EGLSurface *surf = (_EGLSurface *) surface;
262    if (!disp || !_eglCheckResource((void *) surf, _EGL_RESOURCE_SURFACE, disp))
263       surf = NULL;
264    return surf;
265 }
266 
267 
268 /**
269  * Return the handle of a linked surface, or EGL_NO_SURFACE.
270  */
271 static inline EGLSurface
_eglGetSurfaceHandle(_EGLSurface * surf)272 _eglGetSurfaceHandle(_EGLSurface *surf)
273 {
274    _EGLResource *res = (_EGLResource *) surf;
275    return (res && _eglIsResourceLinked(res)) ?
276       (EGLSurface) surf : EGL_NO_SURFACE;
277 }
278 
279 
280 #ifdef __cplusplus
281 }
282 #endif
283 
284 #endif /* EGLSURFACE_INCLUDED */
285