1 /* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20 */ 21 22 #ifndef _SDL_config_winrt_h 23 #define _SDL_config_winrt_h 24 25 #include "SDL_platform.h" 26 27 /* Make sure the Windows SDK's NTDDI_VERSION macro gets defined. This is used 28 by SDL to determine which version of the Windows SDK is being used. 29 */ 30 #include <sdkddkver.h> 31 32 /* Define possibly-undefined NTDDI values (used when compiling SDL against 33 older versions of the Windows SDK. 34 */ 35 #ifndef NTDDI_WINBLUE 36 #define NTDDI_WINBLUE 0x06030000 37 #endif 38 #ifndef NTDDI_WIN10 39 #define NTDDI_WIN10 0x0A000000 40 #endif 41 42 /* This is a set of defines to configure the SDL features */ 43 44 #if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H) 45 #if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__) 46 #define HAVE_STDINT_H 1 47 #elif defined(_MSC_VER) 48 typedef signed __int8 int8_t; 49 typedef unsigned __int8 uint8_t; 50 typedef signed __int16 int16_t; 51 typedef unsigned __int16 uint16_t; 52 typedef signed __int32 int32_t; 53 typedef unsigned __int32 uint32_t; 54 typedef signed __int64 int64_t; 55 typedef unsigned __int64 uint64_t; 56 #ifndef _UINTPTR_T_DEFINED 57 #ifdef _WIN64 58 typedef unsigned __int64 uintptr_t; 59 #else 60 typedef unsigned int uintptr_t; 61 #endif 62 #define _UINTPTR_T_DEFINED 63 #endif 64 /* Older Visual C++ headers don't have the Win64-compatible typedefs... */ 65 #if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR))) 66 #define DWORD_PTR DWORD 67 #endif 68 #if ((_MSC_VER <= 1200) && (!defined(LONG_PTR))) 69 #define LONG_PTR LONG 70 #endif 71 #else /* !__GNUC__ && !_MSC_VER */ 72 typedef signed char int8_t; 73 typedef unsigned char uint8_t; 74 typedef signed short int16_t; 75 typedef unsigned short uint16_t; 76 typedef signed int int32_t; 77 typedef unsigned int uint32_t; 78 typedef signed long long int64_t; 79 typedef unsigned long long uint64_t; 80 #ifndef _SIZE_T_DEFINED_ 81 #define _SIZE_T_DEFINED_ 82 typedef unsigned int size_t; 83 #endif 84 typedef unsigned int uintptr_t; 85 #endif /* __GNUC__ || _MSC_VER */ 86 #endif /* !_STDINT_H_ && !HAVE_STDINT_H */ 87 88 #ifdef _WIN64 89 # define SIZEOF_VOIDP 8 90 #else 91 # define SIZEOF_VOIDP 4 92 #endif 93 94 /* Useful headers */ 95 #define HAVE_DXGI_H 1 96 #if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP 97 #define HAVE_XINPUT_H 1 98 #endif 99 #define HAVE_LIBC 1 100 #define HAVE_STDIO_H 1 101 #define STDC_HEADERS 1 102 #define HAVE_STRING_H 1 103 #define HAVE_CTYPE_H 1 104 #define HAVE_MATH_H 1 105 #define HAVE_FLOAT_H 1 106 #define HAVE_SIGNAL_H 1 107 108 /* C library functions */ 109 #define HAVE_MALLOC 1 110 #define HAVE_CALLOC 1 111 #define HAVE_REALLOC 1 112 #define HAVE_FREE 1 113 #define HAVE_ALLOCA 1 114 #define HAVE_QSORT 1 115 #define HAVE_ABS 1 116 #define HAVE_MEMSET 1 117 #define HAVE_MEMCPY 1 118 #define HAVE_MEMMOVE 1 119 #define HAVE_MEMCMP 1 120 #define HAVE_STRLEN 1 121 #define HAVE__STRREV 1 122 #define HAVE__STRUPR 1 123 //#define HAVE__STRLWR 1 // TODO, WinRT: consider using _strlwr_s instead 124 #define HAVE_STRCHR 1 125 #define HAVE_STRRCHR 1 126 #define HAVE_STRSTR 1 127 //#define HAVE_ITOA 1 // TODO, WinRT: consider using _itoa_s instead 128 //#define HAVE__LTOA 1 // TODO, WinRT: consider using _ltoa_s instead 129 //#define HAVE__ULTOA 1 // TODO, WinRT: consider using _ultoa_s instead 130 #define HAVE_STRTOL 1 131 #define HAVE_STRTOUL 1 132 //#define HAVE_STRTOLL 1 133 #define HAVE_STRTOD 1 134 #define HAVE_ATOI 1 135 #define HAVE_ATOF 1 136 #define HAVE_STRCMP 1 137 #define HAVE_STRNCMP 1 138 #define HAVE__STRICMP 1 139 #define HAVE__STRNICMP 1 140 #define HAVE_VSNPRINTF 1 141 //#define HAVE_SSCANF 1 // TODO, WinRT: consider using sscanf_s instead 142 #define HAVE_M_PI 1 143 #define HAVE_ATAN 1 144 #define HAVE_ATAN2 1 145 #define HAVE_CEIL 1 146 #define HAVE__COPYSIGN 1 147 #define HAVE_COS 1 148 #define HAVE_COSF 1 149 #define HAVE_FABS 1 150 #define HAVE_FLOOR 1 151 #define HAVE_LOG 1 152 #define HAVE_POW 1 153 //#define HAVE_SCALBN 1 154 #define HAVE__SCALB 1 155 #define HAVE_SIN 1 156 #define HAVE_SINF 1 157 #define HAVE_SQRT 1 158 #define HAVE_SQRTF 1 159 #define HAVE_TAN 1 160 #define HAVE_TANF 1 161 #define HAVE__FSEEKI64 1 162 163 /* Enable various audio drivers */ 164 #define SDL_AUDIO_DRIVER_XAUDIO2 1 165 #define SDL_AUDIO_DRIVER_DISK 1 166 #define SDL_AUDIO_DRIVER_DUMMY 1 167 168 /* Enable various input drivers */ 169 #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP 170 #define SDL_JOYSTICK_DISABLED 1 171 #define SDL_HAPTIC_DISABLED 1 172 #else 173 #define SDL_JOYSTICK_XINPUT 1 174 #define SDL_HAPTIC_XINPUT 1 175 #endif 176 177 /* Enable various shared object loading systems */ 178 #define SDL_LOADSO_WINDOWS 1 179 180 /* Enable various threading systems */ 181 #if (NTDDI_VERSION >= NTDDI_WINBLUE) 182 #define SDL_THREAD_WINDOWS 1 183 #else 184 /* WinRT on Windows 8.0 and Windows Phone 8.0 don't support CreateThread() */ 185 #define SDL_THREAD_STDCPP 1 186 #endif 187 188 /* Enable various timer systems */ 189 #define SDL_TIMER_WINDOWS 1 190 191 /* Enable various video drivers */ 192 #define SDL_VIDEO_DRIVER_WINRT 1 193 #define SDL_VIDEO_DRIVER_DUMMY 1 194 195 /* Enable OpenGL ES 2.0 (via a modified ANGLE library) */ 196 #define SDL_VIDEO_OPENGL_ES2 1 197 #define SDL_VIDEO_OPENGL_EGL 1 198 199 /* Enable appropriate renderer(s) */ 200 #define SDL_VIDEO_RENDER_D3D11 1 201 202 #if SDL_VIDEO_OPENGL_ES2 203 #define SDL_VIDEO_RENDER_OGL_ES2 1 204 #endif 205 206 /* Enable system power support */ 207 #define SDL_POWER_WINRT 1 208 209 /* Enable assembly routines (Win64 doesn't have inline asm) */ 210 #ifndef _WIN64 211 #define SDL_ASSEMBLY_ROUTINES 1 212 #endif 213 214 #endif /* _SDL_config_winrt_h */ 215