1 /*
2 * Copyright (c) 2022 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15 #include "core/components_ng/pattern/button/button_view.h"
16
17 #include "base/geometry/dimension.h"
18 #include "base/memory/ace_type.h"
19 #include "core/components/button/button_theme.h"
20 #include "core/components_ng/base/frame_node.h"
21 #include "core/components_ng/base/view_stack_processor.h"
22 #include "core/components_ng/pattern/button/button_accessibility_property.h"
23 #include "core/components_ng/pattern/button/button_event_hub.h"
24 #include "core/components_ng/pattern/button/button_layout_property.h"
25 #include "core/components_ng/pattern/button/button_pattern.h"
26 #include "core/components_ng/pattern/text/text_pattern.h"
27 #include "core/components_v2/inspector/inspector_constants.h"
28 #include "core/pipeline_ng/ui_task_scheduler.h"
29
30 namespace OHOS::Ace::NG {
CreateWithLabel(const std::string & label)31 void ButtonView::CreateWithLabel(const std::string& label)
32 {
33 auto* stack = ViewStackProcessor::GetInstance();
34 auto nodeId = stack->ClaimNodeId();
35 auto buttonNode = FrameNode::GetOrCreateFrameNode(
36 V2::BUTTON_ETS_TAG, nodeId, []() { return AceType::MakeRefPtr<ButtonPattern>(); });
37 CHECK_NULL_VOID(buttonNode);
38 if (buttonNode->GetChildren().empty()) {
39 auto textNode = FrameNode::CreateFrameNode(
40 V2::TEXT_ETS_TAG, ElementRegister::GetInstance()->MakeUniqueId(), AceType::MakeRefPtr<TextPattern>());
41 CHECK_NULL_VOID(textNode);
42 textNode->SetInternal();
43 SetTextDefaultStyle(textNode, label);
44 buttonNode->AddChild(textNode);
45 }
46 auto buttonAccessibilityProperty = buttonNode->GetAccessibilityProperty<ButtonAccessibilityProperty>();
47 CHECK_NULL_VOID(buttonAccessibilityProperty);
48 buttonAccessibilityProperty->SetText(label);
49 stack->Push(buttonNode);
50 ACE_UPDATE_LAYOUT_PROPERTY(ButtonLayoutProperty, Label, label);
51 auto buttonTheme = PipelineBase::GetCurrentContext()->GetTheme<ButtonTheme>();
52 CHECK_NULL_VOID(buttonTheme);
53 auto padding = buttonTheme->GetPadding();
54 PaddingProperty defaultPadding({ CalcLength(padding.Left()), CalcLength(padding.Right()), CalcLength(padding.Top()),
55 CalcLength(padding.Bottom()) });
56 ACE_UPDATE_LAYOUT_PROPERTY(ButtonLayoutProperty, Padding, defaultPadding);
57 }
58
Create(const std::string & tagName)59 void ButtonView::Create(const std::string& tagName)
60 {
61 auto* stack = ViewStackProcessor::GetInstance();
62 auto nodeId = stack->ClaimNodeId();
63 auto frameNode =
64 FrameNode::GetOrCreateFrameNode(tagName, nodeId, []() { return AceType::MakeRefPtr<ButtonPattern>(); });
65 stack->Push(frameNode);
66 }
67
SetTextDefaultStyle(const RefPtr<FrameNode> & textNode,const std::string & label)68 void ButtonView::SetTextDefaultStyle(const RefPtr<FrameNode>& textNode, const std::string& label)
69 {
70 CHECK_NULL_VOID(textNode);
71 auto textLayoutProperty = textNode->GetLayoutProperty<TextLayoutProperty>();
72 CHECK_NULL_VOID(textLayoutProperty);
73 auto buttonTheme = PipelineBase::GetCurrentContext()->GetTheme<ButtonTheme>();
74 auto textStyle = buttonTheme->GetTextStyle();
75 textLayoutProperty->UpdateContent(label);
76 textLayoutProperty->UpdateTextOverflow(TextOverflow::ELLIPSIS);
77 textLayoutProperty->UpdateMaxLines(buttonTheme->GetTextMaxLines());
78 textLayoutProperty->UpdateFontSize(textStyle.GetFontSize());
79 textLayoutProperty->UpdateTextColor(textStyle.GetTextColor());
80 textLayoutProperty->UpdateFontWeight(textStyle.GetFontWeight());
81 }
82
SetType(ButtonType buttonType)83 void ButtonView::SetType(ButtonType buttonType)
84 {
85 ACE_UPDATE_LAYOUT_PROPERTY(ButtonLayoutProperty, Type, buttonType);
86 }
87
SetStateEffect(bool stateEffect)88 void ButtonView::SetStateEffect(bool stateEffect)
89 {
90 auto frameNode = ViewStackProcessor::GetInstance()->GetMainFrameNode();
91 CHECK_NULL_VOID(frameNode);
92 auto buttonEventHub = frameNode->GetEventHub<ButtonEventHub>();
93 CHECK_NULL_VOID(buttonEventHub);
94 buttonEventHub->SetStateEffect(stateEffect);
95 }
96
SetFontSize(const Dimension & fontSize)97 void ButtonView::SetFontSize(const Dimension& fontSize)
98 {
99 ACE_UPDATE_LAYOUT_PROPERTY(ButtonLayoutProperty, FontSize, fontSize);
100 }
101
SetFontWeight(Ace::FontWeight fontWeight)102 void ButtonView::SetFontWeight(Ace::FontWeight fontWeight)
103 {
104 ACE_UPDATE_LAYOUT_PROPERTY(ButtonLayoutProperty, FontWeight, fontWeight);
105 }
106
SetFontStyle(Ace::FontStyle fontStyle)107 void ButtonView::SetFontStyle(Ace::FontStyle fontStyle)
108 {
109 ACE_UPDATE_LAYOUT_PROPERTY(ButtonLayoutProperty, FontStyle, fontStyle);
110 }
111
SetFontFamily(const std::vector<std::string> & fontFamilies)112 void ButtonView::SetFontFamily(const std::vector<std::string>& fontFamilies)
113 {
114 ACE_UPDATE_LAYOUT_PROPERTY(ButtonLayoutProperty, FontFamily, fontFamilies);
115 }
116
SetFontColor(const Color & textColor)117 void ButtonView::SetFontColor(const Color& textColor)
118 {
119 ACE_UPDATE_LAYOUT_PROPERTY(ButtonLayoutProperty, FontColor, textColor);
120 }
121
SetBorderRadius(const Dimension & radius)122 void ButtonView::SetBorderRadius(const Dimension& radius)
123 {
124 ACE_UPDATE_LAYOUT_PROPERTY(ButtonLayoutProperty, BorderRadius, radius);
125 }
126
127 } // namespace OHOS::Ace::NG
128