Searched defs:SaveState (Results 1 – 9 of 9) sorted by relevance
34 std::unique_ptr<FlagStateInterface> PrivateHandleAccessor::SaveState( in SaveState() function in absl::flags_internal::PrivateHandleAccessor
339 std::unique_ptr<FlagStateInterface> FlagImpl::SaveState() { in SaveState() function in absl::flags_internal::FlagImpl
348 std::unique_ptr<FlagStateInterface> FlagImpl::SaveState() { in SaveState() function in absl::flags_internal::FlagImpl
216 std::unique_ptr<flags_internal::FlagStateInterface> SaveState() override { in SaveState() function in absl::flags_internal::__anon8b7536df0211::RetiredFlagObj
255 std::unique_ptr<flags_internal::FlagStateInterface> SaveState() override { in SaveState() function in absl::flags_internal::__anon551526140411::RetiredFlagObj
715 explicit SaveState(Formatter* format) in SaveState() function
1094 static void SaveState(VP8LDecoder* const dec, int last_pixel) { in SaveState() function
1091 static void SaveState(VP8LDecoder* const dec, int last_pixel) { in SaveState() function