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1 /*
2   Simple DirectMedia Layer
3   Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
4 
5   This software is provided 'as-is', without any express or implied
6   warranty.  In no event will the authors be held liable for any damages
7   arising from the use of this software.
8 
9   Permission is granted to anyone to use this software for any purpose,
10   including commercial applications, and to alter it and redistribute it
11   freely, subject to the following restrictions:
12 
13   1. The origin of this software must not be misrepresented; you must not
14      claim that you wrote the original software. If you use this software
15      in a product, an acknowledgment in the product documentation would be
16      appreciated but is not required.
17   2. Altered source versions must be plainly marked as such, and must not be
18      misrepresented as being the original software.
19   3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../SDL_internal.h"
22 #include "SDL_hints.h"
23 #include "SDL_assert.h"
24 
25 /* General quit handling code for SDL */
26 
27 #ifdef HAVE_SIGNAL_H
28 #include <signal.h>
29 #endif
30 
31 #include "SDL_events.h"
32 #include "SDL_events_c.h"
33 
34 static SDL_bool disable_signals = SDL_FALSE;
35 static SDL_bool send_quit_pending = SDL_FALSE;
36 
37 #ifdef HAVE_SIGNAL_H
38 static void
SDL_HandleSIG(int sig)39 SDL_HandleSIG(int sig)
40 {
41     /* Reset the signal handler */
42     signal(sig, SDL_HandleSIG);
43 
44     /* Send a quit event next time the event loop pumps. */
45     /* We can't send it in signal handler; malloc() might be interrupted! */
46     send_quit_pending = SDL_TRUE;
47 }
48 #endif /* HAVE_SIGNAL_H */
49 
50 /* Public functions */
51 static int
SDL_QuitInit_Internal(void)52 SDL_QuitInit_Internal(void)
53 {
54 #ifdef HAVE_SIGACTION
55     struct sigaction action;
56     sigaction(SIGINT, NULL, &action);
57 #ifdef HAVE_SA_SIGACTION
58     if ( action.sa_handler == SIG_DFL && action.sa_sigaction == (void*)SIG_DFL ) {
59 #else
60     if ( action.sa_handler == SIG_DFL ) {
61 #endif
62         action.sa_handler = SDL_HandleSIG;
63         sigaction(SIGINT, &action, NULL);
64     }
65     sigaction(SIGTERM, NULL, &action);
66 
67 #ifdef HAVE_SA_SIGACTION
68     if ( action.sa_handler == SIG_DFL && action.sa_sigaction == (void*)SIG_DFL ) {
69 #else
70     if ( action.sa_handler == SIG_DFL ) {
71 #endif
72         action.sa_handler = SDL_HandleSIG;
73         sigaction(SIGTERM, &action, NULL);
74     }
75 #elif HAVE_SIGNAL_H
76     void (*ohandler) (int);
77 
78     /* Both SIGINT and SIGTERM are translated into quit interrupts */
79     ohandler = signal(SIGINT, SDL_HandleSIG);
80     if (ohandler != SIG_DFL)
81         signal(SIGINT, ohandler);
82     ohandler = signal(SIGTERM, SDL_HandleSIG);
83     if (ohandler != SIG_DFL)
84         signal(SIGTERM, ohandler);
85 #endif /* HAVE_SIGNAL_H */
86 
87     /* That's it! */
88     return 0;
89 }
90 
91 int
92 SDL_QuitInit(void)
93 {
94     if (!SDL_GetHintBoolean(SDL_HINT_NO_SIGNAL_HANDLERS, SDL_FALSE)) {
95         return SDL_QuitInit_Internal();
96     }
97     return 0;
98 }
99 
100 static void
101 SDL_QuitQuit_Internal(void)
102 {
103 #ifdef HAVE_SIGACTION
104     struct sigaction action;
105     sigaction(SIGINT, NULL, &action);
106     if ( action.sa_handler == SDL_HandleSIG ) {
107         action.sa_handler = SIG_DFL;
108         sigaction(SIGINT, &action, NULL);
109     }
110     sigaction(SIGTERM, NULL, &action);
111     if ( action.sa_handler == SDL_HandleSIG ) {
112         action.sa_handler = SIG_DFL;
113         sigaction(SIGTERM, &action, NULL);
114     }
115 #elif HAVE_SIGNAL_H
116     void (*ohandler) (int);
117 
118     ohandler = signal(SIGINT, SIG_DFL);
119     if (ohandler != SDL_HandleSIG)
120         signal(SIGINT, ohandler);
121     ohandler = signal(SIGTERM, SIG_DFL);
122     if (ohandler != SDL_HandleSIG)
123         signal(SIGTERM, ohandler);
124 #endif /* HAVE_SIGNAL_H */
125 }
126 
127 void
128 SDL_QuitQuit(void)
129 {
130     if (!disable_signals) {
131         SDL_QuitQuit_Internal();
132     }
133 }
134 
135 /* This function returns 1 if it's okay to close the application window */
136 int
137 SDL_SendQuit(void)
138 {
139     send_quit_pending = SDL_FALSE;
140     return SDL_SendAppEvent(SDL_QUIT);
141 }
142 
143 void
144 SDL_SendPendingQuit(void)
145 {
146     if (send_quit_pending) {
147         SDL_SendQuit();
148         SDL_assert(!send_quit_pending);
149     }
150 }
151 
152 /* vi: set ts=4 sw=4 expandtab: */
153