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1 /*
2  * Copyright 2006 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 
9 #include "include/core/SkPath.h"
10 #include "include/core/SkRegion.h"
11 #include "include/core/SkStrokeRec.h"
12 #include "include/effects/Sk2DPathEffect.h"
13 #include "src/core/SkReadBuffer.h"
14 #include "src/core/SkWriteBuffer.h"
15 
Sk2DPathEffect(const SkMatrix & mat)16 Sk2DPathEffect::Sk2DPathEffect(const SkMatrix& mat) : fMatrix(mat) {
17     // Calling invert will set the type mask on both matrices, making them thread safe.
18     fMatrixIsInvertible = fMatrix.invert(&fInverse);
19 }
20 
onFilterPath(SkPath * dst,const SkPath & src,SkStrokeRec *,const SkRect *) const21 bool Sk2DPathEffect::onFilterPath(SkPath* dst, const SkPath& src,
22                                   SkStrokeRec*, const SkRect*) const {
23     if (!fMatrixIsInvertible) {
24         return false;
25     }
26 
27     SkPath  tmp;
28     SkIRect ir;
29 
30     src.transform(fInverse, &tmp);
31     tmp.getBounds().round(&ir);
32     if (!ir.isEmpty()) {
33         this->begin(ir, dst);
34 
35         SkRegion rgn;
36         rgn.setPath(tmp, SkRegion(ir));
37         SkRegion::Iterator iter(rgn);
38         for (; !iter.done(); iter.next()) {
39             const SkIRect& rect = iter.rect();
40             for (int y = rect.fTop; y < rect.fBottom; ++y) {
41                 this->nextSpan(rect.fLeft, y, rect.width(), dst);
42             }
43         }
44 
45         this->end(dst);
46     }
47     return true;
48 }
49 
nextSpan(int x,int y,int count,SkPath * path) const50 void Sk2DPathEffect::nextSpan(int x, int y, int count, SkPath* path) const {
51     if (!fMatrixIsInvertible) {
52         return;
53     }
54 
55     const SkMatrix& mat = this->getMatrix();
56     SkPoint src, dst;
57 
58     src.set(SkIntToScalar(x) + SK_ScalarHalf, SkIntToScalar(y) + SK_ScalarHalf);
59     do {
60         mat.mapPoints(&dst, &src, 1);
61         this->next(dst, x++, y, path);
62         src.fX += SK_Scalar1;
63     } while (--count > 0);
64 }
65 
begin(const SkIRect & uvBounds,SkPath * dst) const66 void Sk2DPathEffect::begin(const SkIRect& uvBounds, SkPath* dst) const {}
next(const SkPoint & loc,int u,int v,SkPath * dst) const67 void Sk2DPathEffect::next(const SkPoint& loc, int u, int v, SkPath* dst) const {}
end(SkPath * dst) const68 void Sk2DPathEffect::end(SkPath* dst) const {}
69 
70 ///////////////////////////////////////////////////////////////////////////////
71 
flatten(SkWriteBuffer & buffer) const72 void Sk2DPathEffect::flatten(SkWriteBuffer& buffer) const {
73     this->INHERITED::flatten(buffer);
74     buffer.writeMatrix(fMatrix);
75 }
76 
77 ///////////////////////////////////////////////////////////////////////////////
78 
onFilterPath(SkPath * dst,const SkPath & src,SkStrokeRec * rec,const SkRect * cullRect) const79 bool SkLine2DPathEffect::onFilterPath(SkPath* dst, const SkPath& src,
80                                       SkStrokeRec* rec, const SkRect* cullRect) const {
81     if (this->INHERITED::onFilterPath(dst, src, rec, cullRect)) {
82         rec->setStrokeStyle(fWidth);
83         return true;
84     }
85     return false;
86 }
87 
nextSpan(int u,int v,int ucount,SkPath * dst) const88 void SkLine2DPathEffect::nextSpan(int u, int v, int ucount, SkPath* dst) const {
89     if (ucount > 1) {
90         SkPoint    src[2], dstP[2];
91 
92         src[0].set(SkIntToScalar(u) + SK_ScalarHalf, SkIntToScalar(v) + SK_ScalarHalf);
93         src[1].set(SkIntToScalar(u+ucount) + SK_ScalarHalf, SkIntToScalar(v) + SK_ScalarHalf);
94         this->getMatrix().mapPoints(dstP, src, 2);
95 
96         dst->moveTo(dstP[0]);
97         dst->lineTo(dstP[1]);
98     }
99 }
100 
CreateProc(SkReadBuffer & buffer)101 sk_sp<SkFlattenable> SkLine2DPathEffect::CreateProc(SkReadBuffer& buffer) {
102     SkMatrix matrix;
103     buffer.readMatrix(&matrix);
104     SkScalar width = buffer.readScalar();
105     return SkLine2DPathEffect::Make(width, matrix);
106 }
107 
flatten(SkWriteBuffer & buffer) const108 void SkLine2DPathEffect::flatten(SkWriteBuffer &buffer) const {
109     buffer.writeMatrix(this->getMatrix());
110     buffer.writeScalar(fWidth);
111 }
112 
113 ///////////////////////////////////////////////////////////////////////////////
114 
SkPath2DPathEffect(const SkMatrix & m,const SkPath & p)115 SkPath2DPathEffect::SkPath2DPathEffect(const SkMatrix& m, const SkPath& p)
116     : INHERITED(m), fPath(p) {
117 }
118 
CreateProc(SkReadBuffer & buffer)119 sk_sp<SkFlattenable> SkPath2DPathEffect::CreateProc(SkReadBuffer& buffer) {
120     SkMatrix matrix;
121     buffer.readMatrix(&matrix);
122     SkPath path;
123     buffer.readPath(&path);
124     return SkPath2DPathEffect::Make(matrix, path);
125 }
126 
flatten(SkWriteBuffer & buffer) const127 void SkPath2DPathEffect::flatten(SkWriteBuffer& buffer) const {
128     buffer.writeMatrix(this->getMatrix());
129     buffer.writePath(fPath);
130 }
131 
next(const SkPoint & loc,int u,int v,SkPath * dst) const132 void SkPath2DPathEffect::next(const SkPoint& loc, int u, int v,
133                               SkPath* dst) const {
134     dst->addPath(fPath, loc.fX, loc.fY);
135 }
136