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1 /*
2   Simple DirectMedia Layer
3   Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
4 
5   This software is provided 'as-is', without any express or implied
6   warranty.  In no event will the authors be held liable for any damages
7   arising from the use of this software.
8 
9   Permission is granted to anyone to use this software for any purpose,
10   including commercial applications, and to alter it and redistribute it
11   freely, subject to the following restrictions:
12 
13   1. The origin of this software must not be misrepresented; you must not
14      claim that you wrote the original software. If you use this software
15      in a product, an acknowledgment in the product documentation would be
16      appreciated but is not required.
17   2. Altered source versions must be plainly marked as such, and must not be
18      misrepresented as being the original software.
19   3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../SDL_internal.h"
22 
23 #include "SDL_video.h"
24 #include "SDL_sysvideo.h"
25 #include "SDL_blit.h"
26 #include "SDL_blit_auto.h"
27 #include "SDL_blit_copy.h"
28 #include "SDL_blit_slow.h"
29 #include "SDL_RLEaccel_c.h"
30 #include "SDL_pixels_c.h"
31 
32 /* The general purpose software blit routine */
33 static int
SDL_SoftBlit(SDL_Surface * src,SDL_Rect * srcrect,SDL_Surface * dst,SDL_Rect * dstrect)34 SDL_SoftBlit(SDL_Surface * src, SDL_Rect * srcrect,
35              SDL_Surface * dst, SDL_Rect * dstrect)
36 {
37     int okay;
38     int src_locked;
39     int dst_locked;
40 
41     /* Everything is okay at the beginning...  */
42     okay = 1;
43 
44     /* Lock the destination if it's in hardware */
45     dst_locked = 0;
46     if (SDL_MUSTLOCK(dst)) {
47         if (SDL_LockSurface(dst) < 0) {
48             okay = 0;
49         } else {
50             dst_locked = 1;
51         }
52     }
53     /* Lock the source if it's in hardware */
54     src_locked = 0;
55     if (SDL_MUSTLOCK(src)) {
56         if (SDL_LockSurface(src) < 0) {
57             okay = 0;
58         } else {
59             src_locked = 1;
60         }
61     }
62 
63     /* Set up source and destination buffer pointers, and BLIT! */
64     if (okay && !SDL_RectEmpty(srcrect)) {
65         SDL_BlitFunc RunBlit;
66         SDL_BlitInfo *info = &src->map->info;
67 
68         /* Set up the blit information */
69         info->src = (Uint8 *) src->pixels +
70             (Uint16) srcrect->y * src->pitch +
71             (Uint16) srcrect->x * info->src_fmt->BytesPerPixel;
72         info->src_w = srcrect->w;
73         info->src_h = srcrect->h;
74         info->src_pitch = src->pitch;
75         info->src_skip =
76             info->src_pitch - info->src_w * info->src_fmt->BytesPerPixel;
77         info->dst =
78             (Uint8 *) dst->pixels + (Uint16) dstrect->y * dst->pitch +
79             (Uint16) dstrect->x * info->dst_fmt->BytesPerPixel;
80         info->dst_w = dstrect->w;
81         info->dst_h = dstrect->h;
82         info->dst_pitch = dst->pitch;
83         info->dst_skip =
84             info->dst_pitch - info->dst_w * info->dst_fmt->BytesPerPixel;
85         RunBlit = (SDL_BlitFunc) src->map->data;
86 
87         /* Run the actual software blit */
88         RunBlit(info);
89     }
90 
91     /* We need to unlock the surfaces if they're locked */
92     if (dst_locked) {
93         SDL_UnlockSurface(dst);
94     }
95     if (src_locked) {
96         SDL_UnlockSurface(src);
97     }
98     /* Blit is done! */
99     return (okay ? 0 : -1);
100 }
101 
102 #ifdef __MACOSX__
103 #include <sys/sysctl.h>
104 
105 static SDL_bool
SDL_UseAltivecPrefetch()106 SDL_UseAltivecPrefetch()
107 {
108     const char key[] = "hw.l3cachesize";
109     u_int64_t result = 0;
110     size_t typeSize = sizeof(result);
111 
112     if (sysctlbyname(key, &result, &typeSize, NULL, 0) == 0 && result > 0) {
113         return SDL_TRUE;
114     } else {
115         return SDL_FALSE;
116     }
117 }
118 #else
119 static SDL_bool
SDL_UseAltivecPrefetch()120 SDL_UseAltivecPrefetch()
121 {
122     /* Just guess G4 */
123     return SDL_TRUE;
124 }
125 #endif /* __MACOSX__ */
126 
127 static SDL_BlitFunc
SDL_ChooseBlitFunc(Uint32 src_format,Uint32 dst_format,int flags,SDL_BlitFuncEntry * entries)128 SDL_ChooseBlitFunc(Uint32 src_format, Uint32 dst_format, int flags,
129                    SDL_BlitFuncEntry * entries)
130 {
131     int i, flagcheck;
132     static Uint32 features = 0xffffffff;
133 
134     /* Get the available CPU features */
135     if (features == 0xffffffff) {
136         const char *override = SDL_getenv("SDL_BLIT_CPU_FEATURES");
137 
138         features = SDL_CPU_ANY;
139 
140         /* Allow an override for testing .. */
141         if (override) {
142             SDL_sscanf(override, "%u", &features);
143         } else {
144             if (SDL_HasMMX()) {
145                 features |= SDL_CPU_MMX;
146             }
147             if (SDL_Has3DNow()) {
148                 features |= SDL_CPU_3DNOW;
149             }
150             if (SDL_HasSSE()) {
151                 features |= SDL_CPU_SSE;
152             }
153             if (SDL_HasSSE2()) {
154                 features |= SDL_CPU_SSE2;
155             }
156             if (SDL_HasAltiVec()) {
157                 if (SDL_UseAltivecPrefetch()) {
158                     features |= SDL_CPU_ALTIVEC_PREFETCH;
159                 } else {
160                     features |= SDL_CPU_ALTIVEC_NOPREFETCH;
161                 }
162             }
163         }
164     }
165 
166     for (i = 0; entries[i].func; ++i) {
167         /* Check for matching pixel formats */
168         if (src_format != entries[i].src_format) {
169             continue;
170         }
171         if (dst_format != entries[i].dst_format) {
172             continue;
173         }
174 
175         /* Check modulation flags */
176         flagcheck =
177             (flags & (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA));
178         if ((flagcheck & entries[i].flags) != flagcheck) {
179             continue;
180         }
181 
182         /* Check blend flags */
183         flagcheck =
184             (flags &
185              (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD));
186         if ((flagcheck & entries[i].flags) != flagcheck) {
187             continue;
188         }
189 
190         /* Check colorkey flag */
191         flagcheck = (flags & SDL_COPY_COLORKEY);
192         if ((flagcheck & entries[i].flags) != flagcheck) {
193             continue;
194         }
195 
196         /* Check scaling flags */
197         flagcheck = (flags & SDL_COPY_NEAREST);
198         if ((flagcheck & entries[i].flags) != flagcheck) {
199             continue;
200         }
201 
202         /* Check CPU features */
203         flagcheck = entries[i].cpu;
204         if ((flagcheck & features) != flagcheck) {
205             continue;
206         }
207 
208         /* We found the best one! */
209         return entries[i].func;
210     }
211     return NULL;
212 }
213 
214 /* Figure out which of many blit routines to set up on a surface */
215 int
SDL_CalculateBlit(SDL_Surface * surface)216 SDL_CalculateBlit(SDL_Surface * surface)
217 {
218     SDL_BlitFunc blit = NULL;
219     SDL_BlitMap *map = surface->map;
220     SDL_Surface *dst = map->dst;
221 
222     /* Clean everything out to start */
223     if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) {
224         SDL_UnRLESurface(surface, 1);
225     }
226     map->blit = SDL_SoftBlit;
227     map->info.src_fmt = surface->format;
228     map->info.src_pitch = surface->pitch;
229     map->info.dst_fmt = dst->format;
230     map->info.dst_pitch = dst->pitch;
231 
232     /* See if we can do RLE acceleration */
233     if (map->info.flags & SDL_COPY_RLE_DESIRED) {
234         if (SDL_RLESurface(surface) == 0) {
235             return 0;
236         }
237     }
238 
239     /* Choose a standard blit function */
240     if (map->identity && !(map->info.flags & ~SDL_COPY_RLE_DESIRED)) {
241         blit = SDL_BlitCopy;
242     } else if (surface->format->BitsPerPixel < 8 &&
243                SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) {
244         blit = SDL_CalculateBlit0(surface);
245     } else if (surface->format->BytesPerPixel == 1 &&
246                SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) {
247         blit = SDL_CalculateBlit1(surface);
248     } else if (map->info.flags & SDL_COPY_BLEND) {
249         blit = SDL_CalculateBlitA(surface);
250     } else {
251         blit = SDL_CalculateBlitN(surface);
252     }
253     if (blit == NULL) {
254         Uint32 src_format = surface->format->format;
255         Uint32 dst_format = dst->format->format;
256 
257         blit =
258             SDL_ChooseBlitFunc(src_format, dst_format, map->info.flags,
259                                SDL_GeneratedBlitFuncTable);
260     }
261 #ifndef TEST_SLOW_BLIT
262     if (blit == NULL)
263 #endif
264     {
265         Uint32 src_format = surface->format->format;
266         Uint32 dst_format = dst->format->format;
267 
268         if (!SDL_ISPIXELFORMAT_INDEXED(src_format) &&
269             !SDL_ISPIXELFORMAT_FOURCC(src_format) &&
270             !SDL_ISPIXELFORMAT_INDEXED(dst_format) &&
271             !SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
272             blit = SDL_Blit_Slow;
273         }
274     }
275     map->data = blit;
276 
277     /* Make sure we have a blit function */
278     if (blit == NULL) {
279         SDL_InvalidateMap(map);
280         return SDL_SetError("Blit combination not supported");
281     }
282 
283     return 0;
284 }
285 
286 /* vi: set ts=4 sw=4 expandtab: */
287